1 2from mako.template import Template 3from sys import argv 4 5string = """/* 6 * Mesa 3-D graphics library 7 * 8 * Copyright (c) 2011 VMware, Inc. 9 * Copyright (c) 2014 Intel Corporation. 10 * 11 * Permission is hereby granted, free of charge, to any person obtaining a 12 * copy of this software and associated documentation files (the "Software"), 13 * to deal in the Software without restriction, including without limitation 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15 * and/or sell copies of the Software, and to permit persons to whom the 16 * Software is furnished to do so, subject to the following conditions: 17 * 18 * The above copyright notice and this permission notice shall be included 19 * in all copies or substantial portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27 * OTHER DEALINGS IN THE SOFTWARE. 28 */ 29 30 31/** 32 * Color, depth, stencil packing functions. 33 * Used to pack basic color, depth and stencil formats to specific 34 * hardware formats. 35 * 36 * There are both per-pixel and per-row packing functions: 37 * - The former will be used by swrast to write values to the color, depth, 38 * stencil buffers when drawing points, lines and masked spans. 39 * - The later will be used for image-oriented functions like glDrawPixels, 40 * glAccum, and glTexImage. 41 */ 42 43#include <stdint.h> 44 45#include "format_pack.h" 46#include "format_utils.h" 47#include "macros.h" 48#include "util/format_rgb9e5.h" 49#include "util/format_r11g11b10f.h" 50#include "util/format_srgb.h" 51 52#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS)) 53#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET)) 54 55<% 56import format_parser as parser 57 58formats = parser.parse(argv[1]) 59 60rgb_formats = [] 61for f in formats: 62 if f.name == 'MESA_FORMAT_NONE': 63 continue 64 if f.colorspace not in ('rgb', 'srgb'): 65 continue 66 67 rgb_formats.append(f) 68%> 69 70/* ubyte packing functions */ 71 72%for f in rgb_formats: 73 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'): 74 <% continue %> 75 %elif f.is_compressed(): 76 <% continue %> 77 %endif 78 79static inline void 80pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst) 81{ 82 %for (i, c) in enumerate(f.channels): 83 <% i = f.swizzle.inverse()[i] %> 84 %if c.type == 'x': 85 <% continue %> 86 %endif 87 88 ${c.datatype()} ${c.name} = 89 %if not f.is_normalized() and f.is_int(): 90 %if c.type == parser.SIGNED: 91 _mesa_unsigned_to_signed(src[${i}], ${c.size}); 92 %else: 93 _mesa_unsigned_to_unsigned(src[${i}], ${c.size}); 94 %endif 95 %elif c.type == parser.UNSIGNED: 96 %if f.colorspace == 'srgb' and c.name in 'rgb': 97 <% assert c.size == 8 %> 98 util_format_linear_to_srgb_8unorm(src[${i}]); 99 %else: 100 _mesa_unorm_to_unorm(src[${i}], 8, ${c.size}); 101 %endif 102 %elif c.type == parser.SIGNED: 103 _mesa_unorm_to_snorm(src[${i}], 8, ${c.size}); 104 %elif c.type == parser.FLOAT: 105 %if c.size == 32: 106 _mesa_unorm_to_float(src[${i}], 8); 107 %elif c.size == 16: 108 _mesa_unorm_to_half(src[${i}], 8); 109 %else: 110 <% assert False %> 111 %endif 112 %else: 113 <% assert False %> 114 %endif 115 %endfor 116 117 %if f.layout == parser.ARRAY: 118 ${f.datatype()} *d = (${f.datatype()} *)dst; 119 %for (i, c) in enumerate(f.channels): 120 %if c.type == 'x': 121 <% continue %> 122 %endif 123 d[${i}] = ${c.name}; 124 %endfor 125 %elif f.layout == parser.PACKED: 126 ${f.datatype()} d = 0; 127 %for (i, c) in enumerate(f.channels): 128 %if c.type == 'x': 129 <% continue %> 130 %endif 131 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 132 %endfor 133 (*(${f.datatype()} *)dst) = d; 134 %else: 135 <% assert False %> 136 %endif 137} 138%endfor 139 140static inline void 141pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst) 142{ 143 GLuint *d = (GLuint *) dst; 144 GLfloat rgb[3]; 145 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); 146 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); 147 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); 148 *d = float3_to_rgb9e5(rgb); 149} 150 151static inline void 152pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst) 153{ 154 GLuint *d = (GLuint *) dst; 155 GLfloat rgb[3]; 156 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); 157 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); 158 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); 159 *d = float3_to_r11g11b10f(rgb); 160} 161 162/* uint packing functions */ 163 164%for f in rgb_formats: 165 %if not f.is_int(): 166 <% continue %> 167 %elif f.is_normalized(): 168 <% continue %> 169 %elif f.is_compressed(): 170 <% continue %> 171 %endif 172 173static inline void 174pack_uint_${f.short_name()}(const GLuint src[4], void *dst) 175{ 176 %for (i, c) in enumerate(f.channels): 177 <% i = f.swizzle.inverse()[i] %> 178 %if c.type == 'x': 179 <% continue %> 180 %endif 181 182 ${c.datatype()} ${c.name} = 183 %if c.type == parser.SIGNED: 184 _mesa_signed_to_signed(src[${i}], ${c.size}); 185 %elif c.type == parser.UNSIGNED: 186 _mesa_unsigned_to_unsigned(src[${i}], ${c.size}); 187 %else: 188 assert(!"Invalid type: only integer types are allowed"); 189 %endif 190 %endfor 191 192 %if f.layout == parser.ARRAY: 193 ${f.datatype()} *d = (${f.datatype()} *)dst; 194 %for (i, c) in enumerate(f.channels): 195 %if c.type == 'x': 196 <% continue %> 197 %endif 198 d[${i}] = ${c.name}; 199 %endfor 200 %elif f.layout == parser.PACKED: 201 ${f.datatype()} d = 0; 202 %for (i, c) in enumerate(f.channels): 203 %if c.type == 'x': 204 <% continue %> 205 %endif 206 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 207 %endfor 208 (*(${f.datatype()} *)dst) = d; 209 %else: 210 <% assert False %> 211 %endif 212} 213%endfor 214 215/* float packing functions */ 216 217%for f in rgb_formats: 218 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'): 219 <% continue %> 220 %elif f.is_int() and not f.is_normalized(): 221 <% continue %> 222 %elif f.is_compressed(): 223 <% continue %> 224 %endif 225 226static inline void 227pack_float_${f.short_name()}(const GLfloat src[4], void *dst) 228{ 229 %for (i, c) in enumerate(f.channels): 230 <% i = f.swizzle.inverse()[i] %> 231 %if c.type == 'x': 232 <% continue %> 233 %endif 234 235 ${c.datatype()} ${c.name} = 236 %if c.type == parser.UNSIGNED: 237 %if f.colorspace == 'srgb' and c.name in 'rgb': 238 <% assert c.size == 8 %> 239 util_format_linear_float_to_srgb_8unorm(src[${i}]); 240 %else: 241 _mesa_float_to_unorm(src[${i}], ${c.size}); 242 %endif 243 %elif c.type == parser.SIGNED: 244 _mesa_float_to_snorm(src[${i}], ${c.size}); 245 %elif c.type == parser.FLOAT: 246 %if c.size == 32: 247 src[${i}]; 248 %elif c.size == 16: 249 _mesa_float_to_half(src[${i}]); 250 %else: 251 <% assert False %> 252 %endif 253 %else: 254 <% assert False %> 255 %endif 256 %endfor 257 258 %if f.layout == parser.ARRAY: 259 ${f.datatype()} *d = (${f.datatype()} *)dst; 260 %for (i, c) in enumerate(f.channels): 261 %if c.type == 'x': 262 <% continue %> 263 %endif 264 d[${i}] = ${c.name}; 265 %endfor 266 %elif f.layout == parser.PACKED: 267 ${f.datatype()} d = 0; 268 %for (i, c) in enumerate(f.channels): 269 %if c.type == 'x': 270 <% continue %> 271 %endif 272 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 273 %endfor 274 (*(${f.datatype()} *)dst) = d; 275 %else: 276 <% assert False %> 277 %endif 278} 279%endfor 280 281static inline void 282pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst) 283{ 284 GLuint *d = (GLuint *) dst; 285 *d = float3_to_rgb9e5(src); 286} 287 288static inline void 289pack_float_r11g11b10_float(const GLfloat src[4], void *dst) 290{ 291 GLuint *d = (GLuint *) dst; 292 *d = float3_to_r11g11b10f(src); 293} 294 295/** 296 * Return a function that can pack a GLubyte rgba[4] color. 297 */ 298gl_pack_ubyte_rgba_func 299_mesa_get_pack_ubyte_rgba_function(mesa_format format) 300{ 301 switch (format) { 302%for f in rgb_formats: 303 %if f.is_compressed(): 304 <% continue %> 305 %endif 306 307 case ${f.name}: 308 return pack_ubyte_${f.short_name()}; 309%endfor 310 default: 311 return NULL; 312 } 313} 314 315/** 316 * Return a function that can pack a GLfloat rgba[4] color. 317 */ 318gl_pack_float_rgba_func 319_mesa_get_pack_float_rgba_function(mesa_format format) 320{ 321 switch (format) { 322%for f in rgb_formats: 323 %if f.is_compressed(): 324 <% continue %> 325 %elif f.is_int() and not f.is_normalized(): 326 <% continue %> 327 %endif 328 329 case ${f.name}: 330 return pack_float_${f.short_name()}; 331%endfor 332 default: 333 return NULL; 334 } 335} 336 337/** 338 * Pack a row of GLubyte rgba[4] values to the destination. 339 */ 340void 341_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, 342 const GLubyte src[][4], void *dst) 343{ 344 GLuint i; 345 GLubyte *d = dst; 346 347 switch (format) { 348%for f in rgb_formats: 349 %if f.is_compressed(): 350 <% continue %> 351 %endif 352 353 case ${f.name}: 354 for (i = 0; i < n; ++i) { 355 pack_ubyte_${f.short_name()}(src[i], d); 356 d += ${f.block_size() / 8}; 357 } 358 break; 359%endfor 360 default: 361 assert(!"Invalid format"); 362 } 363} 364 365/** 366 * Pack a row of GLuint rgba[4] values to the destination. 367 */ 368void 369_mesa_pack_uint_rgba_row(mesa_format format, GLuint n, 370 const GLuint src[][4], void *dst) 371{ 372 GLuint i; 373 GLubyte *d = dst; 374 375 switch (format) { 376%for f in rgb_formats: 377 %if not f.is_int(): 378 <% continue %> 379 %elif f.is_normalized(): 380 <% continue %> 381 %elif f.is_compressed(): 382 <% continue %> 383 %endif 384 385 case ${f.name}: 386 for (i = 0; i < n; ++i) { 387 pack_uint_${f.short_name()}(src[i], d); 388 d += ${f.block_size() / 8}; 389 } 390 break; 391%endfor 392 default: 393 assert(!"Invalid format"); 394 } 395} 396 397/** 398 * Pack a row of GLfloat rgba[4] values to the destination. 399 */ 400void 401_mesa_pack_float_rgba_row(mesa_format format, GLuint n, 402 const GLfloat src[][4], void *dst) 403{ 404 GLuint i; 405 GLubyte *d = dst; 406 407 switch (format) { 408%for f in rgb_formats: 409 %if f.is_compressed(): 410 <% continue %> 411 %elif f.is_int() and not f.is_normalized(): 412 <% continue %> 413 %endif 414 415 case ${f.name}: 416 for (i = 0; i < n; ++i) { 417 pack_float_${f.short_name()}(src[i], d); 418 d += ${f.block_size() / 8}; 419 } 420 break; 421%endfor 422 default: 423 assert(!"Invalid format"); 424 } 425} 426 427/** 428 * Pack a 2D image of ubyte RGBA pixels in the given format. 429 * \param srcRowStride source image row stride in bytes 430 * \param dstRowStride destination image row stride in bytes 431 */ 432void 433_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height, 434 const GLubyte *src, GLint srcRowStride, 435 void *dst, GLint dstRowStride) 436{ 437 GLubyte *dstUB = dst; 438 GLuint i; 439 440 if (srcRowStride == width * 4 * sizeof(GLubyte) && 441 dstRowStride == _mesa_format_row_stride(format, width)) { 442 /* do whole image at once */ 443 _mesa_pack_ubyte_rgba_row(format, width * height, 444 (const GLubyte (*)[4]) src, dst); 445 } 446 else { 447 /* row by row */ 448 for (i = 0; i < height; i++) { 449 _mesa_pack_ubyte_rgba_row(format, width, 450 (const GLubyte (*)[4]) src, dstUB); 451 src += srcRowStride; 452 dstUB += dstRowStride; 453 } 454 } 455} 456 457 458/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ 459struct z32f_x24s8 460{ 461 float z; 462 uint32_t x24s8; 463}; 464 465 466/** 467 ** Pack float Z pixels 468 **/ 469 470static void 471pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst) 472{ 473 /* don't disturb the stencil values */ 474 GLuint *d = ((GLuint *) dst); 475 const GLdouble scale = (GLdouble) 0xffffff; 476 GLuint s = *d & 0xff; 477 GLuint z = (GLuint) (*src * scale); 478 assert(z <= 0xffffff); 479 *d = (z << 8) | s; 480} 481 482static void 483pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst) 484{ 485 /* don't disturb the stencil values */ 486 GLuint *d = ((GLuint *) dst); 487 const GLdouble scale = (GLdouble) 0xffffff; 488 GLuint s = *d & 0xff000000; 489 GLuint z = (GLuint) (*src * scale); 490 assert(z <= 0xffffff); 491 *d = s | z; 492} 493 494static void 495pack_float_Z_UNORM16(const GLfloat *src, void *dst) 496{ 497 GLushort *d = ((GLushort *) dst); 498 const GLfloat scale = (GLfloat) 0xffff; 499 *d = (GLushort) (*src * scale); 500} 501 502static void 503pack_float_Z_UNORM32(const GLfloat *src, void *dst) 504{ 505 GLuint *d = ((GLuint *) dst); 506 const GLdouble scale = (GLdouble) 0xffffffff; 507 *d = (GLuint) (*src * scale); 508} 509 510static void 511pack_float_Z_FLOAT32(const GLfloat *src, void *dst) 512{ 513 GLfloat *d = (GLfloat *) dst; 514 *d = *src; 515} 516 517gl_pack_float_z_func 518_mesa_get_pack_float_z_func(mesa_format format) 519{ 520 switch (format) { 521 case MESA_FORMAT_S8_UINT_Z24_UNORM: 522 case MESA_FORMAT_X8_UINT_Z24_UNORM: 523 return pack_float_S8_UINT_Z24_UNORM; 524 case MESA_FORMAT_Z24_UNORM_S8_UINT: 525 case MESA_FORMAT_Z24_UNORM_X8_UINT: 526 return pack_float_Z24_UNORM_S8_UINT; 527 case MESA_FORMAT_Z_UNORM16: 528 return pack_float_Z_UNORM16; 529 case MESA_FORMAT_Z_UNORM32: 530 return pack_float_Z_UNORM32; 531 case MESA_FORMAT_Z_FLOAT32: 532 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 533 return pack_float_Z_FLOAT32; 534 default: 535 _mesa_problem(NULL, 536 "unexpected format in _mesa_get_pack_float_z_func()"); 537 return NULL; 538 } 539} 540 541 542 543/** 544 ** Pack uint Z pixels. The incoming src value is always in 545 ** the range [0, 2^32-1]. 546 **/ 547 548static void 549pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst) 550{ 551 /* don't disturb the stencil values */ 552 GLuint *d = ((GLuint *) dst); 553 GLuint s = *d & 0xff; 554 GLuint z = *src & 0xffffff00; 555 *d = z | s; 556} 557 558static void 559pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst) 560{ 561 /* don't disturb the stencil values */ 562 GLuint *d = ((GLuint *) dst); 563 GLuint s = *d & 0xff000000; 564 GLuint z = *src >> 8; 565 *d = s | z; 566} 567 568static void 569pack_uint_Z_UNORM16(const GLuint *src, void *dst) 570{ 571 GLushort *d = ((GLushort *) dst); 572 *d = *src >> 16; 573} 574 575static void 576pack_uint_Z_UNORM32(const GLuint *src, void *dst) 577{ 578 GLuint *d = ((GLuint *) dst); 579 *d = *src; 580} 581 582static void 583pack_uint_Z_FLOAT32(const GLuint *src, void *dst) 584{ 585 GLuint *d = ((GLuint *) dst); 586 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 587 *d = (GLuint) (*src * scale); 588 assert(*d >= 0.0f); 589 assert(*d <= 1.0f); 590} 591 592static void 593pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst) 594{ 595 GLfloat *d = ((GLfloat *) dst); 596 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 597 *d = (GLfloat) (*src * scale); 598 assert(*d >= 0.0f); 599 assert(*d <= 1.0f); 600} 601 602gl_pack_uint_z_func 603_mesa_get_pack_uint_z_func(mesa_format format) 604{ 605 switch (format) { 606 case MESA_FORMAT_S8_UINT_Z24_UNORM: 607 case MESA_FORMAT_X8_UINT_Z24_UNORM: 608 return pack_uint_S8_UINT_Z24_UNORM; 609 case MESA_FORMAT_Z24_UNORM_S8_UINT: 610 case MESA_FORMAT_Z24_UNORM_X8_UINT: 611 return pack_uint_Z24_UNORM_S8_UINT; 612 case MESA_FORMAT_Z_UNORM16: 613 return pack_uint_Z_UNORM16; 614 case MESA_FORMAT_Z_UNORM32: 615 return pack_uint_Z_UNORM32; 616 case MESA_FORMAT_Z_FLOAT32: 617 return pack_uint_Z_FLOAT32; 618 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 619 return pack_uint_Z_FLOAT32_X24S8; 620 default: 621 _mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()"); 622 return NULL; 623 } 624} 625 626 627/** 628 ** Pack ubyte stencil pixels 629 **/ 630 631static void 632pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst) 633{ 634 /* don't disturb the Z values */ 635 GLuint *d = ((GLuint *) dst); 636 GLuint s = *src; 637 GLuint z = *d & 0xffffff00; 638 *d = z | s; 639} 640 641static void 642pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst) 643{ 644 /* don't disturb the Z values */ 645 GLuint *d = ((GLuint *) dst); 646 GLuint s = *src << 24; 647 GLuint z = *d & 0xffffff; 648 *d = s | z; 649} 650 651static void 652pack_ubyte_stencil_S8(const GLubyte *src, void *dst) 653{ 654 GLubyte *d = (GLubyte *) dst; 655 *d = *src; 656} 657 658static void 659pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst) 660{ 661 GLfloat *d = ((GLfloat *) dst); 662 d[1] = *src; 663} 664 665 666gl_pack_ubyte_stencil_func 667_mesa_get_pack_ubyte_stencil_func(mesa_format format) 668{ 669 switch (format) { 670 case MESA_FORMAT_S8_UINT_Z24_UNORM: 671 return pack_ubyte_stencil_Z24_S8; 672 case MESA_FORMAT_Z24_UNORM_S8_UINT: 673 return pack_ubyte_stencil_S8_Z24; 674 case MESA_FORMAT_S_UINT8: 675 return pack_ubyte_stencil_S8; 676 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 677 return pack_ubyte_stencil_Z32_FLOAT_X24S8; 678 default: 679 _mesa_problem(NULL, 680 "unexpected format in _mesa_pack_ubyte_stencil_func()"); 681 return NULL; 682 } 683} 684 685 686 687void 688_mesa_pack_float_z_row(mesa_format format, GLuint n, 689 const GLfloat *src, void *dst) 690{ 691 switch (format) { 692 case MESA_FORMAT_S8_UINT_Z24_UNORM: 693 case MESA_FORMAT_X8_UINT_Z24_UNORM: 694 { 695 /* don't disturb the stencil values */ 696 GLuint *d = ((GLuint *) dst); 697 const GLdouble scale = (GLdouble) 0xffffff; 698 GLuint i; 699 for (i = 0; i < n; i++) { 700 GLuint s = d[i] & 0xff; 701 GLuint z = (GLuint) (src[i] * scale); 702 assert(z <= 0xffffff); 703 d[i] = (z << 8) | s; 704 } 705 } 706 break; 707 case MESA_FORMAT_Z24_UNORM_S8_UINT: 708 case MESA_FORMAT_Z24_UNORM_X8_UINT: 709 { 710 /* don't disturb the stencil values */ 711 GLuint *d = ((GLuint *) dst); 712 const GLdouble scale = (GLdouble) 0xffffff; 713 GLuint i; 714 for (i = 0; i < n; i++) { 715 GLuint s = d[i] & 0xff000000; 716 GLuint z = (GLuint) (src[i] * scale); 717 assert(z <= 0xffffff); 718 d[i] = s | z; 719 } 720 } 721 break; 722 case MESA_FORMAT_Z_UNORM16: 723 { 724 GLushort *d = ((GLushort *) dst); 725 const GLfloat scale = (GLfloat) 0xffff; 726 GLuint i; 727 for (i = 0; i < n; i++) { 728 d[i] = (GLushort) (src[i] * scale); 729 } 730 } 731 break; 732 case MESA_FORMAT_Z_UNORM32: 733 { 734 GLuint *d = ((GLuint *) dst); 735 const GLdouble scale = (GLdouble) 0xffffffff; 736 GLuint i; 737 for (i = 0; i < n; i++) { 738 d[i] = (GLuint) (src[i] * scale); 739 } 740 } 741 break; 742 case MESA_FORMAT_Z_FLOAT32: 743 memcpy(dst, src, n * sizeof(GLfloat)); 744 break; 745 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 746 { 747 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 748 GLuint i; 749 for (i = 0; i < n; i++) { 750 d[i].z = src[i]; 751 } 752 } 753 break; 754 default: 755 _mesa_problem(NULL, "unexpected format in _mesa_pack_float_z_row()"); 756 } 757} 758 759 760/** 761 * The incoming Z values are always in the range [0, 0xffffffff]. 762 */ 763void 764_mesa_pack_uint_z_row(mesa_format format, GLuint n, 765 const GLuint *src, void *dst) 766{ 767 switch (format) { 768 case MESA_FORMAT_S8_UINT_Z24_UNORM: 769 case MESA_FORMAT_X8_UINT_Z24_UNORM: 770 { 771 /* don't disturb the stencil values */ 772 GLuint *d = ((GLuint *) dst); 773 GLuint i; 774 for (i = 0; i < n; i++) { 775 GLuint s = d[i] & 0xff; 776 GLuint z = src[i] & 0xffffff00; 777 d[i] = z | s; 778 } 779 } 780 break; 781 case MESA_FORMAT_Z24_UNORM_S8_UINT: 782 case MESA_FORMAT_Z24_UNORM_X8_UINT: 783 { 784 /* don't disturb the stencil values */ 785 GLuint *d = ((GLuint *) dst); 786 GLuint i; 787 for (i = 0; i < n; i++) { 788 GLuint s = d[i] & 0xff000000; 789 GLuint z = src[i] >> 8; 790 d[i] = s | z; 791 } 792 } 793 break; 794 case MESA_FORMAT_Z_UNORM16: 795 { 796 GLushort *d = ((GLushort *) dst); 797 GLuint i; 798 for (i = 0; i < n; i++) { 799 d[i] = src[i] >> 16; 800 } 801 } 802 break; 803 case MESA_FORMAT_Z_UNORM32: 804 memcpy(dst, src, n * sizeof(GLfloat)); 805 break; 806 case MESA_FORMAT_Z_FLOAT32: 807 { 808 GLuint *d = ((GLuint *) dst); 809 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 810 GLuint i; 811 for (i = 0; i < n; i++) { 812 d[i] = (GLuint) (src[i] * scale); 813 assert(d[i] >= 0.0f); 814 assert(d[i] <= 1.0f); 815 } 816 } 817 break; 818 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 819 { 820 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 821 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 822 GLuint i; 823 for (i = 0; i < n; i++) { 824 d[i].z = (GLfloat) (src[i] * scale); 825 assert(d[i].z >= 0.0f); 826 assert(d[i].z <= 1.0f); 827 } 828 } 829 break; 830 default: 831 _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()"); 832 } 833} 834 835 836void 837_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, 838 const GLubyte *src, void *dst) 839{ 840 switch (format) { 841 case MESA_FORMAT_S8_UINT_Z24_UNORM: 842 { 843 /* don't disturb the Z values */ 844 GLuint *d = ((GLuint *) dst); 845 GLuint i; 846 for (i = 0; i < n; i++) { 847 GLuint s = src[i]; 848 GLuint z = d[i] & 0xffffff00; 849 d[i] = z | s; 850 } 851 } 852 break; 853 case MESA_FORMAT_Z24_UNORM_S8_UINT: 854 { 855 /* don't disturb the Z values */ 856 GLuint *d = ((GLuint *) dst); 857 GLuint i; 858 for (i = 0; i < n; i++) { 859 GLuint s = src[i] << 24; 860 GLuint z = d[i] & 0xffffff; 861 d[i] = s | z; 862 } 863 } 864 break; 865 case MESA_FORMAT_S_UINT8: 866 memcpy(dst, src, n * sizeof(GLubyte)); 867 break; 868 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 869 { 870 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 871 GLuint i; 872 for (i = 0; i < n; i++) { 873 d[i].x24s8 = src[i]; 874 } 875 } 876 break; 877 default: 878 _mesa_problem(NULL, "unexpected format in _mesa_pack_ubyte_stencil_row()"); 879 } 880} 881 882 883/** 884 * Incoming Z/stencil values are always in uint_24_8 format. 885 */ 886void 887_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, 888 const GLuint *src, void *dst) 889{ 890 switch (format) { 891 case MESA_FORMAT_S8_UINT_Z24_UNORM: 892 memcpy(dst, src, n * sizeof(GLuint)); 893 break; 894 case MESA_FORMAT_Z24_UNORM_S8_UINT: 895 { 896 GLuint *d = ((GLuint *) dst); 897 GLuint i; 898 for (i = 0; i < n; i++) { 899 GLuint s = src[i] << 24; 900 GLuint z = src[i] >> 8; 901 d[i] = s | z; 902 } 903 } 904 break; 905 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 906 { 907 const GLdouble scale = 1.0 / (GLdouble) 0xffffff; 908 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 909 GLuint i; 910 for (i = 0; i < n; i++) { 911 GLfloat z = (GLfloat) ((src[i] >> 8) * scale); 912 d[i].z = z; 913 d[i].x24s8 = src[i]; 914 } 915 } 916 break; 917 default: 918 _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row", 919 _mesa_get_format_name(format)); 920 return; 921 } 922} 923 924 925 926/** 927 * Convert a boolean color mask to a packed color where each channel of 928 * the packed value at dst will be 0 or ~0 depending on the colorMask. 929 */ 930void 931_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst) 932{ 933 GLfloat maskColor[4]; 934 935 switch (_mesa_get_format_datatype(format)) { 936 case GL_UNSIGNED_NORMALIZED: 937 /* simple: 1.0 will convert to ~0 in the right bit positions */ 938 maskColor[0] = colorMask[0] ? 1.0f : 0.0f; 939 maskColor[1] = colorMask[1] ? 1.0f : 0.0f; 940 maskColor[2] = colorMask[2] ? 1.0f : 0.0f; 941 maskColor[3] = colorMask[3] ? 1.0f : 0.0f; 942 _mesa_pack_float_rgba_row(format, 1, 943 (const GLfloat (*)[4]) maskColor, dst); 944 break; 945 case GL_SIGNED_NORMALIZED: 946 case GL_FLOAT: 947 /* These formats are harder because it's hard to know the floating 948 * point values that will convert to ~0 for each color channel's bits. 949 * This solution just generates a non-zero value for each color channel 950 * then fixes up the non-zero values to be ~0. 951 * Note: we'll need to add special case code if we ever have to deal 952 * with formats with unequal color channel sizes, like R11_G11_B10. 953 * We issue a warning below for channel sizes other than 8,16,32. 954 */ 955 { 956 GLuint bits = _mesa_get_format_max_bits(format); /* bits per chan */ 957 GLuint bytes = _mesa_get_format_bytes(format); 958 GLuint i; 959 960 /* this should put non-zero values into the channels of dst */ 961 maskColor[0] = colorMask[0] ? -1.0f : 0.0f; 962 maskColor[1] = colorMask[1] ? -1.0f : 0.0f; 963 maskColor[2] = colorMask[2] ? -1.0f : 0.0f; 964 maskColor[3] = colorMask[3] ? -1.0f : 0.0f; 965 _mesa_pack_float_rgba_row(format, 1, 966 (const GLfloat (*)[4]) maskColor, dst); 967 968 /* fix-up the dst channels by converting non-zero values to ~0 */ 969 if (bits == 8) { 970 GLubyte *d = (GLubyte *) dst; 971 for (i = 0; i < bytes; i++) { 972 d[i] = d[i] ? 0xff : 0x0; 973 } 974 } 975 else if (bits == 16) { 976 GLushort *d = (GLushort *) dst; 977 for (i = 0; i < bytes / 2; i++) { 978 d[i] = d[i] ? 0xffff : 0x0; 979 } 980 } 981 else if (bits == 32) { 982 GLuint *d = (GLuint *) dst; 983 for (i = 0; i < bytes / 4; i++) { 984 d[i] = d[i] ? 0xffffffffU : 0x0; 985 } 986 } 987 else { 988 _mesa_problem(NULL, "unexpected size in _mesa_pack_colormask()"); 989 return; 990 } 991 } 992 break; 993 default: 994 _mesa_problem(NULL, "unexpected format data type in gen_color_mask()"); 995 return; 996 } 997} 998""" 999 1000template = Template(string); 1001 1002print template.render(argv = argv[0:]) 1003