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1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2 
3 /*
4  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Authors:
26  *    Rob Clark <robclark@freedesktop.org>
27  */
28 
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "util/u_format.h"
34 
35 #include "freedreno_gmem.h"
36 #include "freedreno_context.h"
37 #include "freedreno_fence.h"
38 #include "freedreno_resource.h"
39 #include "freedreno_query_hw.h"
40 #include "freedreno_util.h"
41 
42 /*
43  * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer
44  * inside the GPU.  All rendering happens to GMEM.  Larger render targets
45  * are split into tiles that are small enough for the color (and depth and/or
46  * stencil, if enabled) buffers to fit within GMEM.  Before rendering a tile,
47  * if there was not a clear invalidating the previous tile contents, we need
48  * to restore the previous tiles contents (system mem -> GMEM), and after all
49  * the draw calls, before moving to the next tile, we need to save the tile
50  * contents (GMEM -> system mem).
51  *
52  * The code in this file handles dealing with GMEM and tiling.
53  *
54  * The structure of the ringbuffer ends up being:
55  *
56  *     +--<---<-- IB ---<---+---<---+---<---<---<--+
57  *     |                    |       |              |
58  *     v                    ^       ^              ^
59  *   ------------------------------------------------------
60  *     | clear/draw cmds | Tile0 | Tile1 | .... | TileN |
61  *   ------------------------------------------------------
62  *                       ^
63  *                       |
64  *                       address submitted in issueibcmds
65  *
66  * Where the per-tile section handles scissor setup, mem2gmem restore (if
67  * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem
68  * resolve.
69  */
70 
bin_width(struct fd_screen * screen)71 static uint32_t bin_width(struct fd_screen *screen)
72 {
73 	if (is_a4xx(screen) || is_a5xx(screen))
74 		return 1024;
75 	if (is_a3xx(screen))
76 		return 992;
77 	return 512;
78 }
79 
80 static uint32_t
total_size(uint8_t cbuf_cpp[],uint8_t zsbuf_cpp[2],uint32_t bin_w,uint32_t bin_h,struct fd_gmem_stateobj * gmem)81 total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp[2],
82 		   uint32_t bin_w, uint32_t bin_h, struct fd_gmem_stateobj *gmem)
83 {
84 	uint32_t total = 0, i;
85 
86 	for (i = 0; i < MAX_RENDER_TARGETS; i++) {
87 		if (cbuf_cpp[i]) {
88 			gmem->cbuf_base[i] = align(total, 0x4000);
89 			total = gmem->cbuf_base[i] + cbuf_cpp[i] * bin_w * bin_h;
90 		}
91 	}
92 
93 	if (zsbuf_cpp[0]) {
94 		gmem->zsbuf_base[0] = align(total, 0x4000);
95 		total = gmem->zsbuf_base[0] + zsbuf_cpp[0] * bin_w * bin_h;
96 	}
97 
98 	if (zsbuf_cpp[1]) {
99 		gmem->zsbuf_base[1] = align(total, 0x4000);
100 		total = gmem->zsbuf_base[1] + zsbuf_cpp[1] * bin_w * bin_h;
101 	}
102 
103 	return total;
104 }
105 
106 static void
calculate_tiles(struct fd_batch * batch)107 calculate_tiles(struct fd_batch *batch)
108 {
109 	struct fd_context *ctx = batch->ctx;
110 	struct fd_gmem_stateobj *gmem = &ctx->gmem;
111 	struct pipe_scissor_state *scissor = &batch->max_scissor;
112 	struct pipe_framebuffer_state *pfb = &batch->framebuffer;
113 	const uint32_t gmem_alignw = ctx->screen->gmem_alignw;
114 	const uint32_t gmem_alignh = ctx->screen->gmem_alignh;
115 	const unsigned npipes = ctx->screen->num_vsc_pipes;
116 	const uint32_t gmem_size = ctx->screen->gmemsize_bytes;
117 	uint32_t minx, miny, width, height;
118 	uint32_t nbins_x = 1, nbins_y = 1;
119 	uint32_t bin_w, bin_h;
120 	uint32_t max_width = bin_width(ctx->screen);
121 	uint8_t cbuf_cpp[MAX_RENDER_TARGETS] = {0}, zsbuf_cpp[2] = {0};
122 	uint32_t i, j, t, xoff, yoff;
123 	uint32_t tpp_x, tpp_y;
124 	bool has_zs = !!(batch->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL));
125 	int tile_n[npipes];
126 
127 	if (has_zs) {
128 		struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
129 		zsbuf_cpp[0] = rsc->cpp;
130 		if (rsc->stencil)
131 			zsbuf_cpp[1] = rsc->stencil->cpp;
132 	}
133 	for (i = 0; i < pfb->nr_cbufs; i++) {
134 		if (pfb->cbufs[i])
135 			cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
136 		else
137 			cbuf_cpp[i] = 4;
138 	}
139 
140 	if (!memcmp(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)) &&
141 		!memcmp(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)) &&
142 		!memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
143 		/* everything is up-to-date */
144 		return;
145 	}
146 
147 	if (fd_mesa_debug & FD_DBG_NOSCIS) {
148 		minx = 0;
149 		miny = 0;
150 		width = pfb->width;
151 		height = pfb->height;
152 	} else {
153 		/* round down to multiple of alignment: */
154 		minx = scissor->minx & ~(gmem_alignw - 1);
155 		miny = scissor->miny & ~(gmem_alignh - 1);
156 		width = scissor->maxx - minx;
157 		height = scissor->maxy - miny;
158 	}
159 
160 	bin_w = align(width, gmem_alignw);
161 	bin_h = align(height, gmem_alignh);
162 
163 	/* first, find a bin width that satisfies the maximum width
164 	 * restrictions:
165 	 */
166 	while (bin_w > max_width) {
167 		nbins_x++;
168 		bin_w = align(width / nbins_x, gmem_alignw);
169 	}
170 
171 	if (fd_mesa_debug & FD_DBG_MSGS) {
172 		debug_printf("binning input: cbuf cpp:");
173 		for (i = 0; i < pfb->nr_cbufs; i++)
174 			debug_printf(" %d", cbuf_cpp[i]);
175 		debug_printf(", zsbuf cpp: %d; %dx%d\n",
176 				zsbuf_cpp[0], width, height);
177 	}
178 
179 	/* then find a bin width/height that satisfies the memory
180 	 * constraints:
181 	 */
182 	while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem) > gmem_size) {
183 		if (bin_w > bin_h) {
184 			nbins_x++;
185 			bin_w = align(width / nbins_x, gmem_alignw);
186 		} else {
187 			nbins_y++;
188 			bin_h = align(height / nbins_y, gmem_alignh);
189 		}
190 	}
191 
192 	DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
193 
194 	gmem->scissor = *scissor;
195 	memcpy(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp));
196 	memcpy(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp));
197 	gmem->bin_h = bin_h;
198 	gmem->bin_w = bin_w;
199 	gmem->nbins_x = nbins_x;
200 	gmem->nbins_y = nbins_y;
201 	gmem->minx = minx;
202 	gmem->miny = miny;
203 	gmem->width = width;
204 	gmem->height = height;
205 
206 	/*
207 	 * Assign tiles and pipes:
208 	 *
209 	 * At some point it might be worth playing with different
210 	 * strategies and seeing if that makes much impact on
211 	 * performance.
212 	 */
213 
214 #define div_round_up(v, a)  (((v) + (a) - 1) / (a))
215 	/* figure out number of tiles per pipe: */
216 	tpp_x = tpp_y = 1;
217 	while (div_round_up(nbins_y, tpp_y) > 8)
218 		tpp_y += 2;
219 	while ((div_round_up(nbins_y, tpp_y) *
220 			div_round_up(nbins_x, tpp_x)) > 8)
221 		tpp_x += 1;
222 
223 	gmem->maxpw = tpp_x;
224 	gmem->maxph = tpp_y;
225 
226 	/* configure pipes: */
227 	xoff = yoff = 0;
228 	for (i = 0; i < npipes; i++) {
229 		struct fd_vsc_pipe *pipe = &ctx->vsc_pipe[i];
230 
231 		if (xoff >= nbins_x) {
232 			xoff = 0;
233 			yoff += tpp_y;
234 		}
235 
236 		if (yoff >= nbins_y) {
237 			break;
238 		}
239 
240 		pipe->x = xoff;
241 		pipe->y = yoff;
242 		pipe->w = MIN2(tpp_x, nbins_x - xoff);
243 		pipe->h = MIN2(tpp_y, nbins_y - yoff);
244 
245 		xoff += tpp_x;
246 	}
247 
248 	for (; i < npipes; i++) {
249 		struct fd_vsc_pipe *pipe = &ctx->vsc_pipe[i];
250 		pipe->x = pipe->y = pipe->w = pipe->h = 0;
251 	}
252 
253 #if 0 /* debug */
254 	printf("%dx%d ... tpp=%dx%d\n", nbins_x, nbins_y, tpp_x, tpp_y);
255 	for (i = 0; i < 8; i++) {
256 		struct fd_vsc_pipe *pipe = &ctx->pipe[i];
257 		printf("pipe[%d]: %ux%u @ %u,%u\n", i,
258 				pipe->w, pipe->h, pipe->x, pipe->y);
259 	}
260 #endif
261 
262 	/* configure tiles: */
263 	t = 0;
264 	yoff = miny;
265 	memset(tile_n, 0, sizeof(tile_n));
266 	for (i = 0; i < nbins_y; i++) {
267 		uint32_t bw, bh;
268 
269 		xoff = minx;
270 
271 		/* clip bin height: */
272 		bh = MIN2(bin_h, miny + height - yoff);
273 
274 		for (j = 0; j < nbins_x; j++) {
275 			struct fd_tile *tile = &ctx->tile[t];
276 			uint32_t p;
277 
278 			assert(t < ARRAY_SIZE(ctx->tile));
279 
280 			/* pipe number: */
281 			p = ((i / tpp_y) * div_round_up(nbins_x, tpp_x)) + (j / tpp_x);
282 
283 			/* clip bin width: */
284 			bw = MIN2(bin_w, minx + width - xoff);
285 
286 			tile->n = tile_n[p]++;
287 			tile->p = p;
288 			tile->bin_w = bw;
289 			tile->bin_h = bh;
290 			tile->xoff = xoff;
291 			tile->yoff = yoff;
292 
293 			t++;
294 
295 			xoff += bw;
296 		}
297 
298 		yoff += bh;
299 	}
300 
301 #if 0 /* debug */
302 	t = 0;
303 	for (i = 0; i < nbins_y; i++) {
304 		for (j = 0; j < nbins_x; j++) {
305 			struct fd_tile *tile = &ctx->tile[t++];
306 			printf("|p:%u n:%u|", tile->p, tile->n);
307 		}
308 		printf("\n");
309 	}
310 #endif
311 }
312 
313 static void
render_tiles(struct fd_batch * batch)314 render_tiles(struct fd_batch *batch)
315 {
316 	struct fd_context *ctx = batch->ctx;
317 	struct fd_gmem_stateobj *gmem = &ctx->gmem;
318 	int i;
319 
320 	ctx->emit_tile_init(batch);
321 
322 	if (batch->restore)
323 		ctx->stats.batch_restore++;
324 
325 	for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
326 		struct fd_tile *tile = &ctx->tile[i];
327 
328 		DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
329 			tile->bin_h, tile->yoff, tile->bin_w, tile->xoff);
330 
331 		ctx->emit_tile_prep(batch, tile);
332 
333 		if (batch->restore) {
334 			ctx->emit_tile_mem2gmem(batch, tile);
335 		}
336 
337 		ctx->emit_tile_renderprep(batch, tile);
338 
339 		if (ctx->query_prepare_tile)
340 			ctx->query_prepare_tile(batch, i, batch->gmem);
341 
342 		/* emit IB to drawcmds: */
343 		ctx->emit_ib(batch->gmem, batch->draw);
344 		fd_reset_wfi(batch);
345 
346 		/* emit gmem2mem to transfer tile back to system memory: */
347 		ctx->emit_tile_gmem2mem(batch, tile);
348 	}
349 
350 	if (ctx->emit_tile_fini)
351 		ctx->emit_tile_fini(batch);
352 }
353 
354 static void
render_sysmem(struct fd_batch * batch)355 render_sysmem(struct fd_batch *batch)
356 {
357 	struct fd_context *ctx = batch->ctx;
358 
359 	ctx->emit_sysmem_prep(batch);
360 
361 	if (ctx->query_prepare_tile)
362 		ctx->query_prepare_tile(batch, 0, batch->gmem);
363 
364 	/* emit IB to drawcmds: */
365 	ctx->emit_ib(batch->gmem, batch->draw);
366 	fd_reset_wfi(batch);
367 
368 	if (ctx->emit_sysmem_fini)
369 		ctx->emit_sysmem_fini(batch);
370 }
371 
372 static void
flush_ring(struct fd_batch * batch)373 flush_ring(struct fd_batch *batch)
374 {
375 	/* for compute/blit batch, there is no batch->gmem, only batch->draw: */
376 	struct fd_ringbuffer *ring = batch->nondraw ? batch->draw : batch->gmem;
377 	uint32_t timestamp;
378 	int out_fence_fd = -1;
379 
380 	fd_ringbuffer_flush2(ring, batch->in_fence_fd,
381 			batch->needs_out_fence_fd ? &out_fence_fd : NULL);
382 
383 	timestamp = fd_ringbuffer_timestamp(ring);
384 	fd_fence_populate(batch->fence, timestamp, out_fence_fd);
385 }
386 
387 void
fd_gmem_render_tiles(struct fd_batch * batch)388 fd_gmem_render_tiles(struct fd_batch *batch)
389 {
390 	struct fd_context *ctx = batch->ctx;
391 	struct pipe_framebuffer_state *pfb = &batch->framebuffer;
392 	bool sysmem = false;
393 
394 	if (ctx->emit_sysmem_prep && !batch->nondraw) {
395 		if (batch->cleared || batch->gmem_reason ||
396 				((batch->num_draws > 5) && !batch->blit)) {
397 			DBG("GMEM: cleared=%x, gmem_reason=%x, num_draws=%u",
398 				batch->cleared, batch->gmem_reason, batch->num_draws);
399 		} else if (!(fd_mesa_debug & FD_DBG_NOBYPASS)) {
400 			sysmem = true;
401 		}
402 
403 		/* For ARB_framebuffer_no_attachments: */
404 		if ((pfb->nr_cbufs == 0) && !pfb->zsbuf) {
405 			sysmem = true;
406 		}
407 	}
408 
409 	fd_reset_wfi(batch);
410 
411 	ctx->stats.batch_total++;
412 
413 	if (batch->nondraw) {
414 		DBG("%p: rendering non-draw", batch);
415 		ctx->stats.batch_nondraw++;
416 	} else if (sysmem) {
417 		DBG("%p: rendering sysmem %ux%u (%s/%s)",
418 			batch, pfb->width, pfb->height,
419 			util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
420 			util_format_short_name(pipe_surface_format(pfb->zsbuf)));
421 		if (ctx->query_prepare)
422 			ctx->query_prepare(batch, 1);
423 		render_sysmem(batch);
424 		ctx->stats.batch_sysmem++;
425 	} else {
426 		struct fd_gmem_stateobj *gmem = &ctx->gmem;
427 		calculate_tiles(batch);
428 		DBG("%p: rendering %dx%d tiles %ux%u (%s/%s)",
429 			batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y,
430 			util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
431 			util_format_short_name(pipe_surface_format(pfb->zsbuf)));
432 		if (ctx->query_prepare)
433 			ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
434 		render_tiles(batch);
435 		ctx->stats.batch_gmem++;
436 	}
437 
438 	flush_ring(batch);
439 }
440 
441 /* special case for when we need to create a fence but have no rendering
442  * to flush.. just emit a no-op string-marker packet.
443  */
444 void
fd_gmem_render_noop(struct fd_batch * batch)445 fd_gmem_render_noop(struct fd_batch *batch)
446 {
447 	struct fd_context *ctx = batch->ctx;
448 	struct pipe_context *pctx = &ctx->base;
449 
450 	pctx->emit_string_marker(pctx, "noop", 4);
451 	/* emit IB to drawcmds (which contain the string marker): */
452 	ctx->emit_ib(batch->gmem, batch->draw);
453 	flush_ring(batch);
454 }
455 
456 /* tile needs restore if it isn't completely contained within the
457  * cleared scissor:
458  */
459 static bool
skip_restore(struct pipe_scissor_state * scissor,struct fd_tile * tile)460 skip_restore(struct pipe_scissor_state *scissor, struct fd_tile *tile)
461 {
462 	unsigned minx = tile->xoff;
463 	unsigned maxx = tile->xoff + tile->bin_w;
464 	unsigned miny = tile->yoff;
465 	unsigned maxy = tile->yoff + tile->bin_h;
466 	return (minx >= scissor->minx) && (maxx <= scissor->maxx) &&
467 			(miny >= scissor->miny) && (maxy <= scissor->maxy);
468 }
469 
470 /* When deciding whether a tile needs mem2gmem, we need to take into
471  * account the scissor rect(s) that were cleared.  To simplify we only
472  * consider the last scissor rect for each buffer, since the common
473  * case would be a single clear.
474  */
475 bool
fd_gmem_needs_restore(struct fd_batch * batch,struct fd_tile * tile,uint32_t buffers)476 fd_gmem_needs_restore(struct fd_batch *batch, struct fd_tile *tile,
477 		uint32_t buffers)
478 {
479 	if (!(batch->restore & buffers))
480 		return false;
481 
482 	/* if buffers partially cleared, then slow-path to figure out
483 	 * if this particular tile needs restoring:
484 	 */
485 	if ((buffers & FD_BUFFER_COLOR) &&
486 			(batch->partial_cleared & FD_BUFFER_COLOR) &&
487 			skip_restore(&batch->cleared_scissor.color, tile))
488 		return false;
489 	if ((buffers & FD_BUFFER_DEPTH) &&
490 			(batch->partial_cleared & FD_BUFFER_DEPTH) &&
491 			skip_restore(&batch->cleared_scissor.depth, tile))
492 		return false;
493 	if ((buffers & FD_BUFFER_STENCIL) &&
494 			(batch->partial_cleared & FD_BUFFER_STENCIL) &&
495 			skip_restore(&batch->cleared_scissor.stencil, tile))
496 		return false;
497 
498 	return true;
499 }
500