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1# Microsoft Developer Studio Project File - Name="genldml" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=genldml - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "genldml.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "genldml.mak" CFG="genldml - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "genldml - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "genldml - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF  "$(CFG)" == "genldml - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "Release"
36# PROP BASE Intermediate_Dir "Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "Release"
41# PROP Intermediate_Dir "Release"
42# PROP Target_Dir ""
43# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
44# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD BASE RSC /l 0x409 /d "NDEBUG"
46# ADD RSC /l 0x409 /d "NDEBUG"
47BSC32=bscmake.exe
48# ADD BASE BSC32 /nologo
49# ADD BSC32 /nologo
50LINK32=link.exe
51# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
52# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53
54!ELSEIF  "$(CFG)" == "genldml - Win32 Debug"
55
56# PROP BASE Use_MFC 0
57# PROP BASE Use_Debug_Libraries 1
58# PROP BASE Output_Dir "Debug"
59# PROP BASE Intermediate_Dir "Debug"
60# PROP BASE Target_Dir ""
61# PROP Use_MFC 0
62# PROP Use_Debug_Libraries 1
63# PROP Output_Dir "Debug"
64# PROP Intermediate_Dir "Debug"
65# PROP Ignore_Export_Lib 0
66# PROP Target_Dir ""
67# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
68# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "$(ICU_ROOT)\include" /I "$(ICU_ROOT)\source\tools\toolutil" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
69# ADD BASE RSC /l 0x409 /d "_DEBUG"
70# ADD RSC /l 0x409 /d "_DEBUG"
71BSC32=bscmake.exe
72# ADD BASE BSC32 /nologo
73# ADD BSC32 /nologo
74LINK32=link.exe
75# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
76# ADD LINK32 icuucd.lib icuind.lib icudata.lib icuiod.lib icutud.lib resources\genldml_resources.lib kernel32.lib user32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"$(ICU_ROOT)/lib"
77
78!ENDIF
79
80# Begin Target
81
82# Name "genldml - Win32 Release"
83# Name "genldml - Win32 Debug"
84# Begin Group "Source Files"
85
86# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
87# Begin Source File
88
89SOURCE=.\genldml.cpp
90# End Source File
91# End Group
92# Begin Group "Header Files"
93
94# PROP Default_Filter "h;hpp;hxx;hm;inl"
95# Begin Source File
96
97SOURCE=.\genldml.h
98# End Source File
99# End Group
100# Begin Group "Resource Files"
101
102# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
103# Begin Source File
104
105SOURCE=.\resources\genldml_resources.mak
106# End Source File
107# Begin Source File
108
109SOURCE=".\resources\res-files-list.txt"
110
111!IF  "$(CFG)" == "genldml - Win32 Release"
112
113!ELSEIF  "$(CFG)" == "genldml - Win32 Debug"
114
115# Begin Custom Build
116TargetDir=.\Debug
117InputPath=".\resources\res-files-list.txt"
118
119"phony-output" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
120	cd resources
121	nmake -f genldml_resources.mak
122	copy genldml_resources.DLL ..\$(TargetDir)
123
124# End Custom Build
125
126!ENDIF
127
128# End Source File
129# Begin Source File
130
131SOURCE=.\resources\root.txt
132# End Source File
133# End Group
134# End Target
135# End Project
136