1# Microsoft Developer Studio Project File - Name="genldml" - Package Owner=<4> 2# Microsoft Developer Studio Generated Build File, Format Version 6.00 3# ** DO NOT EDIT ** 4 5# TARGTYPE "Win32 (x86) Console Application" 0x0103 6 7CFG=genldml - Win32 Debug 8!MESSAGE This is not a valid makefile. To build this project using NMAKE, 9!MESSAGE use the Export Makefile command and run 10!MESSAGE 11!MESSAGE NMAKE /f "genldml.mak". 12!MESSAGE 13!MESSAGE You can specify a configuration when running NMAKE 14!MESSAGE by defining the macro CFG on the command line. For example: 15!MESSAGE 16!MESSAGE NMAKE /f "genldml.mak" CFG="genldml - Win32 Debug" 17!MESSAGE 18!MESSAGE Possible choices for configuration are: 19!MESSAGE 20!MESSAGE "genldml - Win32 Release" (based on "Win32 (x86) Console Application") 21!MESSAGE "genldml - Win32 Debug" (based on "Win32 (x86) Console Application") 22!MESSAGE 23 24# Begin Project 25# PROP AllowPerConfigDependencies 0 26# PROP Scc_ProjName "" 27# PROP Scc_LocalPath "" 28CPP=cl.exe 29RSC=rc.exe 30 31!IF "$(CFG)" == "genldml - Win32 Release" 32 33# PROP BASE Use_MFC 0 34# PROP BASE Use_Debug_Libraries 0 35# PROP BASE Output_Dir "Release" 36# PROP BASE Intermediate_Dir "Release" 37# PROP BASE Target_Dir "" 38# PROP Use_MFC 0 39# PROP Use_Debug_Libraries 0 40# PROP Output_Dir "Release" 41# PROP Intermediate_Dir "Release" 42# PROP Target_Dir "" 43# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 44# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 45# ADD BASE RSC /l 0x409 /d "NDEBUG" 46# ADD RSC /l 0x409 /d "NDEBUG" 47BSC32=bscmake.exe 48# ADD BASE BSC32 /nologo 49# ADD BSC32 /nologo 50LINK32=link.exe 51# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 52# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 53 54!ELSEIF "$(CFG)" == "genldml - Win32 Debug" 55 56# PROP BASE Use_MFC 0 57# PROP BASE Use_Debug_Libraries 1 58# PROP BASE Output_Dir "Debug" 59# PROP BASE Intermediate_Dir "Debug" 60# PROP BASE Target_Dir "" 61# PROP Use_MFC 0 62# PROP Use_Debug_Libraries 1 63# PROP Output_Dir "Debug" 64# PROP Intermediate_Dir "Debug" 65# PROP Ignore_Export_Lib 0 66# PROP Target_Dir "" 67# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c 68# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "$(ICU_ROOT)\include" /I "$(ICU_ROOT)\source\tools\toolutil" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c 69# ADD BASE RSC /l 0x409 /d "_DEBUG" 70# ADD RSC /l 0x409 /d "_DEBUG" 71BSC32=bscmake.exe 72# ADD BASE BSC32 /nologo 73# ADD BSC32 /nologo 74LINK32=link.exe 75# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept 76# ADD LINK32 icuucd.lib icuind.lib icudata.lib icuiod.lib icutud.lib resources\genldml_resources.lib kernel32.lib user32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"$(ICU_ROOT)/lib" 77 78!ENDIF 79 80# Begin Target 81 82# Name "genldml - Win32 Release" 83# Name "genldml - Win32 Debug" 84# Begin Group "Source Files" 85 86# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" 87# Begin Source File 88 89SOURCE=.\genldml.cpp 90# End Source File 91# End Group 92# Begin Group "Header Files" 93 94# PROP Default_Filter "h;hpp;hxx;hm;inl" 95# Begin Source File 96 97SOURCE=.\genldml.h 98# End Source File 99# End Group 100# Begin Group "Resource Files" 101 102# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" 103# Begin Source File 104 105SOURCE=.\resources\genldml_resources.mak 106# End Source File 107# Begin Source File 108 109SOURCE=".\resources\res-files-list.txt" 110 111!IF "$(CFG)" == "genldml - Win32 Release" 112 113!ELSEIF "$(CFG)" == "genldml - Win32 Debug" 114 115# Begin Custom Build 116TargetDir=.\Debug 117InputPath=".\resources\res-files-list.txt" 118 119"phony-output" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 120 cd resources 121 nmake -f genldml_resources.mak 122 copy genldml_resources.DLL ..\$(TargetDir) 123 124# End Custom Build 125 126!ENDIF 127 128# End Source File 129# Begin Source File 130 131SOURCE=.\resources\root.txt 132# End Source File 133# End Group 134# End Target 135# End Project 136