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1 /*
2  * Copyright © 2017 Ilia Mirkin
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "ir3_nir.h"
25 #include "compiler/nir/nir_builder.h"
26 
27 /* A4XX has a broken GATHER4 operation. It performs the texture swizzle on the
28  * gather results, rather than before. As a result, it must be emulated with
29  * direct texture calls.
30  */
31 
32 static bool
lower_tg4(nir_block * block,nir_builder * b,void * mem_ctx)33 lower_tg4(nir_block *block, nir_builder *b, void *mem_ctx)
34 {
35 	bool progress = false;
36 
37 	static const int offsets[3][2] = { {0, 1}, {1, 1}, {1, 0} };
38 
39 	nir_foreach_instr_safe(instr, block) {
40 		if (instr->type != nir_instr_type_tex)
41 			continue;
42 
43         nir_tex_instr *tg4 = (nir_tex_instr *)instr;
44 
45 		if (tg4->op != nir_texop_tg4)
46 			continue;
47 
48 		b->cursor = nir_before_instr(&tg4->instr);
49 
50 		nir_ssa_def *results[4];
51 		int offset_index = nir_tex_instr_src_index(tg4, nir_tex_src_offset);
52 		for (int i = 0; i < 4; i++) {
53 			int num_srcs = tg4->num_srcs + 1 /* lod */;
54 			if (offset_index < 0 && i < 3)
55 				num_srcs++;
56 
57 			nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
58 			tex->op = nir_texop_txl;
59 			tex->sampler_dim = tg4->sampler_dim;
60 			tex->coord_components = tg4->coord_components;
61 			tex->is_array = tg4->is_array;
62 			tex->is_shadow = tg4->is_shadow;
63 			tex->is_new_style_shadow = tg4->is_new_style_shadow;
64 			tex->texture_index = tg4->texture_index;
65 			tex->texture = nir_deref_var_clone(tg4->texture, tex);
66 			tex->sampler_index = tg4->sampler_index;
67 			tex->sampler = nir_deref_var_clone(tg4->sampler, tex);
68 			tex->dest_type = tg4->dest_type;
69 
70 			for (int j = 0; j < tg4->num_srcs; j++) {
71 				nir_src_copy(&tex->src[j].src, &tg4->src[j].src, tex);
72 				tex->src[j].src_type = tg4->src[j].src_type;
73 			}
74 			if (i != 3) {
75 				nir_ssa_def *offset =
76 					nir_vec2(b, nir_imm_int(b, offsets[i][0]),
77 							 nir_imm_int(b, offsets[i][1]));
78 				if (offset_index < 0) {
79 					tex->src[tg4->num_srcs].src = nir_src_for_ssa(offset);
80 					tex->src[tg4->num_srcs].src_type = nir_tex_src_offset;
81 				} else {
82 					assert(nir_tex_instr_src_size(tex, offset_index) == 2);
83 					nir_ssa_def *orig = nir_ssa_for_src(
84 							b, tex->src[offset_index].src, 2);
85 					tex->src[offset_index].src =
86 						nir_src_for_ssa(nir_iadd(b, orig, offset));
87 				}
88 			}
89 			tex->src[num_srcs - 1].src = nir_src_for_ssa(nir_imm_float(b, 0));
90 			tex->src[num_srcs - 1].src_type = nir_tex_src_lod;
91 
92 			nir_ssa_dest_init(&tex->instr, &tex->dest,
93 							  nir_tex_instr_dest_size(tex), 32, NULL);
94 			nir_builder_instr_insert(b, &tex->instr);
95 
96 			results[i] = nir_channel(b, &tex->dest.ssa, tg4->component);
97 		}
98 
99 		nir_ssa_def *result = nir_vec4(b, results[0], results[1], results[2], results[3]);
100 		nir_ssa_def_rewrite_uses(&tg4->dest.ssa, nir_src_for_ssa(result));
101 
102 		nir_instr_remove(&tg4->instr);
103 
104 		progress = true;
105 	}
106 
107 	return progress;
108 }
109 
110 static bool
lower_tg4_func(nir_function_impl * impl)111 lower_tg4_func(nir_function_impl *impl)
112 {
113 	void *mem_ctx = ralloc_parent(impl);
114 	nir_builder b;
115 	nir_builder_init(&b, impl);
116 
117 	bool progress = false;
118 	nir_foreach_block_safe(block, impl) {
119 		progress |= lower_tg4(block, &b, mem_ctx);
120 	}
121 
122 	if (progress)
123 		nir_metadata_preserve(impl, nir_metadata_block_index |
124 									nir_metadata_dominance);
125 
126 	return progress;
127 }
128 
129 bool
ir3_nir_lower_tg4_to_tex(nir_shader * shader)130 ir3_nir_lower_tg4_to_tex(nir_shader *shader)
131 {
132 	bool progress = false;
133 
134 	nir_foreach_function(function, shader) {
135 		if (function->impl)
136 			progress |= lower_tg4_func(function->impl);
137 	}
138 
139 	return progress;
140 }
141