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1 /*
2  * Copyright © 2010 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /**
25  * \file lower_if_to_cond_assign.cpp
26  *
27  * This flattens if-statements to conditional assignments if:
28  *
29  * - the GPU has limited or no flow control support
30  *   (controlled by max_depth)
31  *
32  * - small conditional branches are more expensive than conditional assignments
33  *   (controlled by min_branch_cost, that's the cost for a branch to be
34  *    preserved)
35  *
36  * It can't handle other control flow being inside of its block, such
37  * as calls or loops.  Hopefully loop unrolling and inlining will take
38  * care of those.
39  *
40  * Drivers for GPUs with no control flow support should simply call
41  *
42  *    lower_if_to_cond_assign(instructions)
43  *
44  * to attempt to flatten all if-statements.
45  *
46  * Some GPUs (such as i965 prior to gen6) do support control flow, but have a
47  * maximum nesting depth N.  Drivers for such hardware can call
48  *
49  *    lower_if_to_cond_assign(instructions, N)
50  *
51  * to attempt to flatten any if-statements appearing at depth > N.
52  */
53 
54 #include "compiler/glsl_types.h"
55 #include "ir.h"
56 #include "util/set.h"
57 #include "util/hash_table.h" /* Needed for the hashing functions */
58 #include "main/macros.h" /* for MAX2 */
59 
60 namespace {
61 
62 class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor {
63 public:
ir_if_to_cond_assign_visitor(gl_shader_stage stage,unsigned max_depth,unsigned min_branch_cost)64    ir_if_to_cond_assign_visitor(gl_shader_stage stage,
65                                 unsigned max_depth,
66                                 unsigned min_branch_cost)
67    {
68       this->progress = false;
69       this->stage = stage;
70       this->max_depth = max_depth;
71       this->min_branch_cost = min_branch_cost;
72       this->depth = 0;
73 
74       this->condition_variables =
75             _mesa_set_create(NULL, _mesa_hash_pointer,
76                                     _mesa_key_pointer_equal);
77    }
78 
~ir_if_to_cond_assign_visitor()79    ~ir_if_to_cond_assign_visitor()
80    {
81       _mesa_set_destroy(this->condition_variables, NULL);
82    }
83 
84    ir_visitor_status visit_enter(ir_if *);
85    ir_visitor_status visit_leave(ir_if *);
86 
87    bool found_unsupported_op;
88    bool found_expensive_op;
89    bool found_dynamic_arrayref;
90    bool is_then;
91    bool progress;
92    gl_shader_stage stage;
93    unsigned then_cost;
94    unsigned else_cost;
95    unsigned min_branch_cost;
96    unsigned max_depth;
97    unsigned depth;
98 
99    struct set *condition_variables;
100 };
101 
102 } /* anonymous namespace */
103 
104 bool
lower_if_to_cond_assign(gl_shader_stage stage,exec_list * instructions,unsigned max_depth,unsigned min_branch_cost)105 lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions,
106                         unsigned max_depth, unsigned min_branch_cost)
107 {
108    if (max_depth == UINT_MAX)
109       return false;
110 
111    ir_if_to_cond_assign_visitor v(stage, max_depth, min_branch_cost);
112 
113    visit_list_elements(&v, instructions);
114 
115    return v.progress;
116 }
117 
118 static void
check_ir_node(ir_instruction * ir,void * data)119 check_ir_node(ir_instruction *ir, void *data)
120 {
121    ir_if_to_cond_assign_visitor *v = (ir_if_to_cond_assign_visitor *)data;
122 
123    switch (ir->ir_type) {
124    case ir_type_call:
125    case ir_type_discard:
126    case ir_type_loop:
127    case ir_type_loop_jump:
128    case ir_type_return:
129    case ir_type_emit_vertex:
130    case ir_type_end_primitive:
131    case ir_type_barrier:
132       v->found_unsupported_op = true;
133       break;
134 
135    case ir_type_dereference_variable: {
136       ir_variable *var = ir->as_dereference_variable()->variable_referenced();
137 
138       /* Lowering branches with TCS output accesses breaks many piglit tests,
139        * so don't touch them for now.
140        */
141       if (v->stage == MESA_SHADER_TESS_CTRL &&
142           var->data.mode == ir_var_shader_out)
143          v->found_unsupported_op = true;
144       break;
145    }
146 
147    /* SSBO, images, atomic counters are handled by ir_type_call */
148    case ir_type_texture:
149       v->found_expensive_op = true;
150       break;
151 
152    case ir_type_dereference_array: {
153       ir_dereference_array *deref = ir->as_dereference_array();
154 
155       if (deref->array_index->ir_type != ir_type_constant)
156          v->found_dynamic_arrayref = true;
157    } /* fall-through */
158    case ir_type_expression:
159    case ir_type_dereference_record:
160       if (v->is_then)
161          v->then_cost++;
162       else
163          v->else_cost++;
164       break;
165 
166    default:
167       break;
168    }
169 }
170 
171 static void
move_block_to_cond_assign(void * mem_ctx,ir_if * if_ir,ir_rvalue * cond_expr,exec_list * instructions,struct set * set)172 move_block_to_cond_assign(void *mem_ctx,
173                           ir_if *if_ir, ir_rvalue *cond_expr,
174                           exec_list *instructions,
175                           struct set *set)
176 {
177    foreach_in_list_safe(ir_instruction, ir, instructions) {
178       if (ir->ir_type == ir_type_assignment) {
179          ir_assignment *assign = (ir_assignment *)ir;
180 
181          if (_mesa_set_search(set, assign) == NULL) {
182             _mesa_set_add(set, assign);
183 
184             /* If the LHS of the assignment is a condition variable that was
185              * previously added, insert an additional assignment of false to
186              * the variable.
187              */
188             const bool assign_to_cv =
189                _mesa_set_search(
190                   set, assign->lhs->variable_referenced()) != NULL;
191 
192             if (!assign->condition) {
193                if (assign_to_cv) {
194                   assign->rhs =
195                      new(mem_ctx) ir_expression(ir_binop_logic_and,
196                                                 glsl_type::bool_type,
197                                                 cond_expr->clone(mem_ctx, NULL),
198                                                 assign->rhs);
199                } else {
200                   assign->condition = cond_expr->clone(mem_ctx, NULL);
201                }
202             } else {
203                assign->condition =
204                   new(mem_ctx) ir_expression(ir_binop_logic_and,
205                                              glsl_type::bool_type,
206                                              cond_expr->clone(mem_ctx, NULL),
207                                              assign->condition);
208             }
209          }
210       }
211 
212       /* Now, move from the if block to the block surrounding it. */
213       ir->remove();
214       if_ir->insert_before(ir);
215    }
216 }
217 
218 ir_visitor_status
visit_enter(ir_if *)219 ir_if_to_cond_assign_visitor::visit_enter(ir_if *)
220 {
221    this->depth++;
222 
223    return visit_continue;
224 }
225 
226 ir_visitor_status
visit_leave(ir_if * ir)227 ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir)
228 {
229    bool must_lower = this->depth-- > this->max_depth;
230 
231    /* Only flatten when beyond the GPU's maximum supported nesting depth. */
232    if (!must_lower && this->min_branch_cost == 0)
233       return visit_continue;
234 
235    this->found_unsupported_op = false;
236    this->found_expensive_op = false;
237    this->found_dynamic_arrayref = false;
238    this->then_cost = 0;
239    this->else_cost = 0;
240 
241    ir_assignment *assign;
242 
243    /* Check that both blocks don't contain anything we can't support. */
244    this->is_then = true;
245    foreach_in_list(ir_instruction, then_ir, &ir->then_instructions) {
246       visit_tree(then_ir, check_ir_node, this);
247    }
248 
249    this->is_then = false;
250    foreach_in_list(ir_instruction, else_ir, &ir->else_instructions) {
251       visit_tree(else_ir, check_ir_node, this);
252    }
253 
254    if (this->found_unsupported_op)
255       return visit_continue; /* can't handle inner unsupported opcodes */
256 
257    /* Skip if the branch cost is high enough or if there's an expensive op.
258     *
259     * Also skip if non-constant array indices were encountered, since those
260     * can be out-of-bounds for a not-taken branch, and so generating an
261     * assignment would be incorrect. In the case of must_lower, it's up to the
262     * backend to deal with any potential fall-out (perhaps by translating the
263     * assignments to hardware-predicated moves).
264     */
265    if (!must_lower &&
266        (this->found_expensive_op ||
267         this->found_dynamic_arrayref ||
268         MAX2(this->then_cost, this->else_cost) >= this->min_branch_cost))
269       return visit_continue;
270 
271    void *mem_ctx = ralloc_parent(ir);
272 
273    /* Store the condition to a variable.  Move all of the instructions from
274     * the then-clause of the if-statement.  Use the condition variable as a
275     * condition for all assignments.
276     */
277    ir_variable *const then_var =
278       new(mem_ctx) ir_variable(glsl_type::bool_type,
279                                "if_to_cond_assign_then",
280                                ir_var_temporary);
281    ir->insert_before(then_var);
282 
283    ir_dereference_variable *then_cond =
284       new(mem_ctx) ir_dereference_variable(then_var);
285 
286    assign = new(mem_ctx) ir_assignment(then_cond, ir->condition);
287    ir->insert_before(assign);
288 
289    move_block_to_cond_assign(mem_ctx, ir, then_cond,
290                              &ir->then_instructions,
291                              this->condition_variables);
292 
293    /* Add the new condition variable to the hash table.  This allows us to
294     * find this variable when lowering other (enclosing) if-statements.
295     */
296    _mesa_set_add(this->condition_variables, then_var);
297 
298    /* If there are instructions in the else-clause, store the inverse of the
299     * condition to a variable.  Move all of the instructions from the
300     * else-clause if the if-statement.  Use the (inverse) condition variable
301     * as a condition for all assignments.
302     */
303    if (!ir->else_instructions.is_empty()) {
304       ir_variable *const else_var =
305          new(mem_ctx) ir_variable(glsl_type::bool_type,
306                                   "if_to_cond_assign_else",
307                                   ir_var_temporary);
308       ir->insert_before(else_var);
309 
310       ir_dereference_variable *else_cond =
311          new(mem_ctx) ir_dereference_variable(else_var);
312 
313       ir_rvalue *inverse =
314          new(mem_ctx) ir_expression(ir_unop_logic_not,
315                                     then_cond->clone(mem_ctx, NULL));
316 
317       assign = new(mem_ctx) ir_assignment(else_cond, inverse);
318       ir->insert_before(assign);
319 
320       move_block_to_cond_assign(mem_ctx, ir, else_cond,
321                                 &ir->else_instructions,
322                                 this->condition_variables);
323 
324       /* Add the new condition variable to the hash table.  This allows us to
325        * find this variable when lowering other (enclosing) if-statements.
326        */
327       _mesa_set_add(this->condition_variables, else_var);
328    }
329 
330    ir->remove();
331 
332    this->progress = true;
333 
334    return visit_continue;
335 }
336