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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "util/u_rect.h"
29 #include "util/u_surface.h"
30 #include "lp_context.h"
31 #include "lp_flush.h"
32 #include "lp_limits.h"
33 #include "lp_surface.h"
34 #include "lp_texture.h"
35 #include "lp_query.h"
36 
37 
38 static void
lp_resource_copy(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)39 lp_resource_copy(struct pipe_context *pipe,
40                  struct pipe_resource *dst, unsigned dst_level,
41                  unsigned dstx, unsigned dsty, unsigned dstz,
42                  struct pipe_resource *src, unsigned src_level,
43                  const struct pipe_box *src_box)
44 {
45    llvmpipe_flush_resource(pipe,
46                            dst, dst_level,
47                            FALSE, /* read_only */
48                            TRUE, /* cpu_access */
49                            FALSE, /* do_not_block */
50                            "blit dest");
51 
52    llvmpipe_flush_resource(pipe,
53                            src, src_level,
54                            TRUE, /* read_only */
55                            TRUE, /* cpu_access */
56                            FALSE, /* do_not_block */
57                            "blit src");
58 
59    util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
60                              src, src_level, src_box);
61 }
62 
63 
lp_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)64 static void lp_blit(struct pipe_context *pipe,
65                     const struct pipe_blit_info *blit_info)
66 {
67    struct llvmpipe_context *lp = llvmpipe_context(pipe);
68    struct pipe_blit_info info = *blit_info;
69 
70    if (blit_info->render_condition_enable && !llvmpipe_check_render_cond(lp))
71       return;
72 
73    if (info.src.resource->nr_samples > 1 &&
74        info.dst.resource->nr_samples <= 1 &&
75        !util_format_is_depth_or_stencil(info.src.resource->format) &&
76        !util_format_is_pure_integer(info.src.resource->format)) {
77       debug_printf("llvmpipe: color resolve unimplemented\n");
78       return;
79    }
80 
81    if (util_try_blit_via_copy_region(pipe, &info)) {
82       return; /* done */
83    }
84 
85    if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
86       debug_printf("llvmpipe: blit unsupported %s -> %s\n",
87                    util_format_short_name(info.src.resource->format),
88                    util_format_short_name(info.dst.resource->format));
89       return;
90    }
91 
92    /* XXX turn off occlusion and streamout queries */
93 
94    util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
95    util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
96    util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
97    util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
98    util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
99                                 (struct pipe_stream_output_target**)lp->so_targets);
100    util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
101    util_blitter_save_viewport(lp->blitter, &lp->viewports[0]);
102    util_blitter_save_scissor(lp->blitter, &lp->scissors[0]);
103    util_blitter_save_fragment_shader(lp->blitter, lp->fs);
104    util_blitter_save_blend(lp->blitter, (void*)lp->blend);
105    util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
106    util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
107    /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
108    util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
109    util_blitter_save_fragment_sampler_states(lp->blitter,
110                      lp->num_samplers[PIPE_SHADER_FRAGMENT],
111                      (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
112    util_blitter_save_fragment_sampler_views(lp->blitter,
113                      lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
114                      lp->sampler_views[PIPE_SHADER_FRAGMENT]);
115    util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
116                                       lp->render_cond_cond, lp->render_cond_mode);
117    util_blitter_blit(lp->blitter, &info);
118 }
119 
120 
121 static void
lp_flush_resource(struct pipe_context * ctx,struct pipe_resource * resource)122 lp_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
123 {
124 }
125 
126 
127 static struct pipe_surface *
llvmpipe_create_surface(struct pipe_context * pipe,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)128 llvmpipe_create_surface(struct pipe_context *pipe,
129                         struct pipe_resource *pt,
130                         const struct pipe_surface *surf_tmpl)
131 {
132    struct pipe_surface *ps;
133 
134    if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET))) {
135       debug_printf("Illegal surface creation without bind flag\n");
136       if (util_format_is_depth_or_stencil(surf_tmpl->format)) {
137          pt->bind |= PIPE_BIND_DEPTH_STENCIL;
138       }
139       else {
140          pt->bind |= PIPE_BIND_RENDER_TARGET;
141       }
142    }
143 
144    ps = CALLOC_STRUCT(pipe_surface);
145    if (ps) {
146       pipe_reference_init(&ps->reference, 1);
147       pipe_resource_reference(&ps->texture, pt);
148       ps->context = pipe;
149       ps->format = surf_tmpl->format;
150       if (llvmpipe_resource_is_texture(pt)) {
151          assert(surf_tmpl->u.tex.level <= pt->last_level);
152          assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer);
153          ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
154          ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
155          ps->u.tex.level = surf_tmpl->u.tex.level;
156          ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
157          ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
158       }
159       else {
160          /* setting width as number of elements should get us correct renderbuffer width */
161          ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
162          ps->height = pt->height0;
163          ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
164          ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
165          assert(ps->u.buf.first_element <= ps->u.buf.last_element);
166          assert(util_format_get_blocksize(surf_tmpl->format) *
167                 (ps->u.buf.last_element + 1) <= pt->width0);
168       }
169    }
170    return ps;
171 }
172 
173 
174 static void
llvmpipe_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surf)175 llvmpipe_surface_destroy(struct pipe_context *pipe,
176                          struct pipe_surface *surf)
177 {
178    /* Effectively do the texture_update work here - if texture images
179     * needed post-processing to put them into hardware layout, this is
180     * where it would happen.  For llvmpipe, nothing to do.
181     */
182    assert(surf->texture);
183    pipe_resource_reference(&surf->texture, NULL);
184    FREE(surf);
185 }
186 
187 
188 static void
llvmpipe_clear_render_target(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)189 llvmpipe_clear_render_target(struct pipe_context *pipe,
190                              struct pipe_surface *dst,
191                              const union pipe_color_union *color,
192                              unsigned dstx, unsigned dsty,
193                              unsigned width, unsigned height,
194                              bool render_condition_enabled)
195 {
196    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
197 
198    if (render_condition_enabled && !llvmpipe_check_render_cond(llvmpipe))
199       return;
200 
201    util_clear_render_target(pipe, dst, color,
202                             dstx, dsty, width, height);
203 }
204 
205 
206 static void
llvmpipe_clear_depth_stencil(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)207 llvmpipe_clear_depth_stencil(struct pipe_context *pipe,
208                              struct pipe_surface *dst,
209                              unsigned clear_flags,
210                              double depth,
211                              unsigned stencil,
212                              unsigned dstx, unsigned dsty,
213                              unsigned width, unsigned height,
214                              bool render_condition_enabled)
215 {
216    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
217 
218    if (render_condition_enabled && !llvmpipe_check_render_cond(llvmpipe))
219       return;
220 
221    util_clear_depth_stencil(pipe, dst, clear_flags,
222                             depth, stencil,
223                             dstx, dsty, width, height);
224 }
225 
226 
227 void
llvmpipe_init_surface_functions(struct llvmpipe_context * lp)228 llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
229 {
230    lp->pipe.clear_render_target = llvmpipe_clear_render_target;
231    lp->pipe.clear_depth_stencil = llvmpipe_clear_depth_stencil;
232    lp->pipe.create_surface = llvmpipe_create_surface;
233    lp->pipe.surface_destroy = llvmpipe_surface_destroy;
234    /* These are not actually functions dealing with surfaces */
235    lp->pipe.clear_texture = util_clear_texture;
236    lp->pipe.resource_copy_region = lp_resource_copy;
237    lp->pipe.blit = lp_blit;
238    lp->pipe.flush_resource = lp_flush_resource;
239 }
240