1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 /** 27 * \file glheader.h 28 * Wrapper for GL/gl.h and GL/glext.h 29 */ 30 31 32 #ifndef GLHEADER_H 33 #define GLHEADER_H 34 35 36 #define GL_GLEXT_PROTOTYPES 37 #include "GL/gl.h" 38 #include "GL/glext.h" 39 40 41 #ifdef __cplusplus 42 extern "C" { 43 #endif 44 45 46 typedef int GLclampx; 47 48 49 #ifndef GL_OES_EGL_image 50 typedef void *GLeglImageOES; 51 #endif 52 53 54 #ifndef GL_OES_EGL_image_external 55 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 56 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 57 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 58 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 59 #endif 60 61 62 #ifndef GL_OES_point_size_array 63 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C 64 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 65 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 66 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 67 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 68 #endif 69 70 71 #ifndef GL_OES_draw_texture 72 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D 73 #endif 74 75 76 #ifndef GL_PROGRAM_BINARY_LENGTH_OES 77 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 78 #endif 79 80 /* GLES 2.0 tokens */ 81 #ifndef GL_RGB565 82 #define GL_RGB565 0x8D62 83 #endif 84 85 #ifndef GL_TEXTURE_GEN_STR_OES 86 #define GL_TEXTURE_GEN_STR_OES 0x8D60 87 #endif 88 89 #ifndef GL_OES_compressed_paletted_texture 90 #define GL_PALETTE4_RGB8_OES 0x8B90 91 #define GL_PALETTE4_RGBA8_OES 0x8B91 92 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 93 #define GL_PALETTE4_RGBA4_OES 0x8B93 94 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 95 #define GL_PALETTE8_RGB8_OES 0x8B95 96 #define GL_PALETTE8_RGBA8_OES 0x8B96 97 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 98 #define GL_PALETTE8_RGBA4_OES 0x8B98 99 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 100 #endif 101 102 #ifndef GL_OES_texture_compression_astc 103 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 104 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 105 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 106 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 107 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 108 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 109 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 110 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 111 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 112 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 113 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 114 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 115 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 116 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 117 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 118 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 119 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 120 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 121 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 122 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 123 #endif 124 125 #ifndef GL_ES_VERSION_2_0 126 #define GL_SHADER_BINARY_FORMATS 0x8DF8 127 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 128 #define GL_SHADER_COMPILER 0x8DFA 129 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 130 #define GL_MAX_VARYING_VECTORS 0x8DFC 131 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 132 #endif 133 134 #ifndef GL_ATI_texture_compression_3dc 135 #define GL_ATI_texture_compression_3dc 1 136 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 137 #endif 138 139 #ifndef GL_OES_compressed_ETC1_RGB8_texture 140 #define GL_ETC1_RGB8_OES 0x8D64 141 #endif 142 143 #ifndef GL_EXT_shader_framebuffer_fetch 144 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 145 #endif 146 147 #ifndef GL_EXT_disjoint_timer_query 148 #define GL_GPU_DISJOINT_EXT 0x8FBB 149 #endif 150 151 /* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT. 152 */ 153 #ifndef GL_HALF_FLOAT_OES 154 #define GL_HALF_FLOAT_OES 0x8D61 155 #endif 156 157 158 /** 159 * Internal token to represent a GLSL shader program (a collection of 160 * one or more shaders that get linked together). Note that GLSL 161 * shaders and shader programs share one name space (one hash table) 162 * so we need a value that's different from any of the 163 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens. 164 */ 165 #define GL_SHADER_PROGRAM_MESA 0x9999 166 167 168 /* Several fields of struct gl_config can take these as values. Since 169 * GLX header files may not be available everywhere they need to be used, 170 * redefine them here. 171 */ 172 #define GLX_NONE 0x8000 173 #define GLX_SLOW_CONFIG 0x8001 174 #define GLX_TRUE_COLOR 0x8002 175 #define GLX_DIRECT_COLOR 0x8003 176 #define GLX_PSEUDO_COLOR 0x8004 177 #define GLX_STATIC_COLOR 0x8005 178 #define GLX_GRAY_SCALE 0x8006 179 #define GLX_STATIC_GRAY 0x8007 180 #define GLX_TRANSPARENT_RGB 0x8008 181 #define GLX_TRANSPARENT_INDEX 0x8009 182 #define GLX_NON_CONFORMANT_CONFIG 0x800D 183 #define GLX_SWAP_EXCHANGE_OML 0x8061 184 #define GLX_SWAP_COPY_OML 0x8062 185 #define GLX_SWAP_UNDEFINED_OML 0x8063 186 187 #define GLX_DONT_CARE 0xFFFFFFFF 188 189 190 #ifdef __cplusplus 191 } 192 #endif 193 194 #endif /* GLHEADER_H */ 195