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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <string>
20 #include <unordered_set>
21 #include <vector>
22 
23 #include <android/hardware/graphics/allocator/2.0/IAllocator.h>
24 #include <android/hardware/graphics/mapper/2.0/IMapper.h>
25 #include <utils/StrongPointer.h>
26 
27 namespace android {
28 namespace hardware {
29 namespace graphics {
30 namespace mapper {
31 namespace V2_0 {
32 namespace vts {
33 
34 using android::hardware::graphics::allocator::V2_0::IAllocator;
35 
36 // A wrapper to IAllocator and IMapper.
37 class Gralloc {
38    public:
39     Gralloc(const std::string& allocatorServiceName = "default",
40             const std::string& mapperServiceName = "default");
41     ~Gralloc();
42 
43     // IAllocator methods
44 
45     sp<IAllocator> getAllocator() const;
46 
47     std::string dumpDebugInfo();
48 
49     // When import is false, this simply calls IAllocator::allocate. When import
50     // is true, the returned buffers are also imported into the mapper.
51     //
52     // Either case, the returned buffers must be freed with freeBuffer.
53     std::vector<const native_handle_t*> allocate(const BufferDescriptor& descriptor, uint32_t count,
54                                                  bool import = true, uint32_t* outStride = nullptr);
55     const native_handle_t* allocate(const IMapper::BufferDescriptorInfo& descriptorInfo,
56                                     bool import = true, uint32_t* outStride = nullptr);
57 
58     // IMapper methods
59 
60     sp<IMapper> getMapper() const;
61 
62     BufferDescriptor createDescriptor(const IMapper::BufferDescriptorInfo& descriptorInfo);
63 
64     const native_handle_t* importBuffer(const hidl_handle& rawHandle);
65     void freeBuffer(const native_handle_t* bufferHandle);
66 
67     // We use fd instead of hidl_handle in these functions to pass fences
68     // in and out of the mapper.  The ownership of the fd is always transferred
69     // with each of these functions.
70     void* lock(const native_handle_t* bufferHandle, uint64_t cpuUsage,
71                const IMapper::Rect& accessRegion, int acquireFence);
72     YCbCrLayout lockYCbCr(const native_handle_t* bufferHandle, uint64_t cpuUsage,
73                           const IMapper::Rect& accessRegion, int acquireFence);
74     int unlock(const native_handle_t* bufferHandle);
75 
76    private:
77     void init(const std::string& allocatorServiceName, const std::string& mapperServiceName);
78     const native_handle_t* cloneBuffer(const hidl_handle& rawHandle);
79 
80     sp<IAllocator> mAllocator;
81     sp<IMapper> mMapper;
82 
83     // Keep track of all cloned and imported handles.  When a test fails with
84     // ASSERT_*, the destructor will free the handles for the test.
85     std::unordered_set<const native_handle_t*> mClonedBuffers;
86     std::unordered_set<const native_handle_t*> mImportedBuffers;
87 };
88 
89 }  // namespace vts
90 }  // namespace V2_0
91 }  // namespace mapper
92 }  // namespace graphics
93 }  // namespace hardware
94 }  // namespace android
95