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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 
26 /**
27  * \file nir_sweep.c
28  *
29  * The nir_sweep() pass performs a mark and sweep pass over a nir_shader's associated
30  * memory - anything still connected to the program will be kept, and any dead memory
31  * we dropped on the floor will be freed.
32  *
33  * The expectation is that drivers should call this when finished compiling the shader
34  * (after any optimization, lowering, and so on).  However, it's also fine to call it
35  * earlier, and even many times, trading CPU cycles for memory savings.
36  */
37 
38 #define steal_list(mem_ctx, type, list) \
39    foreach_list_typed(type, obj, node, list) { ralloc_steal(mem_ctx, obj); }
40 
41 static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node);
42 
43 static bool
sweep_src_indirect(nir_src * src,void * nir)44 sweep_src_indirect(nir_src *src, void *nir)
45 {
46    if (!src->is_ssa && src->reg.indirect)
47       ralloc_steal(nir, src->reg.indirect);
48 
49    return true;
50 }
51 
52 static bool
sweep_dest_indirect(nir_dest * dest,void * nir)53 sweep_dest_indirect(nir_dest *dest, void *nir)
54 {
55    if (!dest->is_ssa && dest->reg.indirect)
56       ralloc_steal(nir, dest->reg.indirect);
57 
58    return true;
59 }
60 
61 static void
sweep_block(nir_shader * nir,nir_block * block)62 sweep_block(nir_shader *nir, nir_block *block)
63 {
64    ralloc_steal(nir, block);
65 
66    nir_foreach_instr(instr, block) {
67       ralloc_steal(nir, instr);
68 
69       nir_foreach_src(instr, sweep_src_indirect, nir);
70       nir_foreach_dest(instr, sweep_dest_indirect, nir);
71    }
72 }
73 
74 static void
sweep_if(nir_shader * nir,nir_if * iff)75 sweep_if(nir_shader *nir, nir_if *iff)
76 {
77    ralloc_steal(nir, iff);
78 
79    foreach_list_typed(nir_cf_node, cf_node, node, &iff->then_list) {
80       sweep_cf_node(nir, cf_node);
81    }
82 
83    foreach_list_typed(nir_cf_node, cf_node, node, &iff->else_list) {
84       sweep_cf_node(nir, cf_node);
85    }
86 }
87 
88 static void
sweep_loop(nir_shader * nir,nir_loop * loop)89 sweep_loop(nir_shader *nir, nir_loop *loop)
90 {
91    ralloc_steal(nir, loop);
92 
93    foreach_list_typed(nir_cf_node, cf_node, node, &loop->body) {
94       sweep_cf_node(nir, cf_node);
95    }
96 }
97 
98 static void
sweep_cf_node(nir_shader * nir,nir_cf_node * cf_node)99 sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node)
100 {
101    switch (cf_node->type) {
102    case nir_cf_node_block:
103       sweep_block(nir, nir_cf_node_as_block(cf_node));
104       break;
105    case nir_cf_node_if:
106       sweep_if(nir, nir_cf_node_as_if(cf_node));
107       break;
108    case nir_cf_node_loop:
109       sweep_loop(nir, nir_cf_node_as_loop(cf_node));
110       break;
111    default:
112       unreachable("Invalid CF node type");
113    }
114 }
115 
116 static void
sweep_impl(nir_shader * nir,nir_function_impl * impl)117 sweep_impl(nir_shader *nir, nir_function_impl *impl)
118 {
119    ralloc_steal(nir, impl);
120 
121    ralloc_steal(nir, impl->params);
122    for (unsigned i = 0; i < impl->num_params; i++)
123       ralloc_steal(nir, impl->params[i]);
124    ralloc_steal(nir, impl->return_var);
125    steal_list(nir, nir_variable, &impl->locals);
126    steal_list(nir, nir_register, &impl->registers);
127 
128    foreach_list_typed(nir_cf_node, cf_node, node, &impl->body) {
129       sweep_cf_node(nir, cf_node);
130    }
131 
132    sweep_block(nir, impl->end_block);
133 
134    /* Wipe out all the metadata, if any. */
135    nir_metadata_preserve(impl, nir_metadata_none);
136 }
137 
138 static void
sweep_function(nir_shader * nir,nir_function * f)139 sweep_function(nir_shader *nir, nir_function *f)
140 {
141    ralloc_steal(nir, f);
142    ralloc_steal(nir, f->params);
143 
144    if (f->impl)
145       sweep_impl(nir, f->impl);
146 }
147 
148 void
nir_sweep(nir_shader * nir)149 nir_sweep(nir_shader *nir)
150 {
151    void *rubbish = ralloc_context(NULL);
152 
153    /* First, move ownership of all the memory to a temporary context; assume dead. */
154    ralloc_adopt(rubbish, nir);
155 
156    ralloc_steal(nir, (char *)nir->info.name);
157    if (nir->info.label)
158       ralloc_steal(nir, (char *)nir->info.label);
159 
160    /* Variables and registers are not dead.  Steal them back. */
161    steal_list(nir, nir_variable, &nir->uniforms);
162    steal_list(nir, nir_variable, &nir->inputs);
163    steal_list(nir, nir_variable, &nir->outputs);
164    steal_list(nir, nir_variable, &nir->shared);
165    steal_list(nir, nir_variable, &nir->globals);
166    steal_list(nir, nir_variable, &nir->system_values);
167    steal_list(nir, nir_register, &nir->registers);
168 
169    /* Recurse into functions, stealing their contents back. */
170    foreach_list_typed(nir_function, func, node, &nir->functions) {
171       sweep_function(nir, func);
172    }
173 
174    /* Free everything we didn't steal back. */
175    ralloc_free(rubbish);
176 }
177