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83<div class="magick-header">
84<p class="text-center"><a href="paint.html#FloodfillPaintImage">FloodfillPaintImage</a> &#8226; <a href="paint.html#OilPaintImage">OilPaintImage</a> &#8226; <a href="paint.html#OpaquePaintImage">OpaquePaintImage</a> &#8226; <a href="paint.html#TransparentPaintImage">TransparentPaintImage</a> &#8226; <a href="paint.html#TransparentPaintImageChroma">TransparentPaintImageChroma</a></p>
85
86<h2><a href="../../api/MagickCore/paint_8c.html" id="FloodfillPaintImage">FloodfillPaintImage</a></h2>
87
88<p>FloodfillPaintImage() changes the color value of any pixel that matches target and is an immediate neighbor.  If the method FillToBorderMethod is specified, the color value is changed for any neighbor pixel that does not match the bordercolor member of image.</p>
89
90<p>By default target must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p>
91
92<p>The format of the FloodfillPaintImage method is:</p>
93
94<pre class="text">
95MagickBooleanType FloodfillPaintImage(Image *image,
96  const DrawInfo *draw_info,const PixelInfo target,
97  const ssize_t x_offset,const ssize_t y_offset,
98  const MagickBooleanType invert,ExceptionInfo *exception)
99</pre>
100
101<p>A description of each parameter follows:</p>
102
103<dd>
104</dd>
105
106<dd> </dd>
107<dl class="dl-horizontal">
108<dt>image</dt>
109<dd>the image. </dd>
110
111<dd> </dd>
112<dt>draw_info</dt>
113<dd>the draw info. </dd>
114
115<dd> </dd>
116<dt>target</dt>
117<dd>the RGB value of the target color. </dd>
118
119<dd> </dd>
120<dt>x_offset,y_offset</dt>
121<dd>the starting location of the operation. </dd>
122
123<dd> </dd>
124<dt>invert</dt>
125<dd>paint any pixel that does not match the target color. </dd>
126
127<dd> </dd>
128<dt>exception</dt>
129<dd>return any errors or warnings in this structure. </dd>
130
131<dd>  </dd>
132</dl>
133<h2><a href="../../api/MagickCore/paint_8c.html" id="OilPaintImage">OilPaintImage</a></h2>
134
135<p>OilPaintImage() applies a special effect filter that simulates an oil painting.  Each pixel is replaced by the most frequent color occurring in a circular region defined by radius.</p>
136
137<p>The format of the OilPaintImage method is:</p>
138
139<pre class="text">
140Image *OilPaintImage(const Image *image,const double radius,
141  const double sigma,ExceptionInfo *exception)
142</pre>
143
144<p>A description of each parameter follows:</p>
145
146<dd>
147</dd>
148
149<dd> </dd>
150<dl class="dl-horizontal">
151<dt>image</dt>
152<dd>the image. </dd>
153
154<dd> </dd>
155<dt>radius</dt>
156<dd>the radius of the circular neighborhood. </dd>
157
158<dd> </dd>
159<dt>sigma</dt>
160<dd>the standard deviation of the Gaussian, in pixels. </dd>
161
162<dd> </dd>
163<dt>exception</dt>
164<dd>return any errors or warnings in this structure. </dd>
165
166<dd>  </dd>
167</dl>
168<h2><a href="../../api/MagickCore/paint_8c.html" id="OpaquePaintImage">OpaquePaintImage</a></h2>
169
170<p>OpaquePaintImage() changes any pixel that matches color with the color defined by fill argument.</p>
171
172<p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
173
174<p>The format of the OpaquePaintImage method is:</p>
175
176<pre class="text">
177MagickBooleanType OpaquePaintImage(Image *image,const PixelInfo *target,
178  const PixelInfo *fill,const MagickBooleanType invert,
179  ExceptionInfo *exception)
180</pre>
181
182<p>A description of each parameter follows:</p>
183
184<dd>
185</dd>
186
187<dd> </dd>
188<dl class="dl-horizontal">
189<dt>image</dt>
190<dd>the image. </dd>
191
192<dd> </dd>
193<dt>target</dt>
194<dd>the RGB value of the target color. </dd>
195
196<dd> </dd>
197<dt>fill</dt>
198<dd>the replacement color. </dd>
199
200<dd> </dd>
201<dt>invert</dt>
202<dd>paint any pixel that does not match the target color. </dd>
203
204<dd> </dd>
205<dt>exception</dt>
206<dd>return any errors or warnings in this structure. </dd>
207
208<dd>  </dd>
209</dl>
210<h2><a href="../../api/MagickCore/paint_8c.html" id="TransparentPaintImage">TransparentPaintImage</a></h2>
211
212<p>TransparentPaintImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
213
214<p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
215
216<p>The format of the TransparentPaintImage method is:</p>
217
218<pre class="text">
219MagickBooleanType TransparentPaintImage(Image *image,
220  const PixelInfo *target,const Quantum opacity,
221  const MagickBooleanType invert,ExceptionInfo *exception)
222</pre>
223
224<p>A description of each parameter follows:</p>
225
226<dd>
227</dd>
228
229<dd> </dd>
230<dl class="dl-horizontal">
231<dt>image</dt>
232<dd>the image. </dd>
233
234<dd> </dd>
235<dt>target</dt>
236<dd>the target color. </dd>
237
238<dd> </dd>
239<dt>opacity</dt>
240<dd>the replacement opacity value. </dd>
241
242<dd> </dd>
243<dt>invert</dt>
244<dd>paint any pixel that does not match the target color. </dd>
245
246<dd> </dd>
247<dt>exception</dt>
248<dd>return any errors or warnings in this structure. </dd>
249
250<dd>  </dd>
251</dl>
252<h2><a href="../../api/MagickCore/paint_8c.html" id="TransparentPaintImageChroma">TransparentPaintImageChroma</a></h2>
253
254<p>TransparentPaintImageChroma() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
255
256<p>As there is one fuzz value for the all the channels, TransparentPaintImage() is not suitable for the operations like chroma, where the tolerance for similarity of two color component (RGB) can be different. Thus we define this method to take two target pixels (one low and one high) and all the pixels of an image which are lying between these two pixels are made transparent.</p>
257
258<p>The format of the TransparentPaintImageChroma method is:</p>
259
260<pre class="text">
261MagickBooleanType TransparentPaintImageChroma(Image *image,
262  const PixelInfo *low,const PixelInfo *high,const Quantum opacity,
263  const MagickBooleanType invert,ExceptionInfo *exception)
264</pre>
265
266<p>A description of each parameter follows:</p>
267
268<dd>
269</dd>
270
271<dd> </dd>
272<dl class="dl-horizontal">
273<dt>image</dt>
274<dd>the image. </dd>
275
276<dd> </dd>
277<dt>low</dt>
278<dd>the low target color. </dd>
279
280<dd> </dd>
281<dt>high</dt>
282<dd>the high target color. </dd>
283
284<dd> </dd>
285<dt>opacity</dt>
286<dd>the replacement opacity value. </dd>
287
288<dd> </dd>
289<dt>invert</dt>
290<dd>paint any pixel that does not match the target color. </dd>
291
292<dd> </dd>
293<dt>exception</dt>
294<dd>return any errors or warnings in this structure. </dd>
295
296<dd>  </dd>
297</dl>
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