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1<html>
2<head>
3<title>pcre2_code_copy specification</title>
4</head>
5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
6<h1>pcre2_code_copy man page</h1>
7<p>
8Return to the <a href="index.html">PCRE2 index page</a>.
9</p>
10<p>
11This page is part of the PCRE2 HTML documentation. It was generated
12automatically from the original man page. If there is any nonsense in it,
13please consult the man page, in case the conversion went wrong.
14<br>
15<br><b>
16SYNOPSIS
17</b><br>
18<P>
19<b>#include &#60;pcre2.h&#62;</b>
20</P>
21<P>
22<b>pcre2_code *pcre2_code_copy(const pcre2_code *<i>code</i>);</b>
23</P>
24<br><b>
25DESCRIPTION
26</b><br>
27<P>
28This function makes a copy of the memory used for a compiled pattern, excluding
29any memory used by the JIT compiler. Without a subsequent call to
30<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching. The
31pointer to the character tables is copied, not the tables themselves (see
32<b>pcre2_code_copy_with_tables()</b>). The yield of the function is NULL if
33<i>code</i> is NULL or if sufficient memory cannot be obtained.
34</P>
35<P>
36There is a complete description of the PCRE2 native API in the
37<a href="pcre2api.html"><b>pcre2api</b></a>
38page and a description of the POSIX API in the
39<a href="pcre2posix.html"><b>pcre2posix</b></a>
40page.
41<p>
42Return to the <a href="index.html">PCRE2 index page</a>.
43</p>
44