1<html> 2<head> 3<title>pcre2_code_free specification</title> 4</head> 5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> 6<h1>pcre2_code_free man page</h1> 7<p> 8Return to the <a href="index.html">PCRE2 index page</a>. 9</p> 10<p> 11This page is part of the PCRE2 HTML documentation. It was generated 12automatically from the original man page. If there is any nonsense in it, 13please consult the man page, in case the conversion went wrong. 14<br> 15<br><b> 16SYNOPSIS 17</b><br> 18<P> 19<b>#include <pcre2.h></b> 20</P> 21<P> 22<b>void pcre2_code_free(pcre2_code *<i>code</i>);</b> 23</P> 24<br><b> 25DESCRIPTION 26</b><br> 27<P> 28If <i>code</i> is NULL, this function does nothing. Otherwise, <i>code</i> must 29point to a compiled pattern. This function frees its memory, including any 30memory used by the JIT compiler. If the compiled pattern was created by a call 31to <b>pcre2_code_copy_with_tables()</b>, the memory for the character tables is 32also freed. 33</P> 34<P> 35There is a complete description of the PCRE2 native API in the 36<a href="pcre2api.html"><b>pcre2api</b></a> 37page and a description of the POSIX API in the 38<a href="pcre2posix.html"><b>pcre2posix</b></a> 39page. 40<p> 41Return to the <a href="index.html">PCRE2 index page</a>. 42</p> 43