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1<html>
2<head>
3<title>pcre2_code_free specification</title>
4</head>
5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
6<h1>pcre2_code_free man page</h1>
7<p>
8Return to the <a href="index.html">PCRE2 index page</a>.
9</p>
10<p>
11This page is part of the PCRE2 HTML documentation. It was generated
12automatically from the original man page. If there is any nonsense in it,
13please consult the man page, in case the conversion went wrong.
14<br>
15<br><b>
16SYNOPSIS
17</b><br>
18<P>
19<b>#include &#60;pcre2.h&#62;</b>
20</P>
21<P>
22<b>void pcre2_code_free(pcre2_code *<i>code</i>);</b>
23</P>
24<br><b>
25DESCRIPTION
26</b><br>
27<P>
28If <i>code</i> is NULL, this function does nothing. Otherwise, <i>code</i> must
29point to a compiled pattern. This function frees its memory, including any
30memory used by the JIT compiler. If the compiled pattern was created by a call
31to <b>pcre2_code_copy_with_tables()</b>, the memory for the character tables is
32also freed.
33</P>
34<P>
35There is a complete description of the PCRE2 native API in the
36<a href="pcre2api.html"><b>pcre2api</b></a>
37page and a description of the POSIX API in the
38<a href="pcre2posix.html"><b>pcre2posix</b></a>
39page.
40<p>
41Return to the <a href="index.html">PCRE2 index page</a>.
42</p>
43