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1<html>
2<head>
3<title>pcre2_set_glob_escape specification</title>
4</head>
5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
6<h1>pcre2_set_glob_escape man page</h1>
7<p>
8Return to the <a href="index.html">PCRE2 index page</a>.
9</p>
10<p>
11This page is part of the PCRE2 HTML documentation. It was generated
12automatically from the original man page. If there is any nonsense in it,
13please consult the man page, in case the conversion went wrong.
14<br>
15<br><b>
16SYNOPSIS
17</b><br>
18<P>
19<b>#include &#60;pcre2.h&#62;</b>
20</P>
21<P>
22<b>int pcre2_set_glob_escape(pcre2_convert_context *<i>cvcontext</i>,</b>
23<b>  uint32_t <i>escape_char</i>);</b>
24</P>
25<br><b>
26DESCRIPTION
27</b><br>
28<P>
29This function is part of an experimental set of pattern conversion functions.
30It sets the escape character that is used when converting globs. The second
31argument must either be zero (meaning there is no escape character) or a
32punctuation character whose code point is less than 256. The default is grave
33accent if running under Windows, otherwise backslash. The result of the
34function is zero for success or PCRE2_ERROR_BADDATA if the second argument is
35invalid.
36</P>
37<P>
38The pattern conversion functions are described in the
39<a href="pcre2convert.html"><b>pcre2convert</b></a>
40documentation.
41<p>
42Return to the <a href="index.html">PCRE2 index page</a>.
43</p>
44