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1 /**************************************************************************
2 
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4                      VA Linux Systems Inc., Fremont, California.
5 
6 All Rights Reserved.
7 
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15 
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19 
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 
28 **************************************************************************/
29 
30 /*
31  * Authors:
32  *   Keith Whitwell <keithw@vmware.com>
33  */
34 
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/enums.h"
38 #include "main/imports.h"
39 #include "main/macros.h"
40 #include "main/state.h"
41 
42 #include "math/m_xform.h"
43 
44 #include "swrast_setup/swrast_setup.h"
45 
46 #include "tnl/tnl.h"
47 #include "tnl/t_context.h"
48 #include "tnl/t_pipeline.h"
49 
50 #include "radeon_context.h"
51 #include "radeon_ioctl.h"
52 #include "radeon_state.h"
53 #include "radeon_swtcl.h"
54 #include "radeon_tcl.h"
55 #include "radeon_debug.h"
56 
57 
58 /* R100: xyzw, c0, c1/fog, stq[0..2]  = 4+1+1+3*3 = 15  right? */
59 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
60 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat))	/* for mesa _tnl stage */
61 
62 /***********************************************************************
63  *                         Initialization
64  ***********************************************************************/
65 
66 #define EMIT_ATTR( ATTR, STYLE, F0 )					\
67 do {									\
68    rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR);	\
69    rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE);	\
70    rmesa->radeon.swtcl.vertex_attr_count++;					\
71    fmt_0 |= F0;								\
72 } while (0)
73 
74 #define EMIT_PAD( N )							\
75 do {									\
76    rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0;		\
77    rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD;	\
78    rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N);		\
79    rmesa->radeon.swtcl.vertex_attr_count++;					\
80 } while (0)
81 
82 static GLuint radeon_cp_vc_frmts[3][2] =
83 {
84    { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
85    { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
86    { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
87 };
88 
radeonSetVertexFormat(struct gl_context * ctx)89 static void radeonSetVertexFormat( struct gl_context *ctx )
90 {
91    r100ContextPtr rmesa = R100_CONTEXT( ctx );
92    TNLcontext *tnl = TNL_CONTEXT(ctx);
93    struct vertex_buffer *VB = &tnl->vb;
94    GLbitfield64 index_bitset = tnl->render_inputs_bitset;
95    int fmt_0 = 0;
96    int offset = 0;
97 
98    /* Important:
99     */
100    if ( VB->NdcPtr != NULL ) {
101       VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
102    }
103    else {
104       VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
105    }
106 
107    assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
108    rmesa->radeon.swtcl.vertex_attr_count = 0;
109 
110    /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
111     * build up a hardware vertex.
112     */
113    if ( !rmesa->swtcl.needproj ||
114         (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX))) {
115       /* for projtex */
116       EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
117 		 RADEON_CP_VC_FRMT_XY |	RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
118       offset = 4;
119    }
120    else {
121       EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
122 		 RADEON_CP_VC_FRMT_XY |	RADEON_CP_VC_FRMT_Z );
123       offset = 3;
124    }
125 
126    rmesa->swtcl.coloroffset = offset;
127 #if MESA_LITTLE_ENDIAN
128    EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
129 	      RADEON_CP_VC_FRMT_PKCOLOR );
130 #else
131    EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
132 	      RADEON_CP_VC_FRMT_PKCOLOR );
133 #endif
134    offset += 1;
135 
136    rmesa->swtcl.specoffset = 0;
137    if (index_bitset &
138        (BITFIELD64_BIT(_TNL_ATTRIB_COLOR1) | BITFIELD64_BIT(_TNL_ATTRIB_FOG))) {
139 
140 #if MESA_LITTLE_ENDIAN
141       if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
142 	 rmesa->swtcl.specoffset = offset;
143 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
144 	 	    RADEON_CP_VC_FRMT_PKSPEC );
145       }
146       else {
147 	 EMIT_PAD( 3 );
148       }
149 
150       if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
151 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
152 	 	    RADEON_CP_VC_FRMT_PKSPEC );
153       }
154       else {
155 	 EMIT_PAD( 1 );
156       }
157 #else
158       if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_FOG)) {
159 	 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
160 	 	    RADEON_CP_VC_FRMT_PKSPEC );
161       }
162       else {
163 	 EMIT_PAD( 1 );
164       }
165 
166       if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_COLOR1)) {
167 	 rmesa->swtcl.specoffset = offset;
168 	 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
169 	 	    RADEON_CP_VC_FRMT_PKSPEC );
170       }
171       else {
172 	 EMIT_PAD( 3 );
173       }
174 #endif
175    }
176 
177    if (index_bitset & BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)) {
178       int i;
179 
180       for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
181 	 if (index_bitset & BITFIELD64_BIT(_TNL_ATTRIB_TEX(i))) {
182 	    GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
183 
184 	    switch (sz) {
185 	    case 1:
186 	    case 2:
187 	       EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
188 			  radeon_cp_vc_frmts[i][0] );
189 	       break;
190 	    case 3:
191 	       if (ctx->Texture.Unit[i]._Current &&
192                    ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
193 	           EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
194 			      radeon_cp_vc_frmts[i][1] );
195                } else {
196 	           EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
197 			      radeon_cp_vc_frmts[i][0] );
198                }
199                break;
200 	    case 4:
201 	       if (ctx->Texture.Unit[i]._Current &&
202                    ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
203 		  EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
204 			     radeon_cp_vc_frmts[i][1] );
205 	       } else {
206 		  EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
207 			     radeon_cp_vc_frmts[i][1] );
208 	       }
209 	       break;
210 	    default:
211 	       continue;
212 	    }
213 	 }
214       }
215    }
216 
217    if (rmesa->radeon.tnl_index_bitset != index_bitset ||
218        fmt_0 != rmesa->swtcl.vertex_format) {
219       RADEON_NEWPRIM(rmesa);
220       rmesa->swtcl.vertex_format = fmt_0;
221       rmesa->radeon.swtcl.vertex_size =
222 	  _tnl_install_attrs( ctx,
223 			      rmesa->radeon.swtcl.vertex_attrs,
224 			      rmesa->radeon.swtcl.vertex_attr_count,
225 			      NULL, 0 );
226       rmesa->radeon.swtcl.vertex_size /= 4;
227       rmesa->radeon.tnl_index_bitset = index_bitset;
228       radeon_print(RADEON_SWRENDER, RADEON_VERBOSE,
229 	  "%s: vertex_size= %d floats\n",  __func__, rmesa->radeon.swtcl.vertex_size);
230    }
231 }
232 
radeon_predict_emit_size(r100ContextPtr rmesa)233 static void radeon_predict_emit_size( r100ContextPtr rmesa )
234 {
235 
236     if (!rmesa->radeon.swtcl.emit_prediction) {
237         const int state_size = radeonCountStateEmitSize( &rmesa->radeon );
238         const int scissor_size = 8;
239         const int prims_size = 8;
240         const int vertex_size = 7;
241 
242         if (rcommonEnsureCmdBufSpace(&rmesa->radeon,
243                     state_size +
244                     (scissor_size + prims_size + vertex_size),
245                     __func__))
246             rmesa->radeon.swtcl.emit_prediction = radeonCountStateEmitSize( &rmesa->radeon );
247         else
248             rmesa->radeon.swtcl.emit_prediction = state_size;
249         rmesa->radeon.swtcl.emit_prediction += scissor_size + prims_size + vertex_size
250             + rmesa->radeon.cmdbuf.cs->cdw;
251     }
252 }
253 
radeonRenderStart(struct gl_context * ctx)254 static void radeonRenderStart( struct gl_context *ctx )
255 {
256     r100ContextPtr rmesa = R100_CONTEXT( ctx );
257 
258     radeonSetVertexFormat( ctx );
259 
260     if (rmesa->radeon.dma.flush != 0 &&
261             rmesa->radeon.dma.flush != rcommon_flush_last_swtcl_prim)
262         rmesa->radeon.dma.flush( ctx );
263 }
264 
265 
266 /**
267  * Set vertex state for SW TCL.  The primary purpose of this function is to
268  * determine in advance whether or not the hardware can / should do the
269  * projection divide or Mesa should do it.
270  */
radeonChooseVertexState(struct gl_context * ctx)271 void radeonChooseVertexState( struct gl_context *ctx )
272 {
273    r100ContextPtr rmesa = R100_CONTEXT( ctx );
274    TNLcontext *tnl = TNL_CONTEXT(ctx);
275 
276    GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
277    GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
278                          ctx->Polygon.BackMode != GL_FILL);
279    GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
280 
281    se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
282 		     RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
283 		     RADEON_VTX_W0_IS_NOT_1_OVER_W0);
284 
285    /* We must ensure that we don't do _tnl_need_projected_coords while in a
286     * rasterization fallback.  As this function will be called again when we
287     * leave a rasterization fallback, we can just skip it for now.
288     */
289    if (rmesa->radeon.Fallback != 0)
290       return;
291 
292    /* HW perspective divide is a win, but tiny vertex formats are a
293     * bigger one.
294     */
295 
296    if ((0 == (tnl->render_inputs_bitset &
297         (BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)
298          | BITFIELD64_BIT(_TNL_ATTRIB_COLOR1))))
299        || twosided
300        || unfilled) {
301       rmesa->swtcl.needproj = GL_TRUE;
302       se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
303 		      RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
304    }
305    else {
306       rmesa->swtcl.needproj = GL_FALSE;
307       se_coord_fmt |= (RADEON_VTX_W0_IS_NOT_1_OVER_W0);
308    }
309 
310    _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
311 
312    if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
313       RADEON_STATECHANGE( rmesa, set );
314       rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
315    }
316 }
317 
r100_swtcl_flush(struct gl_context * ctx,uint32_t current_offset)318 void r100_swtcl_flush(struct gl_context *ctx, uint32_t current_offset)
319 {
320    r100ContextPtr rmesa = R100_CONTEXT(ctx);
321 
322 
323 
324    radeonEmitState(&rmesa->radeon);
325    radeonEmitVertexAOS( rmesa,
326 			rmesa->radeon.swtcl.vertex_size,
327 			rmesa->radeon.swtcl.bo,
328 			current_offset);
329 
330 
331    radeonEmitVbufPrim( rmesa,
332 		       rmesa->swtcl.vertex_format,
333 		       rmesa->radeon.swtcl.hw_primitive,
334 		       rmesa->radeon.swtcl.numverts);
335    if ( rmesa->radeon.swtcl.emit_prediction < rmesa->radeon.cmdbuf.cs->cdw )
336      WARN_ONCE("Rendering was %d commands larger than predicted size."
337 	 " We might overflow  command buffer.\n",
338 	 rmesa->radeon.cmdbuf.cs->cdw - rmesa->radeon.swtcl.emit_prediction );
339 
340 
341    rmesa->radeon.swtcl.emit_prediction = 0;
342 
343 }
344 
345 /*
346  * Render unclipped vertex buffers by emitting vertices directly to
347  * dma buffers.  Use strip/fan hardware primitives where possible.
348  * Try to simulate missing primitives with indexed vertices.
349  */
350 #define HAVE_POINTS      1
351 #define HAVE_LINES       1
352 #define HAVE_LINE_STRIPS 1
353 #define HAVE_TRIANGLES   1
354 #define HAVE_TRI_STRIPS  1
355 #define HAVE_TRI_FANS    1
356 #define HAVE_POLYGONS    0
357 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
358 #define HAVE_ELTS        0
359 
360 static const GLuint hw_prim[GL_POLYGON+1] = {
361    [GL_POINTS] = RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
362    [GL_LINES] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
363    [GL_LINE_LOOP] = 0,
364    [GL_LINE_STRIP] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP,
365    [GL_TRIANGLES] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
366    [GL_TRIANGLE_STRIP] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP,
367    [GL_TRIANGLE_FAN] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN,
368    [GL_QUADS] = 0,
369    [GL_QUAD_STRIP] = 0,
370    [GL_POLYGON] = 0
371 };
372 
373 static inline void
radeonDmaPrimitive(r100ContextPtr rmesa,GLenum prim)374 radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
375 {
376    RADEON_NEWPRIM( rmesa );
377    rmesa->radeon.swtcl.hw_primitive = hw_prim[prim];
378    //   assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
379 }
380 
radeon_alloc_verts(r100ContextPtr rmesa,GLuint nr,GLuint size)381 static void* radeon_alloc_verts( r100ContextPtr rmesa , GLuint nr, GLuint size )
382 {
383    void *rv;
384    do {
385      radeon_predict_emit_size( rmesa );
386      rv = rcommonAllocDmaLowVerts( &rmesa->radeon, nr, size );
387    } while (!rv);
388    return rv;
389 }
390 
391 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
392 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
393 #define FLUSH()  RADEON_NEWPRIM( rmesa )
394 #define GET_CURRENT_VB_MAX_VERTS()					10\
395 //  (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
396 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
397   ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
398 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 )
399 #define EMIT_VERTS( ctx, j, nr, buf ) \
400   _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
401 
402 #define TAG(x) radeon_dma_##x
403 #include "tnl_dd/t_dd_dmatmp.h"
404 
405 
406 /**********************************************************************/
407 /*                          Render pipeline stage                     */
408 /**********************************************************************/
409 
410 
radeon_run_render(struct gl_context * ctx,struct tnl_pipeline_stage * stage)411 static GLboolean radeon_run_render( struct gl_context *ctx,
412 				    struct tnl_pipeline_stage *stage )
413 {
414    r100ContextPtr rmesa = R100_CONTEXT(ctx);
415    TNLcontext *tnl = TNL_CONTEXT(ctx);
416    struct vertex_buffer *VB = &tnl->vb;
417    const tnl_render_func *tab = TAG(render_tab_verts);
418    GLuint i;
419 
420    if (rmesa->radeon.swtcl.RenderIndex != 0 ||
421        !radeon_dma_validate_render( ctx, VB ))
422       return GL_TRUE;
423 
424    radeon_prepare_render(&rmesa->radeon);
425    if (rmesa->radeon.NewGLState)
426       radeonValidateState( ctx );
427 
428    tnl->Driver.Render.Start( ctx );
429 
430    for (i = 0 ; i < VB->PrimitiveCount ; i++)
431    {
432       GLuint prim = VB->Primitive[i].mode;
433       GLuint start = VB->Primitive[i].start;
434       GLuint length = VB->Primitive[i].count;
435 
436       if (!length)
437 	 continue;
438 
439       radeon_print(RADEON_SWRENDER, RADEON_NORMAL,
440 	  "radeon_render.c: prim %s %d..%d\n",
441 		 _mesa_enum_to_string(prim & PRIM_MODE_MASK),
442 		 start, start+length);
443 
444       if (length)
445          tab[prim & PRIM_MODE_MASK](ctx, start, length, prim);
446    }
447 
448    tnl->Driver.Render.Finish( ctx );
449 
450    return GL_FALSE;		/* finished the pipe */
451 }
452 
453 
454 
455 const struct tnl_pipeline_stage _radeon_render_stage =
456 {
457    "radeon render",
458    NULL,
459    NULL,
460    NULL,
461    NULL,
462    radeon_run_render		/* run */
463 };
464 
465 
466 /**************************************************************************/
467 
468 
469 static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
470    [GL_POINTS] = RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
471    [GL_LINES] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
472    [GL_LINE_LOOP] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
473    [GL_LINE_STRIP] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
474    [GL_TRIANGLES] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
475    [GL_TRIANGLE_STRIP] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
476    [GL_TRIANGLE_FAN] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
477    [GL_QUADS] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
478    [GL_QUAD_STRIP] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
479    [GL_POLYGON] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
480 };
481 
482 static void radeonRasterPrimitive( struct gl_context *ctx, GLuint hwprim );
483 static void radeonRenderPrimitive( struct gl_context *ctx, GLenum prim );
484 static void radeonResetLineStipple( struct gl_context *ctx );
485 
486 
487 /***********************************************************************
488  *                    Emit primitives as inline vertices               *
489  ***********************************************************************/
490 
491 #undef LOCAL_VARS
492 #undef ALLOC_VERTS
493 #define CTX_ARG r100ContextPtr rmesa
494 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
495 #define ALLOC_VERTS( n, size ) radeon_alloc_verts( rmesa, n, (size) * 4 )
496 #undef LOCAL_VARS
497 #define LOCAL_VARS						\
498    r100ContextPtr rmesa = R100_CONTEXT(ctx);		\
499    const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
500 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
501 #define VERTEX radeonVertex
502 #undef TAG
503 #define TAG(x) radeon_##x
504 #include "tnl_dd/t_dd_triemit.h"
505 
506 
507 /***********************************************************************
508  *          Macros for t_dd_tritmp.h to draw basic primitives          *
509  ***********************************************************************/
510 
511 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
512 #define TRI( a, b, c )     radeon_triangle( rmesa, a, b, c )
513 #define LINE( a, b )       radeon_line( rmesa, a, b )
514 #define POINT( a )         radeon_point( rmesa, a )
515 
516 /***********************************************************************
517  *              Build render functions from dd templates               *
518  ***********************************************************************/
519 
520 #define RADEON_TWOSIDE_BIT	0x01
521 #define RADEON_UNFILLED_BIT	0x02
522 #define RADEON_MAX_TRIFUNC	0x04
523 
524 
525 static struct {
526    tnl_points_func	        points;
527    tnl_line_func		line;
528    tnl_triangle_func	triangle;
529    tnl_quad_func		quad;
530 } rast_tab[RADEON_MAX_TRIFUNC];
531 
532 
533 #define DO_FALLBACK  0
534 #define DO_OFFSET    0
535 #define DO_UNFILLED ((IND & RADEON_UNFILLED_BIT) != 0)
536 #define DO_TWOSIDE  ((IND & RADEON_TWOSIDE_BIT) != 0)
537 #define DO_FLAT      0
538 #define DO_TRI       1
539 #define DO_QUAD      1
540 #define DO_LINE      1
541 #define DO_POINTS    1
542 #define DO_FULL_QUAD 1
543 
544 #define HAVE_SPEC   1
545 #define HAVE_BACK_COLORS  0
546 #define HAVE_HW_FLATSHADE 1
547 #define TAB rast_tab
548 
549 #define DEPTH_SCALE 1.0
550 #define UNFILLED_TRI unfilled_tri
551 #define UNFILLED_QUAD unfilled_quad
552 #define VERT_X(_v) _v->v.x
553 #define VERT_Y(_v) _v->v.y
554 #define VERT_Z(_v) _v->v.z
555 #define AREA_IS_CCW( a ) (a < 0)
556 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
557 
558 #define VERT_SET_RGBA( v, c )  					\
559 do {								\
560    radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]);	\
561    UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]);		\
562    UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]);		\
563    UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]);		\
564    UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]);		\
565 } while (0)
566 
567 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
568 
569 #define VERT_SET_SPEC( v, c )					\
570 do {								\
571    if (specoffset) {						\
572       radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]);	\
573       UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]);	\
574       UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]);	\
575       UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]);	\
576    }								\
577 } while (0)
578 #define VERT_COPY_SPEC( v0, v1 )			\
579 do {							\
580    if (specoffset) {					\
581       radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]);	\
582       radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]);	\
583       spec0->red   = spec1->red;	\
584       spec0->green = spec1->green;	\
585       spec0->blue  = spec1->blue; 	\
586    }							\
587 } while (0)
588 
589 /* These don't need LE32_TO_CPU() as they used to save and restore
590  * colors which are already in the correct format.
591  */
592 #define VERT_SAVE_RGBA( idx )    color[idx] = v[idx]->ui[coloroffset]
593 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
594 #define VERT_SAVE_SPEC( idx )    if (specoffset) spec[idx] = v[idx]->ui[specoffset]
595 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
596 
597 #undef LOCAL_VARS
598 #undef TAG
599 #undef INIT
600 
601 #define LOCAL_VARS(n)							\
602    r100ContextPtr rmesa = R100_CONTEXT(ctx);			\
603    GLuint color[n] = {0}, spec[n] = {0};						\
604    GLuint coloroffset = rmesa->swtcl.coloroffset;	\
605    GLuint specoffset = rmesa->swtcl.specoffset;			\
606    (void) color; (void) spec; (void) coloroffset; (void) specoffset;
607 
608 /***********************************************************************
609  *                Helpers for rendering unfilled primitives            *
610  ***********************************************************************/
611 
612 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
613 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
614 #undef TAG
615 #define TAG(x) x
616 #include "tnl_dd/t_dd_unfilled.h"
617 #undef IND
618 
619 
620 /***********************************************************************
621  *                      Generate GL render functions                   *
622  ***********************************************************************/
623 
624 
625 #define IND (0)
626 #define TAG(x) x
627 #include "tnl_dd/t_dd_tritmp.h"
628 
629 #define IND (RADEON_TWOSIDE_BIT)
630 #define TAG(x) x##_twoside
631 #include "tnl_dd/t_dd_tritmp.h"
632 
633 #define IND (RADEON_UNFILLED_BIT)
634 #define TAG(x) x##_unfilled
635 #include "tnl_dd/t_dd_tritmp.h"
636 
637 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
638 #define TAG(x) x##_twoside_unfilled
639 #include "tnl_dd/t_dd_tritmp.h"
640 
641 
init_rast_tab(void)642 static void init_rast_tab( void )
643 {
644    init();
645    init_twoside();
646    init_unfilled();
647    init_twoside_unfilled();
648 }
649 
650 /**********************************************************************/
651 /*               Render unclipped begin/end objects                   */
652 /**********************************************************************/
653 
654 #define RENDER_POINTS( start, count )		\
655    for ( ; start < count ; start++)		\
656       radeon_point( rmesa, VERT(start) )
657 #define RENDER_LINE( v0, v1 ) \
658    radeon_line( rmesa, VERT(v0), VERT(v1) )
659 #define RENDER_TRI( v0, v1, v2 )  \
660    radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
661 #define RENDER_QUAD( v0, v1, v2, v3 ) \
662    radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
663 #undef INIT
664 #define INIT(x) do {					\
665    radeonRenderPrimitive( ctx, x );			\
666 } while (0)
667 #undef LOCAL_VARS
668 #define LOCAL_VARS						\
669    r100ContextPtr rmesa = R100_CONTEXT(ctx);		\
670    const GLuint vertsize = rmesa->radeon.swtcl.vertex_size;		\
671    const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;		\
672    const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts;	\
673    const GLboolean stipple = ctx->Line.StippleFlag;		\
674    (void) elt; (void) stipple;
675 #define RESET_STIPPLE	if ( stipple ) radeonResetLineStipple( ctx );
676 #define RESET_OCCLUSION
677 #define PRESERVE_VB_DEFS
678 #define ELT(x) (x)
679 #define TAG(x) radeon_##x##_verts
680 #include "tnl/t_vb_rendertmp.h"
681 #undef ELT
682 #undef TAG
683 #define TAG(x) radeon_##x##_elts
684 #define ELT(x) elt[x]
685 #include "tnl/t_vb_rendertmp.h"
686 
687 
688 
689 /**********************************************************************/
690 /*                    Choose render functions                         */
691 /**********************************************************************/
692 
radeonChooseRenderState(struct gl_context * ctx)693 void radeonChooseRenderState( struct gl_context *ctx )
694 {
695    TNLcontext *tnl = TNL_CONTEXT(ctx);
696    r100ContextPtr rmesa = R100_CONTEXT(ctx);
697    GLuint index = 0;
698    GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
699                          ctx->Polygon.BackMode != GL_FILL);
700    GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
701 
702    if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
703       return;
704 
705    if (twosided)
706       index |= RADEON_TWOSIDE_BIT;
707    if (unfilled)
708       index |= RADEON_UNFILLED_BIT;
709 
710    if (index != rmesa->radeon.swtcl.RenderIndex) {
711       tnl->Driver.Render.Points = rast_tab[index].points;
712       tnl->Driver.Render.Line = rast_tab[index].line;
713       tnl->Driver.Render.ClippedLine = rast_tab[index].line;
714       tnl->Driver.Render.Triangle = rast_tab[index].triangle;
715       tnl->Driver.Render.Quad = rast_tab[index].quad;
716 
717       if (index == 0) {
718 	 tnl->Driver.Render.PrimTabVerts = radeon_render_tab_verts;
719 	 tnl->Driver.Render.PrimTabElts = radeon_render_tab_elts;
720 	 tnl->Driver.Render.ClippedPolygon = radeon_fast_clipped_poly;
721       } else {
722 	 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
723 	 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
724 	 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
725       }
726 
727       rmesa->radeon.swtcl.RenderIndex = index;
728    }
729 }
730 
731 
732 /**********************************************************************/
733 /*                 High level hooks for t_vb_render.c                 */
734 /**********************************************************************/
735 
736 
radeonRasterPrimitive(struct gl_context * ctx,GLuint hwprim)737 static void radeonRasterPrimitive( struct gl_context *ctx, GLuint hwprim )
738 {
739    r100ContextPtr rmesa = R100_CONTEXT(ctx);
740 
741    if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
742       RADEON_NEWPRIM( rmesa );
743       rmesa->radeon.swtcl.hw_primitive = hwprim;
744    }
745 }
746 
radeonRenderPrimitive(struct gl_context * ctx,GLenum prim)747 static void radeonRenderPrimitive( struct gl_context *ctx, GLenum prim )
748 {
749    r100ContextPtr rmesa = R100_CONTEXT(ctx);
750    GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
751                          ctx->Polygon.BackMode != GL_FILL);
752 
753    rmesa->radeon.swtcl.render_primitive = prim;
754    if (prim < GL_TRIANGLES || !unfilled)
755       radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
756 }
757 
radeonRenderFinish(struct gl_context * ctx)758 static void radeonRenderFinish( struct gl_context *ctx )
759 {
760 }
761 
radeonResetLineStipple(struct gl_context * ctx)762 static void radeonResetLineStipple( struct gl_context *ctx )
763 {
764    r100ContextPtr rmesa = R100_CONTEXT(ctx);
765    RADEON_STATECHANGE( rmesa, lin );
766 }
767 
768 
769 /**********************************************************************/
770 /*           Transition to/from hardware rasterization.               */
771 /**********************************************************************/
772 
773 static const char * const fallbackStrings[] = {
774    "Texture mode",
775    "glDrawBuffer(GL_FRONT_AND_BACK)",
776    "glEnable(GL_STENCIL) without hw stencil buffer",
777    "glRenderMode(selection or feedback)",
778    "glBlendEquation",
779    "glBlendFunc",
780    "RADEON_NO_RAST",
781    "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
782 };
783 
784 
getFallbackString(GLuint bit)785 static const char *getFallbackString(GLuint bit)
786 {
787    int i = 0;
788    while (bit > 1) {
789       i++;
790       bit >>= 1;
791    }
792    return fallbackStrings[i];
793 }
794 
795 
radeonFallback(struct gl_context * ctx,GLuint bit,GLboolean mode)796 void radeonFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
797 {
798    r100ContextPtr rmesa = R100_CONTEXT(ctx);
799    TNLcontext *tnl = TNL_CONTEXT(ctx);
800    GLuint oldfallback = rmesa->radeon.Fallback;
801 
802    if (mode) {
803       rmesa->radeon.Fallback |= bit;
804       if (oldfallback == 0) {
805 	 radeon_firevertices(&rmesa->radeon);
806 	 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
807 	 _swsetup_Wakeup( ctx );
808 	 rmesa->radeon.swtcl.RenderIndex = ~0;
809          if (RADEON_DEBUG & RADEON_FALLBACKS) {
810             fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
811                     bit, getFallbackString(bit));
812          }
813       }
814    }
815    else {
816       rmesa->radeon.Fallback &= ~bit;
817       if (oldfallback == bit) {
818 	 _swrast_flush( ctx );
819 	 tnl->Driver.Render.Start = radeonRenderStart;
820 	 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
821 	 tnl->Driver.Render.Finish = radeonRenderFinish;
822 
823 	 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
824 	 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
825 	 tnl->Driver.Render.Interp = _tnl_interp;
826 
827 	 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
828 	 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
829 	 if (rmesa->radeon.TclFallback) {
830 	    /* These are already done if rmesa->radeon.TclFallback goes to
831 	     * zero above. But not if it doesn't (RADEON_NO_TCL for
832 	     * example?)
833 	     */
834 	    _tnl_invalidate_vertex_state( ctx, ~0 );
835 	    _tnl_invalidate_vertices( ctx, ~0 );
836 	    rmesa->radeon.tnl_index_bitset = 0;
837 	    radeonChooseVertexState( ctx );
838 	    radeonChooseRenderState( ctx );
839 	 }
840          if (RADEON_DEBUG & RADEON_FALLBACKS) {
841             fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n",
842                     bit, getFallbackString(bit));
843          }
844       }
845    }
846 }
847 
848 
849 /**********************************************************************/
850 /*                            Initialization.                         */
851 /**********************************************************************/
852 
radeonInitSwtcl(struct gl_context * ctx)853 void radeonInitSwtcl( struct gl_context *ctx )
854 {
855    TNLcontext *tnl = TNL_CONTEXT(ctx);
856    r100ContextPtr rmesa = R100_CONTEXT(ctx);
857    static int firsttime = 1;
858 
859    if (firsttime) {
860       init_rast_tab();
861       firsttime = 0;
862    }
863    rmesa->radeon.swtcl.emit_prediction = 0;
864 
865    tnl->Driver.Render.Start = radeonRenderStart;
866    tnl->Driver.Render.Finish = radeonRenderFinish;
867    tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
868    tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
869    tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
870    tnl->Driver.Render.CopyPV = _tnl_copy_pv;
871    tnl->Driver.Render.Interp = _tnl_interp;
872 
873    _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
874 		       RADEON_MAX_TNL_VERTEX_SIZE);
875 
876    rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
877    rmesa->radeon.swtcl.RenderIndex = ~0;
878    rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
879    rmesa->radeon.swtcl.hw_primitive = 0;
880 }
881 
882