1 /*****************************************************************************/ 2 // Copyright 2006-2007 Adobe Systems Incorporated 3 // All Rights Reserved. 4 // 5 // NOTICE: Adobe permits you to use, modify, and distribute this file in 6 // accordance with the terms of the Adobe license agreement accompanying it. 7 /*****************************************************************************/ 8 9 /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_string_list.cpp#1 $ */ 10 /* $DateTime: 2012/05/30 13:28:51 $ */ 11 /* $Change: 832332 $ */ 12 /* $Author: tknoll $ */ 13 14 /*****************************************************************************/ 15 16 #include "dng_string_list.h" 17 18 #include "dng_bottlenecks.h" 19 #include "dng_exceptions.h" 20 #include "dng_string.h" 21 #include "dng_utils.h" 22 23 /*****************************************************************************/ 24 dng_string_list()25dng_string_list::dng_string_list () 26 27 : fCount (0) 28 , fAllocated (0) 29 , fList (NULL) 30 31 { 32 33 } 34 35 /*****************************************************************************/ 36 ~dng_string_list()37dng_string_list::~dng_string_list () 38 { 39 40 Clear (); 41 42 } 43 44 /*****************************************************************************/ 45 Allocate(uint32 minSize)46void dng_string_list::Allocate (uint32 minSize) 47 { 48 49 if (fAllocated < minSize) 50 { 51 52 uint32 newSize = Max_uint32 (minSize, fAllocated * 2); 53 54 dng_string **list = (dng_string **) 55 malloc (newSize * sizeof (dng_string *)); 56 57 if (!list) 58 { 59 60 ThrowMemoryFull (); 61 62 } 63 64 if (fCount) 65 { 66 67 DoCopyBytes (fList, list, fCount * (uint32) sizeof (dng_string *)); 68 69 } 70 71 if (fList) 72 { 73 74 free (fList); 75 76 } 77 78 fList = list; 79 80 fAllocated = newSize; 81 82 } 83 84 } 85 86 /*****************************************************************************/ 87 Insert(uint32 index,const dng_string & s)88void dng_string_list::Insert (uint32 index, 89 const dng_string &s) 90 { 91 92 Allocate (fCount + 1); 93 94 dng_string *ss = new dng_string (s); 95 96 if (!ss) 97 { 98 99 ThrowMemoryFull (); 100 101 } 102 103 fCount++; 104 105 for (uint32 j = fCount - 1; j > index; j--) 106 { 107 108 fList [j] = fList [j - 1]; 109 110 } 111 112 fList [index] = ss; 113 114 } 115 116 /*****************************************************************************/ 117 Contains(const dng_string & s) const118bool dng_string_list::Contains (const dng_string &s) const 119 { 120 121 for (uint32 j = 0; j < fCount; j++) 122 { 123 124 if ((*this) [j] == s) 125 { 126 127 return true; 128 129 } 130 131 } 132 133 return false; 134 135 } 136 137 /*****************************************************************************/ 138 Clear()139void dng_string_list::Clear () 140 { 141 142 if (fList) 143 { 144 145 for (uint32 index = 0; index < fCount; index++) 146 { 147 148 delete fList [index]; 149 150 } 151 152 free (fList); 153 154 fList = NULL; 155 156 } 157 158 fCount = 0; 159 fAllocated = 0; 160 161 } 162 163 /*****************************************************************************/ 164