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1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_DEAD_CODE_ELIMINATION_H_
6 #define V8_COMPILER_DEAD_CODE_ELIMINATION_H_
7 
8 #include "src/base/compiler-specific.h"
9 #include "src/compiler/graph-reducer.h"
10 #include "src/globals.h"
11 #include "src/machine-type.h"
12 
13 namespace v8 {
14 namespace internal {
15 namespace compiler {
16 
17 // Forward declarations.
18 class CommonOperatorBuilder;
19 
20 // Propagates {Dead} control and {DeadValue} values through the graph and
21 // thereby removes dead code.
22 // We detect dead values based on types, replacing uses of nodes with
23 // {Type::None()} with {DeadValue}. A pure node (other than a phi) using
24 // {DeadValue} is replaced by {DeadValue}. When {DeadValue} hits the effect
25 // chain, a crashing {Unreachable} node is inserted and the rest of the effect
26 // chain is collapsed. We wait for the {EffectControlLinearizer} to connect
27 // {Unreachable} nodes to the graph end, since this is much easier if there is
28 // no floating control.
29 // {DeadValue} has an input, which has to have {Type::None()}. This input is
30 // important to maintain the dependency on the cause of the unreachable code.
31 // {Unreachable} has a value output and {Type::None()} so it can be used by
32 // {DeadValue}.
33 // {DeadValue} nodes track a {MachineRepresentation} so they can be lowered to a
34 // value-producing node. {DeadValue} has the runtime semantics of crashing and
35 // behaves like a constant of its representation so it can be used in gap moves.
36 // Since phi nodes are the only remaining use of {DeadValue}, this
37 // representation is only adjusted for uses by phi nodes.
38 // In contrast to {DeadValue}, {Dead} can never remain in the graph.
39 class V8_EXPORT_PRIVATE DeadCodeElimination final
NON_EXPORTED_BASE(AdvancedReducer)40     : public NON_EXPORTED_BASE(AdvancedReducer) {
41  public:
42   DeadCodeElimination(Editor* editor, Graph* graph,
43                       CommonOperatorBuilder* common, Zone* temp_zone);
44   ~DeadCodeElimination() final {}
45 
46   const char* reducer_name() const override { return "DeadCodeElimination"; }
47 
48   Reduction Reduce(Node* node) final;
49 
50  private:
51   Reduction ReduceEnd(Node* node);
52   Reduction ReduceLoopOrMerge(Node* node);
53   Reduction ReduceLoopExit(Node* node);
54   Reduction ReduceNode(Node* node);
55   Reduction ReducePhi(Node* node);
56   Reduction ReducePureNode(Node* node);
57   Reduction ReduceUnreachableOrIfException(Node* node);
58   Reduction ReduceEffectNode(Node* node);
59   Reduction ReduceDeoptimizeOrReturnOrTerminate(Node* node);
60   Reduction ReduceBranchOrSwitch(Node* node);
61 
62   Reduction RemoveLoopExit(Node* node);
63   Reduction PropagateDeadControl(Node* node);
64 
65   void TrimMergeOrPhi(Node* node, int size);
66 
67   Node* DeadValue(Node* none_node,
68                   MachineRepresentation rep = MachineRepresentation::kNone);
69 
70   Graph* graph() const { return graph_; }
71   CommonOperatorBuilder* common() const { return common_; }
72   Node* dead() const { return dead_; }
73 
74   Graph* const graph_;
75   CommonOperatorBuilder* const common_;
76   Node* const dead_;
77   Zone* zone_;
78 
79   DISALLOW_COPY_AND_ASSIGN(DeadCodeElimination);
80 };
81 
82 }  // namespace compiler
83 }  // namespace internal
84 }  // namespace v8
85 
86 #endif  // V8_COMPILER_DEAD_CODE_ELIMINATION_H_
87