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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_FIELD_TYPE_H_
6 #define V8_FIELD_TYPE_H_
7 
8 #include "src/objects.h"
9 #include "src/objects/map.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 template <typename T>
15 class Handle;
16 
17 class FieldType : public Object {
18  public:
19   static FieldType* None();
20   static FieldType* Any();
21   static Handle<FieldType> None(Isolate* isolate);
22   static Handle<FieldType> Any(Isolate* isolate);
23   static FieldType* Class(i::Map* map);
24   static Handle<FieldType> Class(i::Handle<i::Map> map, Isolate* isolate);
25   static FieldType* cast(Object* object);
26 
27   bool NowContains(Object* value);
28 
NowContains(Handle<Object> value)29   bool NowContains(Handle<Object> value) { return NowContains(*value); }
30 
31   bool IsClass();
32   Map* AsClass();
IsNone()33   bool IsNone() { return this == None(); }
IsAny()34   bool IsAny() { return this == Any(); }
35   bool NowStable();
36   bool NowIs(FieldType* other);
37   bool NowIs(Handle<FieldType> other);
38 
39   void PrintTo(std::ostream& os);
40 };
41 
42 }  // namespace internal
43 }  // namespace v8
44 
45 #endif  // V8_FIELD_TYPE_H_
46