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1 // Copyright 2017 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/setup-isolate.h"
6 
7 #include "src/base/logging.h"
8 #include "src/heap/heap-inl.h"
9 #include "src/interpreter/interpreter.h"
10 #include "src/interpreter/setup-interpreter.h"
11 #include "src/isolate.h"
12 
13 namespace v8 {
14 namespace internal {
15 
SetupBuiltins(Isolate * isolate)16 void SetupIsolateDelegate::SetupBuiltins(Isolate* isolate) {
17   if (create_heap_objects_) {
18     SetupBuiltinsInternal(isolate);
19   } else {
20     CHECK(isolate->snapshot_available());
21   }
22 }
23 
SetupInterpreter(interpreter::Interpreter * interpreter)24 void SetupIsolateDelegate::SetupInterpreter(
25     interpreter::Interpreter* interpreter) {
26   if (create_heap_objects_) {
27     interpreter::SetupInterpreter::InstallBytecodeHandlers(interpreter);
28   } else {
29     CHECK(interpreter->IsDispatchTableInitialized());
30   }
31 }
32 
SetupHeap(Heap * heap)33 bool SetupIsolateDelegate::SetupHeap(Heap* heap) {
34   if (create_heap_objects_) {
35     return SetupHeapInternal(heap);
36   } else {
37     CHECK(heap->isolate()->snapshot_available());
38     return true;
39   }
40 }
41 
42 }  // namespace internal
43 }  // namespace v8
44