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1 /**************************************************************************
2  *
3  * Copyright 2004 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 
34 #ifndef ST_DRAW_H
35 #define ST_DRAW_H
36 
37 #include "main/glheader.h"
38 
39 struct _mesa_index_buffer;
40 struct _mesa_prim;
41 struct gl_vertex_array;
42 struct gl_context;
43 struct st_context;
44 
45 void st_init_draw( struct st_context *st );
46 
47 void st_destroy_draw( struct st_context *st );
48 
49 struct draw_context *st_get_draw_context(struct st_context *st);
50 
51 extern void
52 st_feedback_draw_vbo(struct gl_context *ctx,
53                      const struct _mesa_prim *prims,
54                      GLuint nr_prims,
55                      const struct _mesa_index_buffer *ib,
56 		     GLboolean index_bounds_valid,
57                      GLuint min_index,
58                      GLuint max_index,
59                      struct gl_transform_feedback_object *tfb_vertcount,
60                      unsigned stream,
61                      struct gl_buffer_object *indirect);
62 
63 /**
64  * When drawing with VBOs, the addresses specified with
65  * glVertex/Color/TexCoordPointer() are really offsets into the VBO, not real
66  * addresses.  At some point we need to convert those pointers to offsets.
67  * This function is basically a cast wrapper to avoid warnings when building
68  * in 64-bit mode.
69  */
70 static inline unsigned
pointer_to_offset(const void * ptr)71 pointer_to_offset(const void *ptr)
72 {
73    return (unsigned) (((GLsizeiptr) ptr) & 0xffffffffUL);
74 }
75 
76 
77 bool
78 st_draw_quad(struct st_context *st,
79              float x0, float y0, float x1, float y1, float z,
80              float s0, float t0, float s1, float t1,
81              const float *color,
82              unsigned num_instances);
83 
84 #endif
85