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1 /**********************************************************
2  * Copyright 2010 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32 
33 /**
34  * \file API for communication between state trackers and state tracker
35  * managers.
36  *
37  * While both are state tackers, we use the term state tracker for rendering
38  * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39  * APIs such as EGL or GLX in this file.
40  *
41  * This file defines an API to be implemented by both state trackers and state
42  * tracker managers.
43  */
44 
45 /**
46  * The supported rendering API of a state tracker.
47  */
48 enum st_api_type {
49    ST_API_OPENGL,
50    ST_API_OPENVG,
51 
52    ST_API_COUNT
53 };
54 
55 /**
56  * The profile of a context.
57  */
58 enum st_profile_type
59 {
60    ST_PROFILE_DEFAULT,			/**< OpenGL compatibility profile */
61    ST_PROFILE_OPENGL_CORE,		/**< OpenGL 3.2+ core profile */
62    ST_PROFILE_OPENGL_ES1,		/**< OpenGL ES 1.x */
63    ST_PROFILE_OPENGL_ES2		/**< OpenGL ES 2.0 */
64 };
65 
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK      (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK  (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK   (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK   (1 << ST_PROFILE_OPENGL_ES2)
71 
72 /**
73  * Optional API/state tracker features.
74  */
75 enum st_api_feature
76 {
77    ST_API_FEATURE_MS_VISUALS  /**< support for multisample visuals */
78 };
79 
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82 
83 /**
84  * New context flags for GL 3.0 and beyond.
85  *
86  * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87  * through the \c st_profile_type, not through flags.
88  */
89 #define ST_CONTEXT_FLAG_DEBUG               (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE  (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS       (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR            (1 << 4)
94 #define ST_CONTEXT_FLAG_RELEASE_NONE	    (1 << 5)
95 #define ST_CONTEXT_FLAG_HIGH_PRIORITY       (1 << 6)
96 #define ST_CONTEXT_FLAG_LOW_PRIORITY        (1 << 7)
97 
98 /**
99  * Reasons that context creation might fail.
100  */
101 enum st_context_error {
102    ST_CONTEXT_SUCCESS = 0,
103    ST_CONTEXT_ERROR_NO_MEMORY,
104    ST_CONTEXT_ERROR_BAD_API,
105    ST_CONTEXT_ERROR_BAD_VERSION,
106    ST_CONTEXT_ERROR_BAD_FLAG,
107    ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
108    ST_CONTEXT_ERROR_UNKNOWN_FLAG
109 };
110 
111 /**
112  * Used in st_context_iface->teximage.
113  */
114 enum st_texture_type {
115    ST_TEXTURE_1D,
116    ST_TEXTURE_2D,
117    ST_TEXTURE_3D,
118    ST_TEXTURE_RECT
119 };
120 
121 /**
122  * Available attachments of framebuffer.
123  */
124 enum st_attachment_type {
125    ST_ATTACHMENT_FRONT_LEFT,
126    ST_ATTACHMENT_BACK_LEFT,
127    ST_ATTACHMENT_FRONT_RIGHT,
128    ST_ATTACHMENT_BACK_RIGHT,
129    ST_ATTACHMENT_DEPTH_STENCIL,
130    ST_ATTACHMENT_ACCUM,
131    ST_ATTACHMENT_SAMPLE,
132 
133    ST_ATTACHMENT_COUNT,
134    ST_ATTACHMENT_INVALID = -1
135 };
136 
137 /* for buffer_mask in st_visual */
138 #define ST_ATTACHMENT_FRONT_LEFT_MASK     (1 << ST_ATTACHMENT_FRONT_LEFT)
139 #define ST_ATTACHMENT_BACK_LEFT_MASK      (1 << ST_ATTACHMENT_BACK_LEFT)
140 #define ST_ATTACHMENT_FRONT_RIGHT_MASK    (1 << ST_ATTACHMENT_FRONT_RIGHT)
141 #define ST_ATTACHMENT_BACK_RIGHT_MASK     (1 << ST_ATTACHMENT_BACK_RIGHT)
142 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK  (1 << ST_ATTACHMENT_DEPTH_STENCIL)
143 #define ST_ATTACHMENT_ACCUM_MASK          (1 << ST_ATTACHMENT_ACCUM)
144 #define ST_ATTACHMENT_SAMPLE_MASK         (1 << ST_ATTACHMENT_SAMPLE)
145 
146 /**
147  * Flush flags.
148  */
149 #define ST_FLUSH_FRONT                    (1 << 0)
150 #define ST_FLUSH_END_OF_FRAME             (1 << 1)
151 #define ST_FLUSH_WAIT                     (1 << 2)
152 #define ST_FLUSH_FENCE_FD                 (1 << 3)
153 
154 /**
155  * Value to st_manager->get_param function.
156  */
157 enum st_manager_param {
158    /**
159     * The dri state tracker on old libGL's doesn't do the right thing
160     * with regards to invalidating the framebuffers.
161     *
162     * For the mesa state tracker that means that it needs to invalidate
163     * the framebuffer in glViewport itself.
164     */
165    ST_MANAGER_BROKEN_INVALIDATE
166 };
167 
168 struct pipe_context;
169 struct pipe_resource;
170 struct pipe_fence_handle;
171 struct util_queue_monitoring;
172 
173 /**
174  * Used in st_manager_iface->get_egl_image.
175  */
176 struct st_egl_image
177 {
178    /* this is owned by the caller */
179    struct pipe_resource *texture;
180 
181    /* format only differs from texture->format for multi-planar (YUV): */
182    enum pipe_format format;
183 
184    unsigned level;
185    unsigned layer;
186 };
187 
188 /**
189  * Represent the visual of a framebuffer.
190  */
191 struct st_visual
192 {
193    /**
194     * Available buffers.  Bitfield of ST_ATTACHMENT_*_MASK bits.
195     */
196    unsigned buffer_mask;
197 
198    /**
199     * Buffer formats.  The formats are always set even when the buffer is
200     * not available.
201     */
202    enum pipe_format color_format;
203    enum pipe_format depth_stencil_format;
204    enum pipe_format accum_format;
205    unsigned samples;
206 
207    /**
208     * Desired render buffer.
209     */
210    enum st_attachment_type render_buffer;
211 };
212 
213 
214 /**
215  * Configuration options from driconf
216  */
217 struct st_config_options
218 {
219    boolean disable_blend_func_extended;
220    boolean disable_glsl_line_continuations;
221    boolean disable_shader_bit_encoding;
222    boolean force_glsl_extensions_warn;
223    unsigned force_glsl_version;
224    boolean allow_glsl_extension_directive_midshader;
225    boolean allow_glsl_builtin_variable_redeclaration;
226    boolean allow_higher_compat_version;
227    boolean glsl_zero_init;
228    boolean force_glsl_abs_sqrt;
229    boolean allow_glsl_cross_stage_interpolation_mismatch;
230    unsigned char config_options_sha1[20];
231 };
232 
233 /**
234  * Represent the attributes of a context.
235  */
236 struct st_context_attribs
237 {
238    /**
239     * The profile and minimal version to support.
240     *
241     * The valid profiles and versions are rendering API dependent.  The latest
242     * version satisfying the request should be returned.
243     */
244    enum st_profile_type profile;
245    int major, minor;
246 
247    /** Mask of ST_CONTEXT_FLAG_x bits */
248    unsigned flags;
249 
250    /**
251     * The visual of the framebuffers the context will be bound to.
252     */
253    struct st_visual visual;
254 
255    /**
256     * Configuration options.
257     */
258    struct st_config_options options;
259 };
260 
261 struct st_context_iface;
262 struct st_manager;
263 
264 /**
265  * Represent a windowing system drawable.
266  *
267  * The framebuffer is implemented by the state tracker manager and
268  * used by the state trackers.
269  *
270  * Instead of the winsys poking into the API context to figure
271  * out what buffers that might be needed in the future by the API
272  * context, it calls into the framebuffer to get the textures.
273  *
274  * This structure along with the notify_invalid_framebuffer
275  * allows framebuffers to be shared between different threads
276  * but at the same make the API context free from thread
277  * synchronization primitves, with the exception of a small
278  * atomic flag used for notification of framebuffer dirty status.
279  *
280  * The thread synchronization is put inside the framebuffer
281  * and only called once the framebuffer has become dirty.
282  */
283 struct st_framebuffer_iface
284 {
285    /**
286     * Atomic stamp which changes when framebuffers need to be updated.
287     */
288    int32_t stamp;
289 
290    /**
291     * Identifier that uniquely identifies the framebuffer interface object.
292     */
293    uint32_t ID;
294 
295    /**
296     * The state tracker manager that manages this object.
297     */
298    struct st_manager *state_manager;
299 
300    /**
301     * Available for the state tracker manager to use.
302     */
303    void *st_manager_private;
304 
305    /**
306     * The visual of a framebuffer.
307     */
308    const struct st_visual *visual;
309 
310    /**
311     * Flush the front buffer.
312     *
313     * On some window systems, changes to the front buffers are not immediately
314     * visible.  They need to be flushed.
315     *
316     * @att is one of the front buffer attachments.
317     */
318    boolean (*flush_front)(struct st_context_iface *stctx,
319                           struct st_framebuffer_iface *stfbi,
320                           enum st_attachment_type statt);
321 
322    /**
323     * The state tracker asks for the textures it needs.
324     *
325     * It should try to only ask for attachments that it currently renders
326     * to, thus allowing the winsys to delay the allocation of textures not
327     * needed. For example front buffer attachments are not needed if you
328     * only do back buffer rendering.
329     *
330     * The implementor of this function needs to also ensure
331     * thread safty as this call might be done from multiple threads.
332     *
333     * The returned textures are owned by the caller.  They should be
334     * unreferenced when no longer used.  If this function is called multiple
335     * times with different sets of attachments, those buffers not included in
336     * the last call might be destroyed.  This behavior might change in the
337     * future.
338     */
339    boolean (*validate)(struct st_context_iface *stctx,
340                        struct st_framebuffer_iface *stfbi,
341                        const enum st_attachment_type *statts,
342                        unsigned count,
343                        struct pipe_resource **out);
344    boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
345                                  struct st_framebuffer_iface *stfbi);
346 };
347 
348 /**
349  * Represent a rendering context.
350  *
351  * This entity is created from st_api and used by the state tracker manager.
352  */
353 struct st_context_iface
354 {
355    /**
356     * Available for the state tracker and the manager to use.
357     */
358    void *st_context_private;
359    void *st_manager_private;
360 
361    /**
362     * The state tracker manager that manages this object.
363     */
364    struct st_manager *state_manager;
365 
366    /**
367     * The CSO context associated with this context in case we need to draw
368     * something before swap buffers.
369     */
370    struct cso_context *cso_context;
371 
372    /**
373     * The gallium context.
374     */
375    struct pipe_context *pipe;
376 
377    /**
378     * Destroy the context.
379     */
380    void (*destroy)(struct st_context_iface *stctxi);
381 
382    /**
383     * Flush all drawing from context to the pipe also flushes the pipe.
384     */
385    void (*flush)(struct st_context_iface *stctxi, unsigned flags,
386                  struct pipe_fence_handle **fence);
387 
388    /**
389     * Replace the texture image of a texture object at the specified level.
390     *
391     * This function is optional.
392     */
393    boolean (*teximage)(struct st_context_iface *stctxi,
394                        enum st_texture_type target,
395                        int level, enum pipe_format internal_format,
396                        struct pipe_resource *tex, boolean mipmap);
397 
398    /**
399     * Used to implement glXCopyContext.
400     */
401    void (*copy)(struct st_context_iface *stctxi,
402                 struct st_context_iface *stsrci, unsigned mask);
403 
404    /**
405     * Used to implement wglShareLists.
406     */
407    boolean (*share)(struct st_context_iface *stctxi,
408                     struct st_context_iface *stsrci);
409 
410    /**
411     * Start the thread if the API has a worker thread.
412     * Called after the context has been created and fully initialized on both
413     * sides (e.g. st/mesa and st/dri).
414     */
415    void (*start_thread)(struct st_context_iface *stctxi);
416 
417    /**
418     * If the API is multithreaded, wait for all queued commands to complete.
419     * Called from the main thread.
420     */
421    void (*thread_finish)(struct st_context_iface *stctxi);
422 };
423 
424 
425 /**
426  * Represent a state tracker manager.
427  *
428  * This interface is implemented by the state tracker manager.  It corresponds
429  * to a "display" in the window system.
430  */
431 struct st_manager
432 {
433    struct pipe_screen *screen;
434 
435    /**
436     * Look up and return the info of an EGLImage.
437     *
438     * This is used to implement for example EGLImageTargetTexture2DOES.
439     * The GLeglImageOES agrument of that call is passed directly to this
440     * function call and the information needed to access this is returned
441     * in the given struct out.
442     *
443     * @smapi: manager owning the caller context
444     * @stctx: caller context
445     * @egl_image: EGLImage that caller recived
446     * @out: return struct filled out with access information.
447     *
448     * This function is optional.
449     */
450    boolean (*get_egl_image)(struct st_manager *smapi,
451                             void *egl_image,
452                             struct st_egl_image *out);
453 
454    /**
455     * Query an manager param.
456     */
457    int (*get_param)(struct st_manager *smapi,
458                     enum st_manager_param param);
459 
460    /**
461     * Call the loader function setBackgroundContext. Called from the worker
462     * thread.
463     */
464    void (*set_background_context)(struct st_context_iface *stctxi,
465                                   struct util_queue_monitoring *queue_info);
466 
467    /**
468     * Destroy any private data used by the state tracker manager.
469     */
470    void (*destroy)(struct st_manager *smapi);
471 
472    /**
473     * Available for the state tracker manager to use.
474     */
475    void *st_manager_private;
476 };
477 
478 /**
479  * Represent a rendering API such as OpenGL or OpenVG.
480  *
481  * Implemented by the state tracker and used by the state tracker manager.
482  */
483 struct st_api
484 {
485    /**
486     * The name of the rendering API.  This is informative.
487     */
488    const char *name;
489 
490    /**
491     * The supported rendering API.
492     */
493    enum st_api_type api;
494 
495    /**
496     * The supported profiles.  Tested with ST_PROFILE_*_MASK.
497     */
498    unsigned profile_mask;
499 
500    /**
501     * The supported optional features.  Tested with ST_FEATURE_*_MASK.
502     */
503    unsigned feature_mask;
504 
505    /**
506     * Destroy the API.
507     */
508    void (*destroy)(struct st_api *stapi);
509 
510    /**
511     * Query supported OpenGL versions. (if applicable)
512     * The format is (major*10+minor).
513     */
514    void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
515                           struct st_config_options *options,
516                           int *gl_core_version,
517                           int *gl_compat_version,
518                           int *gl_es1_version,
519                           int *gl_es2_version);
520 
521    /**
522     * Create a rendering context.
523     */
524    struct st_context_iface *(*create_context)(struct st_api *stapi,
525                                               struct st_manager *smapi,
526                                               const struct st_context_attribs *attribs,
527                                               enum st_context_error *error,
528                                               struct st_context_iface *stsharei);
529 
530    /**
531     * Bind the context to the calling thread with draw and read as drawables.
532     *
533     * The framebuffers might be NULL, or might have different visuals than the
534     * context does.
535     */
536    boolean (*make_current)(struct st_api *stapi,
537                            struct st_context_iface *stctxi,
538                            struct st_framebuffer_iface *stdrawi,
539                            struct st_framebuffer_iface *streadi);
540 
541    /**
542     * Get the currently bound context in the calling thread.
543     */
544    struct st_context_iface *(*get_current)(struct st_api *stapi);
545 
546    /**
547     * Notify the st manager the framebuffer interface object
548     * is no longer valid.
549     */
550    void (*destroy_drawable)(struct st_api *stapi,
551                             struct st_framebuffer_iface *stfbi);
552 };
553 
554 /**
555  * Return true if the visual has the specified buffers.
556  */
557 static inline boolean
st_visual_have_buffers(const struct st_visual * visual,unsigned mask)558 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
559 {
560    return ((visual->buffer_mask & mask) == mask);
561 }
562 
563 #endif /* _ST_API_H_ */
564