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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "main/context.h"
30 #include "main/viewport.h"
31 #include "st_context.h"
32 #include "st_atom.h"
33 #include "pipe/p_context.h"
34 #include "cso_cache/cso_context.h"
35 
36 /**
37  * Update the viewport transformation matrix.  Depends on:
38  *  - viewport pos/size
39  *  - depthrange
40  *  - window pos/size or FBO size
41  */
42 void
st_update_viewport(struct st_context * st)43 st_update_viewport( struct st_context *st )
44 {
45    struct gl_context *ctx = st->ctx;
46    unsigned i;
47 
48    /* _NEW_VIEWPORT
49     */
50    for (i = 0; i < st->state.num_viewports; i++) {
51       float *scale = st->state.viewport[i].scale;
52       float *translate = st->state.viewport[i].translate;
53 
54       _mesa_get_viewport_xform(ctx, i, scale, translate);
55 
56       /* _NEW_BUFFERS */
57       /* Drawing to a window where the coordinate system is upside down. */
58       if (st->state.fb_orientation == Y_0_TOP) {
59          scale[1] *= -1;
60          translate[1] = st->state.fb_height - translate[1];
61       }
62    }
63 
64    cso_set_viewport(st->cso_context, &st->state.viewport[0]);
65 
66    if (st->state.num_viewports > 1) {
67       struct pipe_context *pipe = st->pipe;
68 
69       pipe->set_viewport_states(pipe, 1, st->state.num_viewports - 1,
70                                 &st->state.viewport[1]);
71    }
72 }
73