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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "main/shaderapi.h"
37 #include "program/prog_instruction.h"
38 #include "program/program.h"
39 
40 #include "cso_cache/cso_context.h"
41 #include "draw/draw_context.h"
42 
43 #include "st_context.h"
44 #include "st_debug.h"
45 #include "st_program.h"
46 #include "st_mesa_to_tgsi.h"
47 #include "st_cb_program.h"
48 #include "st_glsl_to_tgsi.h"
49 #include "st_atifs_to_tgsi.h"
50 
51 
52 /**
53  * Called via ctx->Driver.NewProgram() to allocate a new vertex or
54  * fragment program.
55  */
56 static struct gl_program *
st_new_program(struct gl_context * ctx,GLenum target,GLuint id,bool is_arb_asm)57 st_new_program(struct gl_context *ctx, GLenum target, GLuint id,
58                bool is_arb_asm)
59 {
60    switch (target) {
61    case GL_VERTEX_PROGRAM_ARB: {
62       struct st_vertex_program *prog = rzalloc(NULL,
63                                                struct st_vertex_program);
64       return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
65    }
66    case GL_FRAGMENT_PROGRAM_ARB: {
67       struct st_fragment_program *prog = rzalloc(NULL,
68                                                  struct st_fragment_program);
69       return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
70    }
71    case GL_TESS_CONTROL_PROGRAM_NV:
72    case GL_TESS_EVALUATION_PROGRAM_NV:
73    case GL_GEOMETRY_PROGRAM_NV: {
74       struct st_common_program *prog = rzalloc(NULL,
75                                                struct st_common_program);
76       return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
77    }
78    case GL_COMPUTE_PROGRAM_NV: {
79       struct st_compute_program *prog = rzalloc(NULL,
80                                                 struct st_compute_program);
81       return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm);
82    }
83    default:
84       assert(0);
85       return NULL;
86    }
87 }
88 
89 
90 /**
91  * Called via ctx->Driver.DeleteProgram()
92  */
93 static void
st_delete_program(struct gl_context * ctx,struct gl_program * prog)94 st_delete_program(struct gl_context *ctx, struct gl_program *prog)
95 {
96    struct st_context *st = st_context(ctx);
97 
98    switch( prog->Target ) {
99    case GL_VERTEX_PROGRAM_ARB:
100       {
101          struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
102          st_release_vp_variants( st, stvp );
103 
104          if (stvp->glsl_to_tgsi)
105             free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
106       }
107       break;
108    case GL_TESS_CONTROL_PROGRAM_NV:
109    case GL_TESS_EVALUATION_PROGRAM_NV:
110    case GL_GEOMETRY_PROGRAM_NV:
111       {
112          struct st_common_program *p = st_common_program(prog);
113 
114          st_release_basic_variants(st, p->Base.Target, &p->variants,
115                                    &p->tgsi);
116 
117          if (p->glsl_to_tgsi)
118             free_glsl_to_tgsi_visitor(p->glsl_to_tgsi);
119       }
120       break;
121    case GL_FRAGMENT_PROGRAM_ARB:
122       {
123          struct st_fragment_program *stfp =
124             (struct st_fragment_program *) prog;
125 
126          st_release_fp_variants(st, stfp);
127 
128          if (stfp->glsl_to_tgsi)
129             free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
130       }
131       break;
132    case GL_COMPUTE_PROGRAM_NV:
133       {
134          struct st_compute_program *stcp =
135             (struct st_compute_program *) prog;
136 
137          st_release_cp_variants(st, stcp);
138 
139          if (stcp->glsl_to_tgsi)
140             free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi);
141       }
142       break;
143    default:
144       assert(0); /* problem */
145    }
146 
147    /* delete base class */
148    _mesa_delete_program( ctx, prog );
149 }
150 
151 
152 /**
153  * Called via ctx->Driver.ProgramStringNotify()
154  * Called when the program's text/code is changed.  We have to free
155  * all shader variants and corresponding gallium shaders when this happens.
156  */
157 static GLboolean
st_program_string_notify(struct gl_context * ctx,GLenum target,struct gl_program * prog)158 st_program_string_notify( struct gl_context *ctx,
159                                            GLenum target,
160                                            struct gl_program *prog )
161 {
162    struct st_context *st = st_context(ctx);
163    gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
164 
165    if (target == GL_FRAGMENT_PROGRAM_ARB) {
166       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
167 
168       st_release_fp_variants(st, stfp);
169       if (!st_translate_fragment_program(st, stfp))
170          return false;
171 
172       if (st->fp == stfp)
173 	 st->dirty |= stfp->affected_states;
174    }
175    else if (target == GL_GEOMETRY_PROGRAM_NV) {
176       struct st_common_program *stgp = st_common_program(prog);
177 
178       st_release_basic_variants(st, stgp->Base.Target, &stgp->variants,
179                                 &stgp->tgsi);
180       if (!st_translate_geometry_program(st, stgp))
181          return false;
182 
183       if (st->gp == stgp)
184 	 st->dirty |= stgp->affected_states;
185    }
186    else if (target == GL_VERTEX_PROGRAM_ARB) {
187       struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
188 
189       st_release_vp_variants(st, stvp);
190       if (!st_translate_vertex_program(st, stvp))
191          return false;
192 
193       if (st->vp == stvp)
194 	 st->dirty |= ST_NEW_VERTEX_PROGRAM(st, stvp);
195    }
196    else if (target == GL_TESS_CONTROL_PROGRAM_NV) {
197       struct st_common_program *sttcp =
198          st_common_program(prog);
199 
200       st_release_basic_variants(st, sttcp->Base.Target, &sttcp->variants,
201                                 &sttcp->tgsi);
202       if (!st_translate_tessctrl_program(st, sttcp))
203          return false;
204 
205       if (st->tcp == sttcp)
206          st->dirty |= sttcp->affected_states;
207    }
208    else if (target == GL_TESS_EVALUATION_PROGRAM_NV) {
209       struct st_common_program *sttep =
210          st_common_program(prog);
211 
212       st_release_basic_variants(st, sttep->Base.Target, &sttep->variants,
213                                 &sttep->tgsi);
214       if (!st_translate_tesseval_program(st, sttep))
215          return false;
216 
217       if (st->tep == sttep)
218          st->dirty |= sttep->affected_states;
219    }
220    else if (target == GL_COMPUTE_PROGRAM_NV) {
221       struct st_compute_program *stcp =
222          (struct st_compute_program *) prog;
223 
224       st_release_cp_variants(st, stcp);
225       if (!st_translate_compute_program(st, stcp))
226          return false;
227 
228       if (st->cp == stcp)
229          st->dirty |= stcp->affected_states;
230    }
231    else if (target == GL_FRAGMENT_SHADER_ATI) {
232       assert(prog);
233 
234       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
235       assert(stfp->ati_fs);
236       assert(stfp->ati_fs->Program == prog);
237 
238       st_init_atifs_prog(ctx, prog);
239 
240       st_release_fp_variants(st, stfp);
241       if (!st_translate_fragment_program(st, stfp))
242          return false;
243 
244       if (st->fp == stfp)
245          st->dirty |= stfp->affected_states;
246    }
247 
248    if (ST_DEBUG & DEBUG_PRECOMPILE ||
249        st->shader_has_one_variant[stage])
250       st_precompile_shader_variant(st, prog);
251 
252    return GL_TRUE;
253 }
254 
255 /**
256  * Called via ctx->Driver.NewATIfs()
257  * Called in glEndFragmentShaderATI()
258  */
259 static struct gl_program *
st_new_ati_fs(struct gl_context * ctx,struct ati_fragment_shader * curProg)260 st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg)
261 {
262    struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
263          curProg->Id, true);
264    struct st_fragment_program *stfp = (struct st_fragment_program *)prog;
265    stfp->ati_fs = curProg;
266    return prog;
267 }
268 
269 /**
270  * Plug in the program and shader-related device driver functions.
271  */
272 void
st_init_program_functions(struct dd_function_table * functions)273 st_init_program_functions(struct dd_function_table *functions)
274 {
275    functions->NewProgram = st_new_program;
276    functions->DeleteProgram = st_delete_program;
277    functions->ProgramStringNotify = st_program_string_notify;
278    functions->NewATIfs = st_new_ati_fs;
279 
280    functions->LinkShader = st_link_shader;
281 }
282