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1 /**************************************************************************
2  *
3  * Copyright 2011 Marek Olšák <maraeo@gmail.com>
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Marek Olšák <maraeo@gmail.com>
31   */
32 
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "st_context.h"
38 #include "st_cb_syncobj.h"
39 
40 struct st_sync_object {
41    struct gl_sync_object b;
42 
43    struct pipe_fence_handle *fence;
44    mtx_t mutex; /**< protects "fence" */
45 };
46 
47 
st_new_sync_object(struct gl_context * ctx)48 static struct gl_sync_object *st_new_sync_object(struct gl_context *ctx)
49 {
50    struct st_sync_object *so = CALLOC_STRUCT(st_sync_object);
51 
52    mtx_init(&so->mutex, mtx_plain);
53    return &so->b;
54 }
55 
st_delete_sync_object(struct gl_context * ctx,struct gl_sync_object * obj)56 static void st_delete_sync_object(struct gl_context *ctx,
57                                   struct gl_sync_object *obj)
58 {
59    struct pipe_screen *screen = st_context(ctx)->pipe->screen;
60    struct st_sync_object *so = (struct st_sync_object*)obj;
61 
62    screen->fence_reference(screen, &so->fence, NULL);
63    mtx_destroy(&so->mutex);
64    free(so->b.Label);
65    free(so);
66 }
67 
st_fence_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLenum condition,GLbitfield flags)68 static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
69                           GLenum condition, GLbitfield flags)
70 {
71    struct pipe_context *pipe = st_context(ctx)->pipe;
72    struct st_sync_object *so = (struct st_sync_object*)obj;
73 
74    assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
75    assert(so->fence == NULL);
76 
77    pipe->flush(pipe, &so->fence, PIPE_FLUSH_DEFERRED);
78 }
79 
st_client_wait_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLbitfield flags,GLuint64 timeout)80 static void st_client_wait_sync(struct gl_context *ctx,
81                                 struct gl_sync_object *obj,
82                                 GLbitfield flags, GLuint64 timeout)
83 {
84    struct pipe_context *pipe = st_context(ctx)->pipe;
85    struct pipe_screen *screen = pipe->screen;
86    struct st_sync_object *so = (struct st_sync_object*)obj;
87    struct pipe_fence_handle *fence = NULL;
88 
89    /* If the fence doesn't exist, assume it's signalled. */
90    mtx_lock(&so->mutex);
91    if (!so->fence) {
92       mtx_unlock(&so->mutex);
93       so->b.StatusFlag = GL_TRUE;
94       return;
95    }
96 
97    /* We need a local copy of the fence pointer, so that we can call
98     * fence_finish unlocked.
99     */
100    screen->fence_reference(screen, &fence, so->fence);
101    mtx_unlock(&so->mutex);
102 
103    /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
104     *    [...] if ClientWaitSync is called and all of the following are true:
105     *    - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
106     *    - sync is unsignaled when ClientWaitSync is called,
107     *    - and the calls to ClientWaitSync and FenceSync were issued from
108     *      the same context,
109     *    then the GL will behave as if the equivalent of Flush were inserted
110     *    immediately after the creation of sync.
111     *
112     * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
113     * forget to set it.
114     */
115    if (screen->fence_finish(screen, pipe, fence, timeout)) {
116       mtx_lock(&so->mutex);
117       screen->fence_reference(screen, &so->fence, NULL);
118       mtx_unlock(&so->mutex);
119       so->b.StatusFlag = GL_TRUE;
120    }
121    screen->fence_reference(screen, &fence, NULL);
122 }
123 
st_check_sync(struct gl_context * ctx,struct gl_sync_object * obj)124 static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
125 {
126    st_client_wait_sync(ctx, obj, 0, 0);
127 }
128 
st_server_wait_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLbitfield flags,GLuint64 timeout)129 static void st_server_wait_sync(struct gl_context *ctx,
130                                 struct gl_sync_object *obj,
131                                 GLbitfield flags, GLuint64 timeout)
132 {
133    struct pipe_context *pipe = st_context(ctx)->pipe;
134    struct pipe_screen *screen = pipe->screen;
135    struct st_sync_object *so = (struct st_sync_object*)obj;
136    struct pipe_fence_handle *fence = NULL;
137 
138    /* Nothing needs to be done here if the driver does not support async
139     * flushes. */
140    if (!pipe->fence_server_sync)
141       return;
142 
143    /* If the fence doesn't exist, assume it's signalled. */
144    mtx_lock(&so->mutex);
145    if (!so->fence) {
146       mtx_unlock(&so->mutex);
147       so->b.StatusFlag = GL_TRUE;
148       return;
149    }
150 
151    /* We need a local copy of the fence pointer. */
152    screen->fence_reference(screen, &fence, so->fence);
153    mtx_unlock(&so->mutex);
154 
155    pipe->fence_server_sync(pipe, fence);
156    screen->fence_reference(screen, &fence, NULL);
157 }
158 
st_init_syncobj_functions(struct dd_function_table * functions)159 void st_init_syncobj_functions(struct dd_function_table *functions)
160 {
161    functions->NewSyncObject = st_new_sync_object;
162    functions->FenceSync = st_fence_sync;
163    functions->DeleteSyncObject = st_delete_sync_object;
164    functions->CheckSync = st_check_sync;
165    functions->ClientWaitSync = st_client_wait_sync;
166    functions->ServerWaitSync = st_server_wait_sync;
167 }
168