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1 /****************************************************************************
2  * Copyright (C) 2016 Intel Corporation.   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20  ***************************************************************************/
21 
22 #ifndef SWR_FENCE_WORK_H
23 #define SWR_FENCE_WORK_H
24 
25 typedef void(*SWR_WORK_CALLBACK_FUNC)(struct swr_fence_work *work);
26 
27 struct swr_fence_work {
28    SWR_WORK_CALLBACK_FUNC callback;
29 
30    union {
31       void *data;
32       struct swr_vertex_shader *swr_vs;
33       struct swr_fragment_shader *swr_fs;
34       struct swr_geometry_shader *swr_gs;
35    } free;
36 
37    struct swr_fence_work *next;
38 };
39 
40 void swr_fence_do_work(struct swr_fence *fence);
41 
42 bool swr_fence_work_free(struct pipe_fence_handle *fence, void *data,
43                          bool aligned_free = false);
44 bool swr_fence_work_delete_vs(struct pipe_fence_handle *fence,
45                               struct swr_vertex_shader *swr_vs);
46 bool swr_fence_work_delete_fs(struct pipe_fence_handle *fence,
47                               struct swr_fragment_shader *swr_vs);
48 bool swr_fence_work_delete_gs(struct pipe_fence_handle *fence,
49                               struct swr_geometry_shader *swr_gs);
50 #endif
51