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1<?xml version="1.0"?>
2<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
3               "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
4  <!ENTITY % local.common.attrib "xmlns:xi  CDATA  #FIXED 'http://www.w3.org/2003/XInclude'">
5  <!ENTITY version SYSTEM "version.xml">
6]>
7<chapter id="what-is-harfbuzz">
8  <title>What is HarfBuzz?</title>
9  <para>
10    HarfBuzz is a <emphasis>text-shaping engine</emphasis>. If you
11    give HarfBuzz a font and a string containing a sequence of Unicode
12    codepoints, HarfBuzz selects and positions the corresponding
13    glyphs from the font, applying all of the necessary layout rules
14    and font features. HarfBuzz then returns the string to you in the
15    form that is correctly arranged for the language and writing
16    system.
17  </para>
18  <para>
19    HarfBuzz can properly shape all of the world's major writing
20    systems. It runs on all major operating systems and software
21    platforms and it supports the modern font formats in use
22    today.
23  </para>
24  <section id="what-is-text-shaping">
25    <title>What is text shaping?</title>
26    <para>
27      Text shaping is the process of translating a string of character
28      codes (such as Unicode codepoints) into a properly arranged
29      sequence of glyphs that can be rendered onto a screen or into
30      final output form for inclusion in a document.
31    </para>
32    <para>
33      The shaping process is dependent on the input string, the active
34      font, the script (or writing system) that the string is in, and
35      the language that the string is in.
36    </para>
37    <para>
38      Modern software systems generally only deal with strings in the
39      Unicode encoding scheme (although legacy systems and documents may
40      involve other encodings).
41    </para>
42    <para>
43      There are several font formats that a program might
44      encounter, each of which has a set of standard text-shaping
45      rules.
46    </para>
47    <para>The dominant format is <ulink
48      url="http://www.microsoft.com/typography/otspec/">OpenType</ulink>. The
49    OpenType specification defines a series of <ulink url="https://github.com/n8willis/opentype-shaping-documents">shaping models</ulink> for
50    various scripts from around the world. These shaping models depend on
51    the font including certain features in its <literal>GSUB</literal>
52    and <literal>GPOS</literal> tables.
53    </para>
54    <para>
55      Alternatively, OpenType fonts can include shaping features for
56      the <ulink url="https://graphite.sil.org/">Graphite</ulink> shaping model.
57    </para>
58    <para>
59      TrueType fonts can also include OpenType shaping
60      features. Alternatively, TrueType fonts can also include <ulink url="https://developer.apple.com/fonts/TrueType-Reference-Manual/RM09/AppendixF.html">Apple
61      Advanced Typography</ulink> (AAT) tables to implement shaping
62      support. AAT fonts are generally only found on macOS and iOS systems.
63    </para>
64    <para>
65      Text strings will usually be tagged with a script and language
66      tag that provide the context needed to perform text shaping
67      correctly.  The necessary <ulink
68      url="https://docs.microsoft.com/en-us/typography/opentype/spec/scripttags">Script</ulink>
69      and <ulink
70      url="https://docs.microsoft.com/en-us/typography/opentype/spec/languagetags">language</ulink>
71      tags are defined by OpenType.
72    </para>
73  </section>
74
75  <section id="why-do-i-need-a-shaping-engine">
76    <title>Why do I need a shaping engine?</title>
77    <para>
78      Text shaping is an integral part of preparing text for
79      display. Before a Unicode sequence can be rendered, the
80      codepoints in the sequence must be mapped to the corresponding
81      glyphs provided in the font, and those glyphs must be positioned
82      correctly relative to each other. For many of the scripts
83      supported in Unicode, these steps involve script-specific layout
84      rules, including complex joining, reordering, and positioning
85      behavior. Implementing these rules is the job of the shaping engine.
86    </para>
87    <para>
88      Text shaping is a fairly low-level operation. HarfBuzz is
89      used directly by text-handling libraries like <ulink
90      url="https://www.pango.org/">Pango</ulink>, as well as by the layout
91      engines in Firefox, LibreOffice, and Chromium. Unless you are
92      <emphasis>writing</emphasis> one of these layout engines
93      yourself, you will probably not need to use HarfBuzz: normally,
94      a layout engine, toolkit, or other library will turn text into
95      glyphs for you.
96    </para>
97    <para>
98      However, if you <emphasis>are</emphasis> writing a layout engine
99      or graphics library yourself, then you will need to perform text
100      shaping, and this is where HarfBuzz can help you.
101    </para>
102    <para>
103      Here are some specific scenarios where a text-shaping engine
104      like HarfBuzz helps you:
105    </para>
106    <itemizedlist>
107      <listitem>
108        <para>
109          OpenType fonts contain a set of glyphs (that is, shapes
110	  to represent the letters, numbers, punctuation marks, and
111	  all other symbols), which are indexed by a <literal>glyph ID</literal>.
112	</para>
113	<para>
114          A particular glyph ID within the font does not necessarily
115	  correlate to a predictable Unicode codepoint. For instance,
116	  some fonts have the letter &quot;a&quot; as glyph ID 1, but
117	  many others do not. In order to retrieve the right glyph
118	  from the font to display &quot;a&quot;, you need to consult
119	  the table inside the font (the <literal>cmap</literal>
120	  table) that maps Unicode codepoints to glyph IDs. In other
121	  words, <emphasis>text shaping turns codepoints into glyph
122	  IDs</emphasis>.
123        </para>
124      </listitem>
125      <listitem>
126        <para>
127          Many OpenType fonts contain ligatures: combinations of
128          characters that are rendered as a single unit. For instance,
129	  it is common for the <literal>fi</literal> letter
130	  combination to appear in print as the single ligature glyph
131	  &quot;fi&quot;.
132	</para>
133	<para>
134	  Whether you should render an &quot;f, i&quot; sequence
135	  as <literal>fi</literal> or as &quot;fi&quot; does not
136          depend on the input text. Instead, it depends on the whether
137	  or not the font includes an &quot;fi&quot; glyph and on the
138	  level of ligature application you wish to perform. The font
139	  and the amount of ligature application used are under your
140	  control. In other words, <emphasis>text shaping involves
141	  querying the font's ligature tables and determining what
142	  substitutions should be made</emphasis>.
143        </para>
144      </listitem>
145      <listitem>
146        <para>
147          While ligatures like &quot;fi&quot; are optional typographic
148          refinements, some languages <emphasis>require</emphasis> certain
149          substitutions to be made in order to display text correctly.
150        </para>
151	<para>
152	  For example, in Tamil, when the letter &quot;TTA&quot; (ட)
153	  letter is followed by &quot;U&quot; (உ), the pair
154	  must be replaced by the single glyph &quot;டு&quot;. The
155	  sequence of Unicode characters &quot;டஉ&quot; needs to be
156	  substituted with a single &quot;டு&quot; glyph from the
157	  font.
158	</para>
159	<para>
160	  But &quot;டு&quot; does not have a Unicode codepoint. To
161	  find this glyph, you need to consult the table inside
162	  the font (the <literal>GSUB</literal> table) that contains
163	  substitution information. In other words, <emphasis>text shaping
164	  chooses the correct glyph for a sequence of characters
165	  provided</emphasis>.
166        </para>
167      </listitem>
168      <listitem>
169        <para>
170          Similarly, each Arabic character has four different variants
171	  corresponding to the different positions it might appear in
172	  within a sequence. Inside a font, there will be separate
173	  glyphs for the initial, medial, final, and isolated forms of
174	  each letter, each at a different glyph ID.
175	</para>
176	<para>
177	  Unicode only assigns one codepoint per character, so a
178	  Unicode string will not tell you which glyph variant to use
179	  for each character. To decide, you need to analyze the whole
180	  string and determine the appropriate glyph for each character
181	  based on its position. In other words, <emphasis>text
182	  shaping chooses the correct form of the letter by its
183	  position and returns the correct glyph from the font</emphasis>.
184        </para>
185      </listitem>
186      <listitem>
187        <para>
188          Other languages involve marks and accents that need to be
189          rendered in specific positions relative a base character. For
190          instance, the Moldovan language includes the Cyrillic letter
191          &quot;zhe&quot; (ж) with a breve accent, like so: &quot;ӂ&quot;.
192	</para>
193	<para>
194	  Some fonts will provide this character as a single
195	  zhe-with-breve glyph, but other fonts will not and, instead,
196	  will expect the rendering engine to form the character by
197          superimposing the separate &quot;ж&quot; and &quot;˘&quot;
198	  glyphs.
199	</para>
200	<para>
201	  But exactly where you should draw the breve depends on the
202	  height and width of the preceding zhe glyph. To find the
203	  right position, you need to consult the table inside
204	  the font (the <literal>GPOS</literal> table) that contains
205	  positioning information.
206          In other words, <emphasis>text shaping tells you whether you
207	  have a precomposed glyph within your font or if you need to
208	  compose a glyph yourself out of combining marks&mdash;and,
209	  if so, where to position those marks.</emphasis>
210        </para>
211      </listitem>
212    </itemizedlist>
213    <para>
214      If tasks like these are something that you need to do, then you
215      need a text shaping engine. You could use Uniscribe if you are
216      writing Windows software; you could use CoreText on macOS; or
217      you could use HarfBuzz.
218    </para>
219    <note>
220      <para>
221	In the rest of this manual, the text will assume that the reader
222	is that implementor of a text-layout engine.
223      </para>
224    </note>
225  </section>
226
227
228  <section>
229    <title>What does HarfBuzz do?</title>
230    <para>
231      HarfBuzz provides text shaping through a cross-platform
232      C API that accepts sequences of Unicode codepoints as input. Currently,
233      the following OpenType shaping models are supported:
234    </para>
235    <itemizedlist>
236      <listitem>
237	<para>
238	  Indic (covering Devanagari, Bengali, Gujarati,
239	  Gurmukhi, Kannada, Malayalam, Oriya, Tamil, Telugu, and
240	  Sinhala)
241	</para>
242      </listitem>
243      <listitem>
244	<para>
245	  Arabic (covering Arabic, N'Ko, Syriac, and Mongolian)
246	</para>
247      </listitem>
248      <listitem>
249	<para>
250	  Thai and Lao
251	</para>
252      </listitem>
253      <listitem>
254	<para>
255	  Khmer
256	</para>
257      </listitem>
258      <listitem>
259	<para>
260	  Myanmar
261	</para>
262      </listitem>
263
264      <listitem>
265	<para>
266	  Tibetan
267	</para>
268      </listitem>
269
270      <listitem>
271	<para>
272	  Hangul
273	</para>
274      </listitem>
275
276      <listitem>
277	<para>
278	  Hebrew
279	</para>
280      </listitem>
281      <listitem>
282	<para>
283	  The Universal Shaping Engine or <emphasis>USE</emphasis>
284	  (covering complex scripts not covered by the above shaping
285	  models)
286	</para>
287      </listitem>
288      <listitem>
289	<para>
290	  A default shaping model for non-complex scripts
291	  (covering Latin, Cyrillic, Greek, Armenian, Georgian, Tifinagh,
292	  and many others)
293	</para>
294      </listitem>
295      <listitem>
296	<para>
297	  Emoji (including emoji modifier sequences, flag sequences,
298	  and ZWJ sequences)
299	</para>
300      </listitem>
301    </itemizedlist>
302
303    <para>
304      In addition to OpenType shaping, HarfBuzz supports the latest
305      version of Graphite shaping (the "Graphite 2" model) and AAT
306      shaping.
307    </para>
308
309    <para>
310      HarfBuzz can read and understand TrueType fonts (.ttf), TrueType
311      collections (.ttc), and OpenType fonts (.otf, including those
312      fonts that contain TrueType-style outlines and those that
313      contain PostScript CFF or CFF2 outlines).
314    </para>
315
316    <para>
317      HarfBuzz is designed and tested to run on top of the FreeType
318      font renderer. It can run on Linux, Android, Windows, macOS, and
319      iOS systems.
320    </para>
321
322    <para>
323      In addition to its core shaping functionality, HarfBuzz provides
324      functions for accessing other font features, including optional
325      GSUB and GPOS OpenType features, as well as
326      all color-font formats (<literal>CBDT</literal>,
327      <literal>sbix</literal>, <literal>COLR/CPAL</literal>, and
328      <literal>SVG-OT</literal>) and OpenType variable fonts. HarfBuzz
329      also includes a font-subsetting feature. HarfBuzz can perform
330      some low-level math-shaping operations, although it does not
331      currently perform full shaping for mathematical typesetting.
332    </para>
333
334    <para>
335      A suite of command-line utilities is also provided in the
336      source-code tree, designed to help users test and debug
337      HarfBuzz's features on real-world fonts and input.
338    </para>
339  </section>
340
341  <section id="what-harfbuzz-doesnt-do">
342    <title>What HarfBuzz doesn't do</title>
343    <para>
344      HarfBuzz will take a Unicode string, shape it, and give you the
345      information required to lay it out correctly on a single
346      horizontal (or vertical) line using the font provided. That is the
347      extent of HarfBuzz's responsibility.
348    </para>
349    <para>
350      It is important to note that if you are implementing a complete
351      text-layout engine you may have other responsibilities that
352      HarfBuzz will <emphasis>not</emphasis> help you with. For example:
353    </para>
354    <itemizedlist>
355      <listitem>
356        <para>
357          HarfBuzz won't help you with bidirectionality. If you want to
358          lay out text that includes a mix of Hebrew and English, you
359	  will need to ensure that each buffer provided to HarfBuzz
360	  has all of its characters in the same order and that the
361	  directionality of the buffer is set correctly. This may mean
362	  segmenting the text before it is placed into HarfBuzz buffers. In
363          other words, the user will hit the keys in the following
364          sequence:
365        </para>
366        <programlisting>
367	  A B C [space] ג ב א [space] D E F
368        </programlisting>
369        <para>
370          but will expect to see in the output:
371        </para>
372        <programlisting>
373	  ABC אבג DEF
374        </programlisting>
375        <para>
376          This reordering is called <emphasis>bidi processing</emphasis>
377          (&quot;bidi&quot; is short for bidirectional), and there's an
378          algorithm as an annex to the Unicode Standard which tells you how
379          to process a string of mixed directionality.
380          Before sending your string to HarfBuzz, you may need to apply the
381          bidi algorithm to it. Libraries such as <ulink
382	  url="http://icu-project.org/">ICU</ulink> and <ulink
383	  url="http://fribidi.org/">fribidi</ulink> can do this for you.
384        </para>
385      </listitem>
386      <listitem>
387        <para>
388          HarfBuzz won't help you with text that contains different font
389          properties. For instance, if you have the string &quot;a
390          <emphasis>huge</emphasis> breakfast&quot;, and you expect
391          &quot;huge&quot; to be italic, then you will need to send three
392          strings to HarfBuzz: <literal>a</literal>, in your Roman font;
393          <literal>huge</literal> using your italic font; and
394          <literal>breakfast</literal> using your Roman font again.
395	</para>
396	<para>
397          Similarly, if you change the font, font size, script,
398	  language, or direction within your string, then you will
399	  need to shape each run independently and output them
400	  independently. HarfBuzz expects to shape a run of characters
401	  that all share the same properties.
402        </para>
403      </listitem>
404      <listitem>
405        <para>
406          HarfBuzz won't help you with line breaking, hyphenation, or
407          justification. As mentioned above, HarfBuzz lays out the string
408          along a <emphasis>single line</emphasis> of, notionally,
409          infinite length. If you want to find out where the potential
410          word, sentence and line break points are in your text, you
411          could use the ICU library's break iterator functions.
412        </para>
413        <para>
414          HarfBuzz can tell you how wide a shaped piece of text is, which is
415          useful input to a justification algorithm, but it knows nothing
416          about paragraphs, lines or line lengths. Nor will it adjust the
417          space between words to fit them proportionally into a line.
418        </para>
419      </listitem>
420    </itemizedlist>
421    <para>
422      As a layout-engine implementor, HarfBuzz will help you with the
423      interface between your text and your font, and that's something
424      that you'll need&mdash;what you then do with the glyphs that your font
425      returns is up to you.
426    </para>
427  </section>
428
429  <section id="why-is-it-called-harfbuzz">
430    <title>Why is it called HarfBuzz?</title>
431    <para>
432      HarfBuzz began its life as text-shaping code within the FreeType
433      project (and you will see references to the FreeType authors
434      within the source code copyright declarations), but was then
435      extracted out to its own project. This project is maintained by
436      Behdad Esfahbod, who named it HarfBuzz. Originally, it was a
437      shaping engine for OpenType fonts&mdash;&quot;HarfBuzz&quot; is
438      the Persian for &quot;open type&quot;.
439    </para>
440  </section>
441</chapter>
442