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1 /*
2  * Copyright 2014, 2015 Red Hat.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef VIRGL_RESOURCE_H
25 #define VIRGL_RESOURCE_H
26 
27 #include "util/u_resource.h"
28 #include "util/u_range.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
31 
32 #include "virgl_hw.h"
33 #define VR_MAX_TEXTURE_2D_LEVELS 15
34 
35 struct winsys_handle;
36 struct virgl_screen;
37 struct virgl_context;
38 
39 struct virgl_resource {
40    struct u_resource u;
41    struct virgl_hw_res *hw_res;
42    boolean clean;
43 };
44 
45 struct virgl_buffer {
46    struct virgl_resource base;
47 
48    struct list_head flush_list;
49    boolean on_list;
50 
51    /* The buffer range which is initialized (with a write transfer,
52     * streamout, DMA, or as a random access target). The rest of
53     * the buffer is considered invalid and can be mapped unsynchronized.
54     *
55     * This allows unsychronized mapping of a buffer range which hasn't
56     * been used yet. It's for applications which forget to use
57     * the unsynchronized map flag and expect the driver to figure it out.
58     */
59    struct util_range valid_buffer_range;
60 };
61 
62 struct virgl_texture {
63    struct virgl_resource base;
64 
65    unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
66    unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
67 };
68 
69 struct virgl_transfer {
70    struct pipe_transfer base;
71    uint32_t offset;
72    struct virgl_resource *resolve_tmp;
73 };
74 
75 void virgl_resource_destroy(struct pipe_screen *screen,
76                             struct pipe_resource *resource);
77 
78 void virgl_init_screen_resource_functions(struct pipe_screen *screen);
79 
80 void virgl_init_context_resource_functions(struct pipe_context *ctx);
81 
82 struct pipe_resource *virgl_texture_create(struct virgl_screen *vs,
83                                            const struct pipe_resource *templ);
84 
85 struct pipe_resource *virgl_texture_from_handle(struct virgl_screen *vs,
86                                                 const struct pipe_resource *templ,
87                                                 struct winsys_handle *whandle);
88 
virgl_resource(struct pipe_resource * r)89 static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
90 {
91    return (struct virgl_resource *)r;
92 }
93 
virgl_buffer(struct pipe_resource * r)94 static inline struct virgl_buffer *virgl_buffer(struct pipe_resource *r)
95 {
96    return (struct virgl_buffer *)r;
97 }
98 
virgl_texture(struct pipe_resource * r)99 static inline struct virgl_texture *virgl_texture(struct pipe_resource *r)
100 {
101    return (struct virgl_texture *)r;
102 }
103 
virgl_transfer(struct pipe_transfer * trans)104 static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans)
105 {
106    return (struct virgl_transfer *)trans;
107 }
108 
109 struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
110                                           const struct pipe_resource *templ);
111 
pipe_to_virgl_bind(unsigned pbind)112 static inline unsigned pipe_to_virgl_bind(unsigned pbind)
113 {
114    unsigned outbind = 0;
115    if (pbind & PIPE_BIND_DEPTH_STENCIL)
116       outbind |= VIRGL_BIND_DEPTH_STENCIL;
117    if (pbind & PIPE_BIND_RENDER_TARGET)
118       outbind |= VIRGL_BIND_RENDER_TARGET;
119    if (pbind & PIPE_BIND_SAMPLER_VIEW)
120       outbind |= VIRGL_BIND_SAMPLER_VIEW;
121    if (pbind & PIPE_BIND_VERTEX_BUFFER)
122       outbind |= VIRGL_BIND_VERTEX_BUFFER;
123    if (pbind & PIPE_BIND_INDEX_BUFFER)
124       outbind |= VIRGL_BIND_INDEX_BUFFER;
125    if (pbind & PIPE_BIND_CONSTANT_BUFFER)
126       outbind |= VIRGL_BIND_CONSTANT_BUFFER;
127    if (pbind & PIPE_BIND_DISPLAY_TARGET)
128       outbind |= VIRGL_BIND_DISPLAY_TARGET;
129    if (pbind & PIPE_BIND_STREAM_OUTPUT)
130       outbind |= VIRGL_BIND_STREAM_OUTPUT;
131    if (pbind & PIPE_BIND_CURSOR)
132       outbind |= VIRGL_BIND_CURSOR;
133    if (pbind & PIPE_BIND_CUSTOM)
134       outbind |= VIRGL_BIND_CUSTOM;
135    if (pbind & PIPE_BIND_SCANOUT)
136       outbind |= VIRGL_BIND_SCANOUT;
137    return outbind;
138 }
139 
140 bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
141                                 struct virgl_resource *res,
142                                 unsigned usage);
143 bool virgl_res_needs_readback(struct virgl_context *vctx,
144                               struct virgl_resource *res,
145                               unsigned usage);
146 #endif
147