1 #ifndef _VKSHADERPROGRAM_HPP 2 #define _VKSHADERPROGRAM_HPP 3 /*------------------------------------------------------------------------- 4 * Vulkan CTS Framework 5 * -------------------- 6 * 7 * Copyright (c) 2017 Google Inc. 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief Shader (GLSL/HLSL) source program. 24 *//*--------------------------------------------------------------------*/ 25 26 #include "vkDefs.hpp" 27 #include "gluShaderProgram.hpp" 28 #include "vkValidatorOptions.hpp" 29 30 #include <string> 31 32 namespace tcu 33 { 34 class TestLog; 35 } // tcu 36 37 namespace vk 38 { 39 40 struct ShaderBuildOptions 41 { 42 enum Flags 43 { 44 FLAG_USE_STORAGE_BUFFER_STORAGE_CLASS = (1u<<0), 45 FLAG_ALLOW_RELAXED_OFFSETS = (1u<<1), // allow block offsets to follow VK_KHR_relaxed_block_layout 46 FLAG_ALLOW_SCALAR_OFFSETS = (1u<<2) // allow block offsets to follow VK_EXT_scalar_block_layout 47 }; 48 49 deUint32 vulkanVersion; 50 SpirvVersion targetVersion; 51 deUint32 flags; 52 ShaderBuildOptionsvk::ShaderBuildOptions53 ShaderBuildOptions (deUint32 vulkanVersion_, SpirvVersion targetVersion_, deUint32 flags_) 54 : vulkanVersion (vulkanVersion_) 55 , targetVersion (targetVersion_) 56 , flags (flags_) 57 {} 58 ShaderBuildOptionsvk::ShaderBuildOptions59 ShaderBuildOptions (void) 60 : vulkanVersion (VK_MAKE_VERSION(1, 0, 0)) 61 , targetVersion (SPIRV_VERSION_1_0) 62 , flags (0u) 63 {} 64 getSpirvValidatorOptionsvk::ShaderBuildOptions65 SpirvValidatorOptions getSpirvValidatorOptions() const 66 { 67 SpirvValidatorOptions::BlockLayoutRules rules = SpirvValidatorOptions::kDefaultBlockLayout; 68 69 if (flags & FLAG_ALLOW_SCALAR_OFFSETS) 70 { 71 rules = SpirvValidatorOptions::kScalarBlockLayout; 72 } 73 else if (flags & FLAG_ALLOW_RELAXED_OFFSETS) 74 { 75 rules = SpirvValidatorOptions::kRelaxedBlockLayout; 76 } 77 78 return SpirvValidatorOptions(vulkanVersion, rules); 79 } 80 }; 81 82 enum ShaderLanguage 83 { 84 SHADER_LANGUAGE_GLSL = 0, 85 SHADER_LANGUAGE_HLSL, 86 87 SHADER_LANGUAGE_LAST 88 }; 89 90 struct GlslSource 91 { 92 static const ShaderLanguage shaderLanguage = SHADER_LANGUAGE_GLSL; 93 std::vector<std::string> sources[glu::SHADERTYPE_LAST]; 94 ShaderBuildOptions buildOptions; 95 96 GlslSource& operator<< (const glu::ShaderSource& shaderSource); 97 GlslSource& operator<< (const ShaderBuildOptions& buildOptions_); 98 }; 99 100 struct HlslSource 101 { 102 static const ShaderLanguage shaderLanguage = SHADER_LANGUAGE_HLSL; 103 std::vector<std::string> sources[glu::SHADERTYPE_LAST]; 104 ShaderBuildOptions buildOptions; 105 106 HlslSource& operator<< (const glu::ShaderSource& shaderSource); 107 HlslSource& operator<< (const ShaderBuildOptions& buildOptions_); 108 }; 109 110 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource); 111 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource); 112 113 } // vk 114 115 #endif // _VKSHADERPROGRAM_HPP 116