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1 #ifndef _VKTGEOMETRYTESTSUTIL_HPP
2 #define _VKTGEOMETRYTESTSUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2014 The Android Open Source Project
8  * Copyright (c) 2016 The Khronos Group Inc.
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Geometry Utilities
25  *//*--------------------------------------------------------------------*/
26 
27 #include "vkDefs.hpp"
28 #include "vkMemUtil.hpp"
29 #include "vkRef.hpp"
30 #include "vkPrograms.hpp"
31 #include "vkRefUtil.hpp"
32 #include "vkQueryUtil.hpp"
33 #include "vktTestCase.hpp"
34 
35 #include "tcuVector.hpp"
36 #include "tcuTexture.hpp"
37 
38 #include "deStringUtil.hpp"
39 #include "deUniquePtr.hpp"
40 
41 namespace vkt
42 {
43 namespace geometry
44 {
45 
46 struct PrimitiveTestSpec
47 {
48 	vk::VkPrimitiveTopology		primitiveType;
49 	const char*					name;
50 	vk::VkPrimitiveTopology		outputType;
51 };
52 
53 class Buffer
54 {
55 public:
Buffer(const vk::DeviceInterface & vk,const vk::VkDevice device,vk::Allocator & allocator,const vk::VkBufferCreateInfo & bufferCreateInfo,const vk::MemoryRequirement memoryRequirement)56 										Buffer			(const vk::DeviceInterface&		vk,
57 														 const vk::VkDevice				device,
58 														 vk::Allocator&					allocator,
59 														 const vk::VkBufferCreateInfo&	bufferCreateInfo,
60 														 const vk::MemoryRequirement	memoryRequirement)
61 
62 											: m_buffer		(createBuffer(vk, device, &bufferCreateInfo))
63 											, m_allocation	(allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement))
64 										{
65 											VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset()));
66 										}
67 
get(void) const68 	const vk::VkBuffer&					get				(void) const { return *m_buffer; }
operator *(void) const69 	const vk::VkBuffer&					operator*		(void) const { return get(); }
getAllocation(void) const70 	vk::Allocation&						getAllocation	(void) const { return *m_allocation; }
71 
72 private:
73 	const vk::Unique<vk::VkBuffer>		m_buffer;
74 	const de::UniquePtr<vk::Allocation>	m_allocation;
75 
76 	// "deleted"
77 										Buffer			(const Buffer&);
78 	Buffer&								operator=		(const Buffer&);
79 };
80 
81 class Image
82 {
83 public:
Image(const vk::DeviceInterface & vk,const vk::VkDevice device,vk::Allocator & allocator,const vk::VkImageCreateInfo & imageCreateInfo,const vk::MemoryRequirement memoryRequirement)84 										Image			(const vk::DeviceInterface&		vk,
85 														 const vk::VkDevice				device,
86 														 vk::Allocator&					allocator,
87 														 const vk::VkImageCreateInfo&	imageCreateInfo,
88 														 const vk::MemoryRequirement	memoryRequirement)
89 
90 											: m_image		(createImage(vk, device, &imageCreateInfo))
91 											, m_allocation	(allocator.allocate(getImageMemoryRequirements(vk, device, *m_image), memoryRequirement))
92 										{
93 											VK_CHECK(vk.bindImageMemory(device, *m_image, m_allocation->getMemory(), m_allocation->getOffset()));
94 										}
95 
get(void) const96 	const vk::VkImage&					get				(void) const { return *m_image; }
operator *(void) const97 	const vk::VkImage&					operator*		(void) const { return get(); }
getAllocation(void) const98 	vk::Allocation&						getAllocation	(void) const { return *m_allocation; }
99 
100 private:
101 	const vk::Unique<vk::VkImage>		m_image;
102 	const de::UniquePtr<vk::Allocation>	m_allocation;
103 
104 	// "deleted"
105 										Image			(const Image&);
106 	Image&								operator=		(const Image&);
107 };
108 
109 class GraphicsPipelineBuilder
110 {
111 public:
GraphicsPipelineBuilder(void)112 								GraphicsPipelineBuilder	(void) : m_renderSize			(0, 0)
113 															   , m_shaderStageFlags		(0u)
114 															   , m_cullModeFlags		(vk::VK_CULL_MODE_NONE)
115 															   , m_frontFace			(vk::VK_FRONT_FACE_COUNTER_CLOCKWISE)
116 															   , m_patchControlPoints	(1u)
117 															   , m_blendEnable			(false)
118 															   , m_primitiveTopology	(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST) {}
119 
setRenderSize(const tcu::IVec2 & size)120 	GraphicsPipelineBuilder&	setRenderSize					(const tcu::IVec2& size) { m_renderSize = size; return *this; }
121 	GraphicsPipelineBuilder&	setShader						(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
setPatchControlPoints(const deUint32 controlPoints)122 	GraphicsPipelineBuilder&	setPatchControlPoints			(const deUint32 controlPoints) { m_patchControlPoints = controlPoints; return *this; }
setCullModeFlags(const vk::VkCullModeFlags cullModeFlags)123 	GraphicsPipelineBuilder&	setCullModeFlags				(const vk::VkCullModeFlags cullModeFlags) { m_cullModeFlags = cullModeFlags; return *this; }
setFrontFace(const vk::VkFrontFace frontFace)124 	GraphicsPipelineBuilder&	setFrontFace					(const vk::VkFrontFace frontFace) { m_frontFace = frontFace; return *this; }
setBlend(const bool enable)125 	GraphicsPipelineBuilder&	setBlend						(const bool enable) { m_blendEnable = enable; return *this; }
126 
127 	//! Applies only to pipelines without tessellation shaders.
setPrimitiveTopology(const vk::VkPrimitiveTopology topology)128 	GraphicsPipelineBuilder&	setPrimitiveTopology			(const vk::VkPrimitiveTopology topology) { m_primitiveTopology = topology; return *this; }
129 
addVertexBinding(const vk::VkVertexInputBindingDescription vertexBinding)130 	GraphicsPipelineBuilder&	addVertexBinding				(const vk::VkVertexInputBindingDescription vertexBinding) { m_vertexInputBindings.push_back(vertexBinding); return *this; }
addVertexAttribute(const vk::VkVertexInputAttributeDescription vertexAttribute)131 	GraphicsPipelineBuilder&	addVertexAttribute				(const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
132 
133 	//! Basic vertex input configuration (uses biding 0, location 0, etc.)
134 	GraphicsPipelineBuilder&	setVertexInputSingleAttribute	(const vk::VkFormat vertexFormat, const deUint32 stride);
135 
136 	vk::Move<vk::VkPipeline>	build							(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
137 
138 private:
139 	tcu::IVec2											m_renderSize;
140 	vk::Move<vk::VkShaderModule>						m_vertexShaderModule;
141 	vk::Move<vk::VkShaderModule>						m_fragmentShaderModule;
142 	vk::Move<vk::VkShaderModule>						m_geometryShaderModule;
143 	vk::Move<vk::VkShaderModule>						m_tessControlShaderModule;
144 	vk::Move<vk::VkShaderModule>						m_tessEvaluationShaderModule;
145 	std::vector<vk::VkPipelineShaderStageCreateInfo>	m_shaderStages;
146 	std::vector<vk::VkVertexInputBindingDescription>	m_vertexInputBindings;
147 	std::vector<vk::VkVertexInputAttributeDescription>	m_vertexInputAttributes;
148 	vk::VkShaderStageFlags								m_shaderStageFlags;
149 	vk::VkCullModeFlags									m_cullModeFlags;
150 	vk::VkFrontFace										m_frontFace;
151 	deUint32											m_patchControlPoints;
152 	bool												m_blendEnable;
153 	vk::VkPrimitiveTopology								m_primitiveTopology;
154 
155 	GraphicsPipelineBuilder (const GraphicsPipelineBuilder&); // "deleted"
156 	GraphicsPipelineBuilder& operator= (const GraphicsPipelineBuilder&);
157 };
158 
159 template<typename T>
sizeInBytes(const std::vector<T> & vec)160 inline std::size_t sizeInBytes (const std::vector<T>& vec)
161 {
162 	return vec.size() * sizeof(vec[0]);
163 }
164 
165 std::string						inputTypeToGLString			(const vk::VkPrimitiveTopology& inputType);
166 std::string						outputTypeToGLString		(const vk::VkPrimitiveTopology& outputType);
167 std::size_t						calcOutputVertices			(const vk::VkPrimitiveTopology& inputType);
168 
169 vk::VkBufferCreateInfo			makeBufferCreateInfo		(const vk::VkDeviceSize bufferSize, const vk::VkBufferUsageFlags usage);
170 vk::VkImageCreateInfo			makeImageCreateInfo			(const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage, const deUint32 numArrayLayers = 1u);
171 vk::Move<vk::VkDescriptorSet>	makeDescriptorSet			(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorPool descriptorPool, const vk::VkDescriptorSetLayout setLayout);
172 vk::Move<vk::VkImageView>		makeImageView				(const vk::DeviceInterface& vk, const vk::VkDevice vkDevice, const vk::VkImage image, const vk::VkImageViewType viewType, const vk::VkFormat format, const vk::VkImageSubresourceRange subresourceRange);
173 vk::VkBufferImageCopy			makeBufferImageCopy			(const vk::VkExtent3D extent, const vk::VkImageSubresourceLayers subresourceLayers);
174 vk::VkBufferImageCopy			makeBufferImageCopy			(const vk::VkDeviceSize& bufferOffset, const vk::VkImageSubresourceLayers& imageSubresource, const vk::VkOffset3D& imageOffset, const vk::VkExtent3D& imageExtent);
175 vk::Move<vk::VkPipelineLayout>	makePipelineLayout			(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorSetLayout descriptorSetLayout = DE_NULL);
176 vk::Move<vk::VkFramebuffer>		makeFramebuffer				(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass, const vk::VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers);
177 de::MovePtr<vk::Allocation>		bindImage					(const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkImage image, const vk::MemoryRequirement requirement);
178 de::MovePtr<vk::Allocation>		bindBuffer					(const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkBuffer buffer, const vk::MemoryRequirement requirement);
179 
180 bool							compareWithFileImage		(Context& context, const tcu::ConstPixelBufferAccess& resultImage, std::string name);
181 
182 void							fillBuffer					(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::Allocation& alloc, const vk::VkDeviceSize size, const vk::VkDeviceSize offset, const vk::VkFormat format, const tcu::Vec4& color);
183 void							fillBuffer					(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::Allocation& alloc, const vk::VkDeviceSize size, const vk::VkDeviceSize offset, const vk::VkFormat format, const float depth);
184 void							zeroBuffer					(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::Allocation& alloc, const vk::VkDeviceSize size);
185 
186 void							checkGeometryShaderSupport	(const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const int numGeometryShaderInvocations = 0);
187 vk::VkBool32					checkPointSize				(const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice);
188 
makeBuffer(const vk::DeviceInterface & vk,const vk::VkDevice device,const vk::VkBufferCreateInfo & createInfo)189 inline vk::Move<vk::VkBuffer> makeBuffer (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkBufferCreateInfo& createInfo)
190 {
191 	return createBuffer(vk, device, &createInfo);
192 }
193 
makeImage(const vk::DeviceInterface & vk,const vk::VkDevice device,const vk::VkImageCreateInfo & createInfo)194 inline vk::Move<vk::VkImage> makeImage (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkImageCreateInfo& createInfo)
195 {
196 	return createImage(vk, device, &createInfo);
197 }
198 
199 } //vkt
200 } //geometry
201 
202 #endif // _VKTGEOMETRYTESTSUTIL_HPP
203