1 /* 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_BASE_SOCKETFACTORY_H__ 12 #define WEBRTC_BASE_SOCKETFACTORY_H__ 13 14 #include "webrtc/base/socket.h" 15 #include "webrtc/base/asyncsocket.h" 16 17 namespace rtc { 18 19 class SocketFactory { 20 public: ~SocketFactory()21 virtual ~SocketFactory() {} 22 23 // Returns a new socket for blocking communication. The type can be 24 // SOCK_DGRAM and SOCK_STREAM. 25 // TODO: C++ inheritance rules mean that all users must have both 26 // CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int) 27 // (and CreateAsyncSocket(int) when all callers are changed. 28 virtual Socket* CreateSocket(int type) = 0; 29 virtual Socket* CreateSocket(int family, int type) = 0; 30 // Returns a new socket for nonblocking communication. The type can be 31 // SOCK_DGRAM and SOCK_STREAM. 32 virtual AsyncSocket* CreateAsyncSocket(int type) = 0; 33 virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0; 34 }; 35 36 } // namespace rtc 37 38 #endif // WEBRTC_BASE_SOCKETFACTORY_H__ 39