Home
last modified time | relevance | path

Searched refs:GetNumberOfSlowPathSpills (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dregister_allocation_resolver.cc283 codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers= */ true); in CalculateMaximumSafepointSpillSize()
285 codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers= */ false); in CalculateMaximumSafepointSpillSize()
291 DCHECK_EQ(0u, codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers= */ true)); in CalculateMaximumSafepointSpillSize()
292 DCHECK_EQ(0u, codegen_->GetNumberOfSlowPathSpills(locations, /* core_registers= */ false)); in CalculateMaximumSafepointSpillSize()
Dcode_generator.h312 size_t GetNumberOfSlowPathSpills(LocationSummary* locations, bool core_registers) const { in GetNumberOfSlowPathSpills() function