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Searched refs:HasDebuggerShadowFrames (Results 1 – 4 of 4) sorted by relevance

/art/runtime/
Ddebugger.h609 if (!IsDebuggerActive() && !thread->HasDebuggerShadowFrames()) { in IsForcedInterpreterNeededForUpcall()
622 if (!IsDebuggerActive() && !thread->HasDebuggerShadowFrames()) { in IsForcedInterpreterNeededForException()
Dquick_exception_handler.cc134 } else if (UNLIKELY(GetThread()->HasDebuggerShadowFrames())) { in HandleTryItems()
Dthread.h630 bool HasDebuggerShadowFrames() const { in HasDebuggerShadowFrames() function
Ddebugger.cc2872 if (!visitor.IsShadowFrame() && thread->HasDebuggerShadowFrames()) { in SetLocalValue()
3570 if (thread->HasDebuggerShadowFrames()) { in IsForcedInterpreterNeededForUpcallImpl()