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Searched refs:IsPending (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.cc128 DCHECK(!move->IsPending()); in PerformMove()
149 if (other_move.Blocks(destination) && !other_move.IsPending()) { in PerformMove()
203 DCHECK(other_move->IsPending()) << "move=" << *move << " other_move=" << *other_move; in PerformMove()
408 DCHECK(!move->IsPending()); in PerformMove()
436 if (other_move.Blocks(destination) && !other_move.IsPending()) { in PerformMove()
Dnodes.h7631 DCHECK(!IsPending()); in MarkPending()
7638 DCHECK(IsPending()); in ClearPending()
7642 bool IsPending() const { in IsPending() function