Searched refs:NumColumnBits (Results 1 – 3 of 3) sorted by relevance
/art/libartbase/base/ |
D | bit_table_test.cc | 68 EXPECT_EQ(10u, table.NumColumnBits(0)); in TEST() 116 EXPECT_EQ(6u, table.NumColumnBits(0)); in TEST() 117 EXPECT_EQ(0u, table.NumColumnBits(1)); in TEST() 118 EXPECT_EQ(7u, table.NumColumnBits(2)); in TEST() 119 EXPECT_EQ(32u, table.NumColumnBits(3)); in TEST()
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D | bit_table.h | 70 return table_data_.LoadBits(offset, NumColumnBits(column)) + kValueBias; 78 return table_data_.Subregion(offset, NumColumnBits(column)); 87 uint32_t NumColumnBits(uint32_t column) const { in NumColumnBits() function 380 DCHECK_EQ(column_bits[c], table.NumColumnBits(c)); in Encode() 465 DCHECK_EQ(max_num_bits_, table.NumColumnBits(0)); in Encode()
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/art/runtime/ |
D | stack_map.cc | 202 if (table.NumColumnBits(c) > 0) { in CollectSizeStats() 204 column_stats->AddBits(table.NumRows() * table.NumColumnBits(c), table.NumRows()); in CollectSizeStats() 244 vios->Stream() << column_names[c] << "=" << table.NumColumnBits(c); in Dump()
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