Searched refs:block_ (Results 1 – 3 of 3) sorted by relevance
38 : block_(block), in BlockInfo()42 UNUSED(block_); in BlockInfo()49 const HBasicBlock& block_;
1765 if (block_->instructions_.first_instruction_ == this) { in MoveBefore()1766 block_->instructions_.first_instruction_ = next_; in MoveBefore()1768 DCHECK_NE(block_->instructions_.last_instruction_, this); in MoveBefore()1776 block_ = cursor->block_; in MoveBefore()1778 if (block_->instructions_.first_instruction_ == cursor) { in MoveBefore()1779 block_->instructions_.first_instruction_ = this; in MoveBefore()
2032 block_(nullptr), in HInstruction()2057 HBasicBlock* GetBlock() const { return block_; } in GetBlock()2058 ArenaAllocator* GetAllocator() const { return block_->GetGraph()->GetAllocator(); } in GetAllocator()2059 void SetBlock(HBasicBlock* block) { block_ = block; } in SetBlock()2060 bool IsInBlock() const { return block_ != nullptr; } in IsInBlock()2061 bool IsInLoop() const { return block_->IsInLoop(); } in IsInLoop()2062 bool IsLoopHeaderPhi() const { return IsPhi() && block_->IsLoopHeader(); } in IsLoopHeaderPhi()2120 bool CanThrowIntoCatchBlock() const { return CanThrow() && block_->IsTryBlock(); } in CanThrowIntoCatchBlock()2471 block_(nullptr), in HInstruction()2530 HBasicBlock* block_; variable