Searched refs:block_order (Results 1 – 2 of 2) sorted by relevance
473 const ArenaVector<HBasicBlock*>& block_order) { in InitializeCodeGeneration() argument474 block_order_ = &block_order; in InitializeCodeGeneration()475 DCHECK(!block_order.empty()); in InitializeCodeGeneration()476 DCHECK(block_order[0] == GetGraph()->GetEntryBlock()); in InitializeCodeGeneration()
230 const ArenaVector<HBasicBlock*>& block_order);