Searched refs:head (Results 1 – 10 of 10) sorted by relevance
57 size_t head = memory_ - unaligned_memory_; in MallocArena() local58 size_t tail = overallocation - head; in MallocArena()59 MEMORY_TOOL_MAKE_NOACCESS(unaligned_memory_, head); in MallocArena()70 size_t head = memory_ - unaligned_memory_; in ~MallocArena() local71 size_t tail = overallocation - head; in ~MallocArena()72 MEMORY_TOOL_MAKE_UNDEFINED(unaligned_memory_, head); in ~MallocArena()
51 ObjPtr<mirror::Reference> head = list_->GetPendingNext<kWithoutReadBarrier>(); in EnqueueReference() local52 DCHECK(head != nullptr); in EnqueueReference()53 ref->SetPendingNext(head); in EnqueueReference()184 const ObjPtr<mirror::Reference> head = list_; in ForwardSoftReferences() local185 ObjPtr<mirror::Reference> ref = head; in ForwardSoftReferences()194 } while (LIKELY(ref != head)); in ForwardSoftReferences()
18 HEAD=$(head -n 1 "$2")
24 if test -f classes.dex && head -c 7 classes.dex | grep -q 035; then
45 checksum=`head -c 32 -z "$TMP/file${suffix}.dex" | tail -c 24 -z | base64`
180 JITCodeEntry* head = descriptor.head_.load(std::memory_order_relaxed); in CreateJITCodeEntryInternal() local186 entry->next_.store(head, std::memory_order_relaxed); in CreateJITCodeEntryInternal()191 if (head != nullptr) { in CreateJITCodeEntryInternal()192 head->prev_ = entry; in CreateJITCodeEntryInternal()
269 Slot* head = reinterpret_cast<Slot*>(head_); in Verify() local272 CHECK(head == nullptr); in Verify()277 CHECK(head != nullptr); in Verify()282 for (Slot* slot = head; slot != nullptr; slot = slot->Next()) { in Verify()
478 static FrameIdToShadowFrame* FindFrameIdToShadowFrame(FrameIdToShadowFrame* head, in FindFrameIdToShadowFrame() argument481 for (FrameIdToShadowFrame* record = head; record != nullptr; record = record->GetNext()) { in FindFrameIdToShadowFrame()553 FrameIdToShadowFrame* head = tlsPtr_.frame_id_to_shadow_frame; in RemoveDebuggerShadowFrameMapping() local554 if (head->GetFrameId() == frame_id) { in RemoveDebuggerShadowFrameMapping()555 tlsPtr_.frame_id_to_shadow_frame = head->GetNext(); in RemoveDebuggerShadowFrameMapping()556 FrameIdToShadowFrame::Delete(head); in RemoveDebuggerShadowFrameMapping()559 FrameIdToShadowFrame* prev = head; in RemoveDebuggerShadowFrameMapping()560 for (FrameIdToShadowFrame* record = head->GetNext(); in RemoveDebuggerShadowFrameMapping()
1687 # v0: free list head1712 # Load the free list head (v0).1717 # Load the next pointer of the head and update the list head with the next pointer.
1763 # v0: free list head1788 # Load the free list head (v0).1794 # Load the next pointer of the head and update the list head with the next pointer.