Searched refs:high_pc (Results 1 – 2 of 2) sorted by relevance
78 uint32_t high_pc; // Relative to compilation unit. member129 const uint32_t high_pc = next_it != stack_maps.end() in GetVariableLocations() local132 DCHECK_LE(low_pc, high_pc); in GetVariableLocations()133 if (low_pc == high_pc) { in GetVariableLocations()161 variable_locations.back().high_pc == low_pc) { in GetVariableLocations()163 variable_locations.back().high_pc = high_pc; in GetVariableLocations()165 variable_locations.push_back({low_pc, high_pc, reg_lo, reg_hi}); in GetVariableLocations()268 debug_loc.PushUint64(variable_location.high_pc); in WriteDebugLocEntry()271 debug_loc.PushUint32(variable_location.high_pc); in WriteDebugLocEntry()295 uint32_t high_pc = variable_locations[i].high_pc; in WriteDebugLocEntry() local[all …]
129 uint64_t high_pc = low_pc + mi->code_size; in Write() local132 debug_ranges.PushUint64(high_pc); in Write()135 debug_ranges.PushUint32(high_pc); in Write()