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Searched refs:is_finalized (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dnodes.cc773 bool is_finalized = false; in PopulateIrreducibleRecursive() local
786 is_finalized = true; in PopulateIrreducibleRecursive()
798 if (!is_finalized && blocks_.IsBitSet(predecessor->GetBlockId())) { in PopulateIrreducibleRecursive()
802 is_finalized = true; in PopulateIrreducibleRecursive()
808 if (!is_finalized) { in PopulateIrreducibleRecursive()