Searched refs:is_large_object_space_immune_ (Results 1 – 2 of 2) sorted by relevance
88 is_large_object_space_immune_ = true; in BindBitmaps()96 is_large_object_space_immune_(false), in SemiSpace()151 is_large_object_space_immune_ = false; in InitializePhase()399 CHECK_EQ(is_large_object_space_immune_, collect_from_space_only_); in MarkReachableObjects()401 if (is_large_object_space_immune_ && los != nullptr) { in MarkReachableObjects()667 if (!is_large_object_space_immune_) { in Sweep()673 DCHECK(!is_large_object_space_immune_); in SweepLargeObjects()
212 bool is_large_object_space_immune_; variable