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Searched refs:is_low_memory_mode_ (Results 1 – 2 of 2) sorted by relevance

/art/runtime/
Druntime.cc282 is_low_memory_mode_(false), in Runtime()
1282 is_low_memory_mode_ = runtime_options.Exists(Opt::LowMemoryMode); in Init()
1293 if (is_low_memory_mode_ && !runtime_options.Exists(Opt::ForegroundHeapGrowthMultiplier)) { in Init()
2673 return is_low_memory_mode_ ? kLowMemoryMinLoadFactor : kNormalMinLoadFactor; in GetHashTableMinLoadFactor()
2677 return is_low_memory_mode_ ? kLowMemoryMaxLoadFactor : kNormalMaxLoadFactor; in GetHashTableMaxLoadFactor()
Druntime.h1132 bool is_low_memory_mode_; variable