Searched refs:lock_object (Results 1 – 1 of 1) sorted by relevance
1386 ObjPtr<mirror::Object> lock_object = thread->GetMonitorEnterObject(); in FetchState() local1387 if (lock_object != nullptr) { in FetchState()1393 lock_object = ReadBarrier::Mark(lock_object.Ptr()); in FetchState()1395 *monitor_object = lock_object; in FetchState()1396 *lock_owner_tid = lock_object->GetLockOwnerThreadId(); in FetchState()