Searched refs:suspended_thread (Results 1 – 2 of 2) sorted by relevance
898 Thread* suspended_thread = nullptr; in SuspendThreadByPeer() local912 if (suspended_thread != nullptr) { in SuspendThreadByPeer()917 bool updated = suspended_thread->ModifySuspendCount(soa.Self(), in SuspendThreadByPeer()930 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer()945 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer()946 suspended_thread = thread; in SuspendThreadByPeer()947 bool updated = suspended_thread->ModifySuspendCount(self, +1, nullptr, reason); in SuspendThreadByPeer()978 if (suspended_thread != nullptr) { in SuspendThreadByPeer()979 CHECK_EQ(suspended_thread, thread); in SuspendThreadByPeer()980 bool updated = suspended_thread->ModifySuspendCount(soa.Self(), in SuspendThreadByPeer()[all …]
3647 Thread* suspended_thread; in ScopedDebuggerThreadSuspension() local3653 suspended_thread = thread_list->SuspendThreadByPeer(thread_peer, in ScopedDebuggerThreadSuspension()3658 if (suspended_thread == nullptr) { in ScopedDebuggerThreadSuspension()3662 CHECK_EQ(suspended_thread, thread_); in ScopedDebuggerThreadSuspension()