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/art/compiler/optimizing/
Ddead_code_elimination.cc68 uint32_t switch_index = in MarkReachableBlocks() local
70 if (switch_index < switch_instruction->GetNumEntries()) { in MarkReachableBlocks()
71 live_successors = live_successors.SubArray(switch_index, 1u); in MarkReachableBlocks()
72 DCHECK_EQ(live_successors[0], block->GetSuccessors()[switch_index]); in MarkReachableBlocks()