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Searched refs:bold (Results 1 – 6 of 6) sorted by relevance

/bootable/recovery/recovery_ui/
Dvr_ui.cpp48 int VrRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const { in DrawTextLine()
49 gr_text(gr_sys_font(), x + stereo_offset_, y, line.c_str(), bold); in DrawTextLine()
50 gr_text(gr_sys_font(), x - stereo_offset_ + ScreenWidth(), y, line.c_str(), bold); in DrawTextLine()
Dscreen_ui.cpp179 bool bold = false; in DrawItems() local
189 bold = true; in DrawItems()
191 offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold); in DrawItems()
630 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const { in DrawTextLine()
631 gr_text(gr_sys_font(), x, y, line.c_str(), bold); in DrawTextLine()
/bootable/recovery/recovery_ui/include/recovery_ui/
Dvr_ui.h42 int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
Dscreen_ui.h60 virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0;
328 int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
/bootable/recovery/minui/
Dgraphics.cpp158 void gr_text(const GRFont* font, int x, int y, const char* s, bool bold) { in gr_text() argument
166 bold = bold && (font->texture->height != font->char_height); in gr_text()
181 (bold ? font->char_height * font->texture->row_bytes : 0); in gr_text()
/bootable/recovery/minui/include/minui/
Dminui.h130 void gr_text(const GRFont* font, int x, int y, const char* s, bool bold);