Searched refs:gr_blit (Results 1 – 5 of 5) sorted by relevance
/bootable/recovery/recovery_ui/ |
D | vr_ui.cpp | 39 gr_blit(surface, sx, sy, w, h, dx + stereo_offset_, dy); in DrawSurface() 40 gr_blit(surface, sx, sy, w, h, dx - stereo_offset_ + ScreenWidth(), dy); in DrawSurface()
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D | wear_ui.cpp | 60 gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); in draw_background_locked()
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D | screen_ui.cpp | 610 gr_blit(surface, sx, sy, w, h, dx, dy); in DrawSurface()
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/bootable/recovery/minui/include/minui/ |
D | minui.h | 136 void gr_blit(const GRSurface* source, int sx, int sy, int w, int h, int dx, int dy);
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/bootable/recovery/minui/ |
D | graphics.cpp | 261 void gr_blit(const GRSurface* source, int sx, int sy, int w, int h, int dx, int dy) { in gr_blit() function
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