Searched refs:rotation (Results 1 – 2 of 2) sorted by relevance
44 static GRRotation rotation = GRRotation::NONE; variable48 auto swapped = (rotation == GRRotation::LEFT || rotation == GRRotation::RIGHT); in outside()99 if (rotation == GRRotation::LEFT) { in incr_x()101 } else if (rotation == GRRotation::RIGHT) { in incr_x()103 } else if (rotation == GRRotation::DOWN) { in incr_x()112 if (rotation == GRRotation::LEFT) { in incr_y()114 } else if (rotation == GRRotation::RIGHT) { in incr_y()116 } else if (rotation == GRRotation::DOWN) { in incr_y()125 switch (rotation) { in PixelAt()137 printf("invalid rotation %d", static_cast<int>(rotation)); in PixelAt()[all …]
141 void gr_rotate(GRRotation rotation);