Searched refs:FBO_TEX_COORDS (Results 1 – 1 of 1) sorted by relevance
44 static const float FBO_TEX_COORDS[FBO_NUM_VERTICES * 2] = { variable276 glVertexAttribPointer(mFboTexCoordHandle, 2, GL_FLOAT, false, 0, FBO_TEX_COORDS); in draw()