Searched refs:funcMap (Results 1 – 1 of 1) sorted by relevance
48 std::unordered_map<std::string, EGLFuncPointer> funcMap; variable53 if (funcMap.find("glCompileShader") == funcMap.end()) in glesLayer_glCompileShaderA()56 EGLFuncPointer entry = funcMap["glCompileShader"]; in glesLayer_glCompileShaderA()66 if (funcMap.find("glCompileShader") == funcMap.end()) in glesLayer_glCompileShaderB()69 EGLFuncPointer entry = funcMap["glCompileShader"]; in glesLayer_glCompileShaderB()79 if (funcMap.find("glDrawArraysInstanced") == funcMap.end()) in glesLayer_glDrawArraysInstanced()82 EGLFuncPointer entry = funcMap["glDrawArraysInstanced"]; in glesLayer_glDrawArraysInstanced()92 if (funcMap.find("glBindBuffer") == funcMap.end()) in glesLayer_glBindBuffer()95 EGLFuncPointer entry = funcMap["glBindBuffer"]; in glesLayer_glBindBuffer()105 if (funcMap.find("glGetString") == funcMap.end()) in glesLayer_glGetString()[all …]