Searched refs:gvPositionHandle (Results 1 – 1 of 1) sorted by relevance
32 GLuint gvPositionHandle; variable70 gvPositionHandle = glGetAttribLocation(gProgram, "vPosition"); in initColorOne()98 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in drawColorOne()