Home
last modified time | relevance | path

Searched refs:light (Results 1 – 7 of 7) sorted by relevance

/cts/tests/inputmethod/src/android/view/inputmethod/cts/util/
DLightNavigationBarVerifier.java154 (dark, light) -> Color.red(dark) - Color.red(light)), in verify()
156 (dark, light) -> Color.green(dark) - Color.green(light)), in verify()
158 (dark, light) -> Color.blue(dark) - Color.blue(light)), in verify()
/cts/tests/tests/systemui/src/android/systemui/cts/
DLightBarActivity.java34 private void setLightBar(boolean light, int systemUiFlag) { in setLightBar() argument
36 if (light) { in setLightBar()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/
DDrawParameters.java33 public void update(float[] viewMatrix, float[] projectionMatrix, Light light) { in update() argument
35 mLight = light; in update()
/cts/tests/framework/base/windowmanager/src/android/server/wm/
DEnsureBarContrastTest.java124 private static Matcher<Bitmap> hasNoScrim(boolean light) { in hasNoScrim() argument
126 "must not have a " + (light ? "light" : "dark") + " scrim") { in hasNoScrim()
142 return backgroundForBar(light); in hasNoScrim()
147 private static Matcher<Bitmap> hasContrast(boolean light) {
149 (light ? "light" : "dark") + " bar must have contrast") {
153 int bg = backgroundForBar(light);
167 backgroundForBar(light));
/cts/tests/openglperf2/assets/fragment/
Dperspective21 // Get a lighting direction vector from the light to the vertex.
23 // Calculate the dot product of the light vector and vertex normal.
Dwater28 // Get a lighting direction vector from the light to the vertex.
30 // Calculate the dot product of the light vector and vertex normal.
/cts/apps/CameraITS/tests/inprog/scene2/
DREADME2 light sources capable of producing D65, D50, A, TL84, etc. illumination.